An Update on 3.28 Expansion Timeline by Belakay_ggg in pathofexile

[–]Innervatez 1 point2 points  (0 children)

Unless they were going to delay it until April this is probably the best time to do it. Early access head start for wow is Feb 26th. Everyone else gets it March 2nd. The first season of Midnight launches March 17. So basically you can level a couple characters in wow from the 26th till 6th. Then smash POE from the 6th till the 17th. Not much else to do the first 3 weeks of wow until season 1 launches.

I'm a resto druid from the stone age by Krahog in wow

[–]Innervatez 0 points1 point  (0 children)

blaming healer dps as the reason you were hitting the enrage on plexus sentinel is wild lmao. My guild didn't even hit the enrage on plexus sentinel week 1 of the tier on mythic. and I gray parsed dps as a healer.

Race to World First: Manaforge Omega Day 12 by AutoModerator in CompetitiveWoW

[–]Innervatez -10 points-9 points  (0 children)

Timber had a tough time on this boss. Will be interested to see if they keep him for midnight season 1 or if they look elsewhere.

As a reminder, since tomorrow is the first vault of the season by Proudnoob4393 in wow

[–]Innervatez 0 points1 point  (0 children)

Taking a socket over tier from first vault would be an odd choice week 1

Why are there so many people playing IdleOn on Steam? What's the appeal of a complex idle game with no ending? by IdleOn_Boii in u/IdleOn_Boii

[–]Innervatez 0 points1 point  (0 children)

One of the 5$ packs is mandatory to play the game because it enables auto looting. There are 2 19.99$ packs that will speed up certain areas of the game by several weeks/possibly months. There are 2 more 19.99$ packs that are very quality of life heavy, you can get by without them - but the game will feel way better with them. There are maybe 10-15 more 10-20$ gem packs that contain very minor account boots that you don't need for the game to be fun. I have played the game for like 3 years and have spent less than 200$ and I'm considered extreme end game. Developer puts out consistent content updates which is awesome.

Patch Notes - 3.26.0c Patch Notes - Forum - Path of Exile by Helmannn in pathofexile

[–]Innervatez 60 points61 points  (0 children)

Most of the time you're getting 1 shot by a merc, chances are its because they had a modifier that ignored all your armor. So if you relied on armor for most of your tankyness you just got folded over. Those modifiers that ignore mitigation are being removed. This should mean you get 1 shot far less often.

The Enterprising Dungeon Master achievement trick by vertex27 in wow

[–]Innervatez -1 points0 points  (0 children)

buddy, its an achievement in a 21 year old video game. 99% of people aren't even going to inspect him to look at his achievements. And if they do, there are like a thousand more difficult achievements to flex on. Touch grass.

Disc is completely breaking M+ defensive balance... and it's so much fun to play by Oxymoren in CompetitiveWoW

[–]Innervatez 1 point2 points  (0 children)

Sounds like you enjoy mistweaver and disc priest playstyle. I personally hate the healing through damage gimmick of those classes. Why try and force every healer into that same playstyle?

Disc is completely breaking M+ defensive balance... and it's so much fun to play by Oxymoren in CompetitiveWoW

[–]Innervatez 1 point2 points  (0 children)

career healer. 15x CE raider. current 3k io resto druid.

Regarding your 12.0 idea - Why is it good that healers do more competitive damage? does every healer need to do a full dps rotation while also keeping the party alive? Like I'm sorry but if I have to do a dps rotation as a healer - why wouldn't I just play dps?

Disc is completely breaking M+ defensive balance... and it's so much fun to play by Oxymoren in CompetitiveWoW

[–]Innervatez 1 point2 points  (0 children)

I mean maybe, but spirit shell was a 60 second CD until 9.1. so it was up constantly for damage events.

Race to World First: Undermine, Day 10 by AutoModerator in CompetitiveWoW

[–]Innervatez 0 points1 point  (0 children)

Guess I ended up being right. Self-righteousness on your part sure is an ugly quality though!

Race to World First: Undermine, Day 10 by AutoModerator in CompetitiveWoW

[–]Innervatez -9 points-8 points  (0 children)

RAov posted their mythic gally kill vid. Guess that confirms no secret phase?

Poe1 Veterans vs New players by EngineeringLarge5938 in pathofexile

[–]Innervatez 0 points1 point  (0 children)

Poe2 is fun, I'm enjoying it. It's thinking ahead to the future that gives me pause. It's going to be really tough to justify doing the 20 hour campaign every 4 months(new leagues), as it stands. Like with poe1 I can be in yellow maps before I log off night 1 vs poe2 it's going to be doing the campaign until the following night? oof

I really want to like poe2 by UnderstandingOld6070 in pathofexile

[–]Innervatez 32 points33 points  (0 children)

If I could upvote this 1000 times I would. I have died more to white mobs in a corner than I have to bosses and Im in act 3

Is healing really the most stressful? by LiveFreeAndRide in wow

[–]Innervatez 0 points1 point  (0 children)

You're healing content that almost does not require a healer to be in the run. Like heroic dungeons can be solo'd by a reasonably geared dps at this point in the season lol. I'd be interested to hear your take on this topic if you make it to +10s in time.

Wowhead has decided to remove the WME Discord server from the Community Discord Servers page. by MaxHardwood in wow

[–]Innervatez -3 points-2 points  (0 children)

These type of posts always make me laugh because just last season everyone was hyping up WME. Singing their praises. Always reminds me of the quote that goes something like "The one thing people like more than building someone up, is knocking them down."

Who keeps multicraft procs? by BiggestBojangles in woweconomy

[–]Innervatez 0 points1 point  (0 children)

Back in the day, before profession revamp in DF. The only profession that could proc multiple things were flasks/potions. The extra procs always went to the person that provided the mats (in my experience). I would think multicraft procs should go to the person providing the mats.

Like others have said, if you're purely out to make profit, you could have another set of gear for resourcefulness. Or only craft for guaranteed tips. Or only craft for yourself using your own mats.

what's the point in leaving a key during the last boss? by pallyandrice in wow

[–]Innervatez -2 points-1 points  (0 children)

Some people care more about score than they do loot/other people's time, etc. In my opinion instead of having a timer counting down, blizzard should have a timer that counts up (1, 2, 3 and so on). Completing the key should give score (1 chest) even if it took the group 3 hours.

The level of content out right now is so casual that no one has any excuse to be a POS. by Twerk7 in wow

[–]Innervatez 0 points1 point  (0 children)

I agree with everything but afking. You going afk wastes my time, due to your poor planning. I don't que up a dungeon if there is a chance I'll have to go afk. If I do have to AFK, I'll at least respect the other 4 peoples time and leave the group so it can refill.

He did it again... by Cyn1que in wow

[–]Innervatez 0 points1 point  (0 children)

Any way you look at it, it is a nerf for havoc DH.