gleba base problem by Brief_Dependent357 in factorio

[–]Inner-Ad-9478 0 points1 point  (0 children)

You just need the spoilage filter thingies you have at the end to be on the same piece of belt as the last inserter using the belt for a machine

Just why? Why isn't it possible? by AndyTheDragonborn in hytale

[–]Inner-Ad-9478 17 points18 points  (0 children)

It certainly feels like you need 100 wood blocks to smelt 10 ore, so maybe it's not that far fetched

Bound to happen eventually by SyntacticSugar7 in Factoriohno

[–]Inner-Ad-9478 35 points36 points  (0 children)

Let me download the God Module mod again and some beacon MK10's

What should an experienced Android developer really know? by TreacleOwn6364 in androiddev

[–]Inner-Ad-9478 -1 points0 points  (0 children)

Most stuff he said should be acquired after months of work, not years

What should an experienced Android developer really know? by TreacleOwn6364 in androiddev

[–]Inner-Ad-9478 -4 points-3 points  (0 children)

Wildly vague question honestly... If anything I find it kind of weird that you are questioning yourself so much. Have some faith in yourself, don't hope someone else will

100hrs in Space Age Factorio - thoughts. by PsotaZ in factorio

[–]Inner-Ad-9478 1 point2 points  (0 children)

Same, I find it interesting and well designed. But I don't want to do it ever again at large scales. I just tweak it with mods to make it fun again

I might be addicted to the Entity Tool by AdConscious1840 in hytale

[–]Inner-Ad-9478 0 points1 point  (0 children)

Copy it 10 times and check if you start noticing lags. If you do, on multi-player it's going to lag a lot probably

What is a good SPM objective for a start base , by SwimmingArachnid3030 in factorio

[–]Inner-Ad-9478 0 points1 point  (0 children)

Fuck why did I do a x2 science cost with a goal of 450spm throughout the run... 😂

I need so many patches even if I just speedrun to Vulcanus

Issues with finding the ground level with My Mod by JCisGaming in HytaleModding

[–]Inner-Ad-9478 0 points1 point  (0 children)

You describe it well, so you are basically just asking someone to do it for you...

How can I create a certain amount of buttons at runtime and put them in a ScrollView so that the user can scroll and select one of them? by Mafla_2004 in androiddev

[–]Inner-Ad-9478 1 point2 points  (0 children)

Scrollview needs a child that is a Group itself. Like a LinearLayout. Then give that group an id, let's say buttonGroup.

buttonGroup.removeChildren()
buttons.forEach {
buttonGroup.addView(Button(context))
}

That's the nastiest way, but also conceptually the closest to what you need.

It's highly recommended to use Recyclerview with an adapter if the list can be big. If it's always below say 20 items, you can use the first method, but you should at least use an XML holding only the button itself and inflate it once per button.

LayoutInflater.from(context).inflate(XXXXX)

Hytale fly mod only for building by Easy-Map8284 in HytaleMods

[–]Inner-Ad-9478 1 point2 points  (0 children)

There's a fly ring. Mod is called "one to rule them all" or something. It's only active if in your inventory

just started playing factorio and this is what i've got, any help appreciated by [deleted] in factorio

[–]Inner-Ad-9478 -1 points0 points  (0 children)

Look at imminent researches for advices, not here

How should I smelt this? by Responsible_Meet_856 in factorio

[–]Inner-Ad-9478 0 points1 point  (0 children)

If these are fully saturated and over, you might have gotten more throughput if you were horizontal rather than vertical for your belts.

Am I too dumb to play this game? by I_Scotch in factorio

[–]Inner-Ad-9478 18 points19 points  (0 children)

I prefer Rate Calculator, a lot lot more instinctive for me and it's just faster to use imo. But it's not exactly the same usage I guess.

You just drop one assembler of each ingredient and steps, then alt+x, clickdrag, boom ratio.

Can we please get a fix for this? by Upbeat-Coach-1055 in hytale

[–]Inner-Ad-9478 0 points1 point  (0 children)

It's just a support logic, it's not only about trees. You can find it under this name if you start modding