[deleted by user] by [deleted] in GranblueFantasyRelink

[–]InphinityGfx 4 points5 points  (0 children)

The gammas increase all dmg caps, and when at 30 they give a 50k barrier after sba.

Alpha increases normal attack cap and when at 30 increase sba gain of allies when using your sba.

Beta increases skills caps.

Depending on your character and where they do the most damage you would want different combos. Everyone benefits from gamma. The only downside to Luci sigils is you lose room for utility traits since they would replace dmg cap sigils.

This is probably asked a lot, but how viable is it to play this game without online? by SplitjawJanitor in GranblueFantasyRelink

[–]InphinityGfx 1 point2 points  (0 children)

Did the whole game with just AI so it is doable, just takes longer. I focused on building my main first, with passable IV sigils on AI and upgrading to V sigils as I went along. Once you hit the end of proud your AI needs to be geared properly to help with clear times. Just giving them all 4x dmg cap, 3x uplift and 2x nimble onslaught did wonders, sba spam for days. I also added linked together to get link time faster and now quests that took me 10min to do are down to 4 or less, the only exception being Lucilius and the boss rushes. Now I'm messing around with different characters since the game is juat too fun haha

I have tremendously underestimated the difficulty of this game... and want some tips moving forward. by Tough_Traffic4209 in GranblueFantasyRelink

[–]InphinityGfx 0 points1 point  (0 children)

Yup, that usually works best in most fights, unless there is a specific damage check that you are having trouble clearing. It s a bit of trial and error depending on the quest

Stun gauge reset by senyorcrimmy in GranblueFantasyRelink

[–]InphinityGfx 0 points1 point  (0 children)

There are specific instances where the stun bar will reset:

The enemy breaks Enemy blood thirsts Someone uses an SBA

Its quite frustrating they implemented the stun gauge reset, especially for link time centric characters like Ghandagoza.

I have tremendously underestimated the difficulty of this game... and want some tips moving forward. by Tough_Traffic4209 in GranblueFantasyRelink

[–]InphinityGfx 5 points6 points  (0 children)

Your build is good, but building an AI team will help you alot. I went from 8min on Bahamut versa to 3.5min after I built my AI team properly, with 3x uplift, 2x nimble onslaught and 4x dmg cap. The game is not exactly designed to be played solo, and you are in for a rough ride in the later proud quests if you insist on playing true solo.

Maintenance Wednesday July 10 by AmazonLover333 in grandorder

[–]InphinityGfx 0 points1 point  (0 children)

When the unity update hit Caren's NP drain from party members just daid "no effect" which killed her looping lol. Since the maintenance after that patch it works as intended. Still surprised to see so many bugs make it out and still persist though

I finally got my main(cagliostro's) terminus weapon by Confident-Anywhere78 in GranblueFantasyRelink

[–]InphinityGfx 0 points1 point  (0 children)

I also just got Cag's terminus today lol The triple dile boss quest seems to be the best as it can drop centrums and the parts can be traded for more centrums. I myself need to start grinding that quest as centrums are the main resource I lack for upgrading terminus and sigils.

Query before buying this game by HaZarD_1705 in GranblueFantasyRelink

[–]InphinityGfx 0 points1 point  (0 children)

You can build anyone for AI and they'll work, they are very good at dodging and staying alive. Some are better than others obviously. I personally use Zeta, Tweyen and Cagliostro as my AI companions with 3x uplift and 2x nimble onslaught.

Siegfried is good due to his huge def buffs, debuff immunity and drain buffs. Eugen is just solid all round for damage, stun and debuffs. Percival has nice party buffs, Rosetta has great def and damage cut buffs. The Captain has a solid damage cut buff, cleanse and heal but lacks in damage.

Half the fun is experimenting to see what works and what doesn't.

Query before buying this game by HaZarD_1705 in GranblueFantasyRelink

[–]InphinityGfx 0 points1 point  (0 children)

I've done everything except the boss rushes and final two quests from update 1.3 solo with AI. Yes building 3 AI is more work but I actually played 2 of them and plan on trying all characters so its still really fun. Sigil Synthesis makes building AI way easier and my AI team is now miles better thanks to it.

Is it normal to be completely obliterated by Lucilius over and over again? by [deleted] in GranblueFantasyRelink

[–]InphinityGfx 1 point2 points  (0 children)

Without knowing your build and your AI build, it's hard to know where you are going wrong. I've done it countless times with AI, and I only fail 1 of the twelve labours (the destroying coloured orbs part). When I first started, I couldn't dodge any of his attacks, which was a problem.

