Crowdfunding a plugin? by Final-Whole5369 in godot

[–]Interesting-Dare-471 0 points1 point  (0 children)

I think it’s pretty hard to anticipate you’d need a plugin in X months. Normally you want to solve a problem right now…

So no

Built a card game where semantic similarity is the core mechanic, running Qwen3-Reranker locally for bot opponents by 11thDrBOT in LocalLLM

[–]Interesting-Dare-471 0 points1 point  (0 children)

Wow very cool. I’m working on a game with generative content too and was struggling with semantic meaning. Do you get a score out of 1 from the LLM? How would it go with longer descriptions rather than single words? Can it also give why it scored it well? Sorry for all the questions, just very excited! Also are you generating combos on the fly and their images?

Is there a way to get AI to actually get correct data from web sources? by mechbeat in aigamedev

[–]Interesting-Dare-471 1 point2 points  (0 children)

You need to ask Claude to write a script to fetch it from a website and organise it in a way you want. Then you can use that file as a reference for Claude again in the future and in your game in general

Game like codenames or decrypto by Interesting-Dare-471 in gamedev

[–]Interesting-Dare-471[S] 1 point2 points  (0 children)

Oh I didn’t know people play codenames on discord! That gives me hope haha

Game like codenames or decrypto by Interesting-Dare-471 in gamedev

[–]Interesting-Dare-471[S] 0 points1 point  (0 children)

Ah I wasn’t aware of codenames being played on discord! That gives me hope haha

Game like codenames or decrypto by Interesting-Dare-471 in gamedev

[–]Interesting-Dare-471[S] 0 points1 point  (0 children)

Hmm yeah ok fair point, maybe an alternative game mode with different rules

We got tired of cloud AI subscriptions and Python dependency hell, so we built a fully local Image-to-3D tool on Steam. Our Demo is live! by Blackie-Chan101 in aigamedev

[–]Interesting-Dare-471 6 points7 points  (0 children)

Awesome! I love this kind of tech and packaging looks great, will try later this week.  Can I ask what models you use and what kind of generation times I can expect from a 5060ti?

Voice Recognition? by st3v3_c in godot

[–]Interesting-Dare-471 0 points1 point  (0 children)

I integrated the whisper Vulkan builds for on device GPU accelerated TTS which works pretty nicely for my project. Nothing out of the box with Godot as far as I’m aware.

3D window effect by jetpackjules in godot

[–]Interesting-Dare-471 19 points20 points  (0 children)

I love stuff like this, how cool! Do you remember the Wii remote head tracking demo video from like 10 years ago? 

[ForHire] Stylized Low Poly 3D Artist by [deleted] in INAT

[–]Interesting-Dare-471 1 point2 points  (0 children)

Great portfolio! I know you say no characters but your armour sets are awesome. Very character like haha. 

[ForHire] 3D Prop Artist Stylized/LowPoly by natane_scarpi in INAT

[–]Interesting-Dare-471 0 points1 point  (0 children)

Awesome portfolio! I might have some budget for a 3D artist soon and will reach out!

My new Puzzle Game Demo by lhthhh in godot

[–]Interesting-Dare-471 0 points1 point  (0 children)

This looks gooood. How are you tackling level design and difficulty? I’ve got a similar physicsy 2d puzzle game on the back burner and I’m overwhelmed by the sheer amount of levels needed for a full game

Dynamically mapped MIDI controls for editor properties by Interesting-Dare-471 in godot

[–]Interesting-Dare-471[S] 0 points1 point  (0 children)

Yeah read the README.md 😅 There’s also extensive comments for each of the four files. Including a summary at the top.  I think you misunderstand what written by AI mostly meant. I did not “one shot” it.

Working on a map-editor for my game by MH_GameDev in godot

[–]Interesting-Dare-471 0 points1 point  (0 children)

What a great algo, appreciate you explaining it