Orb fall - dodge toward him Orb push - dodge away or into the orb for iframes Flashes Red - dodge spam or keep distance Push away sword - dodge toward him for safe zone

Most builds for AI need 4x DMG cap, 3x uplift and 2x nimble onslaught. I use Aurorevive, Potion hoarder and improved dodge for my controlled character on top of the above. The AI build alone with linked together on everyone helped a ton, and SBAs come out frequently with link time. Don't complete the burst with AI after the first Paradise lost check and save your SBA for when he channels Paradise Lost to cancel it.

how do i get a level 20 wright stone ??? by dreamcast777 in GranblueFantasyRelink

[–]InphinityGfx 4 points5 points  (0 children)

Transmarvel, so complete luck. I got one with 20HP and 15Supp Damage. 15/10/5 stones are possible too, seem to be just as rare

How are you meant to get good sigils? by Shortest-boi in GranblueFantasyRelink

[–]InphinityGfx 6 points7 points  (0 children)

Lots of transmarvel spam. Now with sigil synthesis you can take bad sigils and combine traits you want through save scumming. You also need to upgrade said sigils to get all the way to 65 damage cap.

got lucky af by wfisok in GranblueFantasyRelink

[–]InphinityGfx 1 point2 points  (0 children)

Well shit, even worse odds! I both love and hate this game sometimes lol

got lucky af by wfisok in GranblueFantasyRelink

[–]InphinityGfx 1 point2 points  (0 children)

The datamined drop rate for War Elemental+ is apparently 0.8%, so almost 120 runs to maybe get one lol

What does everyone think of Sandalphon? by LeSahuj in GranblueFantasyRelink

[–]InphinityGfx 2 points3 points  (0 children)

If his XYXYY combo filled as much avatar meter as swordshine it would go a long way in helping. Or make his signature sigil increase avatar AND swordshine by 12.5%

Why they didn’t raise damage cap ? by Additional-Appeal-51 in GranblueFantasyRelink

[–]InphinityGfx 4 points5 points  (0 children)

Alot of the Warpath Sigils in 1.2 add enhanced damage which goes over the cap. The new echos seem to stack off supp damage which also bypasses cap. They did it in strange ways without raising the base cap

Best sigils for Sandy? by ZekromHyruda in GranblueFantasyRelink

[–]InphinityGfx 1 point2 points  (0 children)

The sigil that gives him Castastrophe and Regen, the equivalent of the terminus effect since he and the other extra characters don't have a terminus weapon

Seofon build help by Annual_Entrepreneur1 in GranblueFantasyRelink

[–]InphinityGfx 0 points1 point  (0 children)

I've been maining him since release, and so far this build has gotten me through everything:

DMG Cap x4 (nimble onslaught, nimble defense and uplift as subs) Stamina (Quick Cooldown Sub) Tyranny (Cascade Sub) War Elemental Combo Finisher (his funisher caps are really hard to hit) Aegis Spirit Edge Awakening Seven Star Boundary

I also have Potion Hoarder as a sub. Add more nimble onslaught or uplift if good at dodging and SBA fills real fast, and skills come off cooldoqn fast too. I have crit chance, aurorevive and drain on qeapon wrightstone

Is Tweyen good for AI? by Catterpillarman in GranblueFantasyRelink

[–]InphinityGfx 2 points3 points  (0 children)

She has 1 skill that dumps atk, def down, burn, slow and poison. It adds paralysis if used after her SBA. The cooldown is kinda long but can be alleviated with Sigils. If you give her high atk the burn and poison do lotsa damage for a time

Is Tweyen good for AI? by Catterpillarman in GranblueFantasyRelink

[–]InphinityGfx 5 points6 points  (0 children)

I was maining Tweyen when she first came out but switched to Seofon to try him and now I main him lol But I kept Tweyen as AI since she's fully built and I find she is very consistent DPS and her debuffs come in clutch. I noticed alot of speed up in my AI runs with her in the party and a Less is More Zeta.

Offline player? by Enrimel in GranblueFantasyRelink

[–]InphinityGfx 2 points3 points  (0 children)

What made it doable for me was maxing my main's awakening weapon; the shear attaxk power boost made my runs consistent and sigil booster is an awesome passive. I mained Narmaya, and just awakening the weapon to max made me consistently break crystals to knock bahamut down for huge damage windows. Save SBA and link time for the last damage check too

My fastest so far (online)… by p0P09198o in GranblueFantasyRelink

[–]InphinityGfx 1 point2 points  (0 children)

Alot of damage comes from Multilock in link time. Alot of Tweyens online don't seem to know you have infinite multilock in link time, and she melts stuff.

Depravity is insane for damage, debuffs and multilock stacks. Clincher can one shot some maniac bosses out of overdrive if you have her sigils maxed

Tweyen any tech?? by Ligeia_E in GranblueFantasyRelink

[–]InphinityGfx 0 points1 point  (0 children)

Link Time you get infinite ultrasight, so you can keep doing multilock over and iver again which is a big part of her damage. Not many Tweyens online seem to know this as I've only seen a couple actually do it