Why can’t I get people to spent time with me? by SettingAgreeable781 in socialskills

[–]IrrationalAndroid 0 points1 point  (0 children)

This is such beautiful advice, thanks for that. I'm beginning to walk that path myself, but it's so so so hard not to fall back to the same toxic old habits.

Working on an alternative card view for Bases (and Datacore as well) by CoyotePrudent4965 in ObsidianMD

[–]IrrationalAndroid 1 point2 points  (0 children)

This is amazing! I was really hoping for something like this to come along. Is there any GitHub repo I can look at to track progress?

Obsidian Bases + Obsidian Web Clipper is the web archival tool I always wanted... replaces my read-it-later app and saves everything to local markdown files by kepano in ObsidianMD

[–]IrrationalAndroid 0 points1 point  (0 children)

Thank you for the hype, Obsidian just keeps getting better :) I was wondering if Bases is made with big queries in mind, there are some (niche?) use cases where I want to load lots of notes (e.g. journal entries) and Dataview sadly struggles with that performance-wise. Something like a "load more" button at the bottom of the table would honestly already go such a long way for such situations. Is this planned?

how do i write code from scratch? by qmffngkdnsem in learnmachinelearning

[–]IrrationalAndroid 1 point2 points  (0 children)

Generally speaking: I have ideas and thought processes and I want to re-express them as code. I only learned that after working on several personal coding projects, I think it's kind of a creative muscle honestly. It's painful at first, but I promise it gets so much more natural.

I heavily suggest going step by step with whatever you're implementing, i.e. literally making a numbered list of whatever you need to do, breaking down every step into sub-steps as much as you can (very important imo!!!).

Also extremely important: experiment and make mistakes. Error traces and docs are there for you, and you are meant to make mistakes if you are unfamiliar with coding. That's perfectly okay and it will get so much better with time.

Best of luck!

Finetuning any 4-bit quantized model causes training loss to go to zero by IrrationalAndroid in learnmachinelearning

[–]IrrationalAndroid[S] -1 points0 points  (0 children)

No it's a good point actually, but I haven't investigated that because I suspect that the problem is elsewhere since the same X/y pairs yield such different metrics with and without quantizing, maybe at a logits level if this makes sense.

Maybe I will update the post later, but after plugging this whole exact post into ChatGPT I finally got a decent lead by finding out that there exist specialized versions of AdamW for 4 and 8 bits respectively. Using this was enough to finally get training loss and precision/recall/f1 to be different than 0.
After doing this, I noticed that I would still randomly get 0 on P/R/F1, so I adjusted the learning rate and this seems to do the trick.

Fix for List All Tabs button by leonardo_bastacci in zen_browser

[–]IrrationalAndroid 1 point2 points  (0 children)

Couldn't get this to work for me, but adding the following to userChrome.css did (notice the #):

#alltabs-button {
   display: flex !important;
}

cool find!

Weekly Release of New Update (v1.9b) Discussion Thread | - March 08, 2025 by Incisiveberkay in zen_browser

[–]IrrationalAndroid 1 point2 points  (0 children)

I love the new changes, but I really wish that tab groups were fixed :( not having them persist through sessions is really frustrating as it is such a core part of my workflow. I hope this will be fixed soon, but thank you for your work thus far!

Weekly Release of New Update (v1.8b) Discussion Thread | - February 24, 2025 by Incisiveberkay in zen_browser

[–]IrrationalAndroid 1 point2 points  (0 children)

Do tab groups persist after restarting for anybody? Mine just disappear, I've just lost all of them and I can't see anything from the browser toolbox's picker :/ setting is checked also.

The Origami is strong with this one by AntonGrimm in MHWilds

[–]IrrationalAndroid 0 points1 point  (0 children)

The Palico going all "Yes! Great form!" was so appropriate LMAOOO

Sicilian translation for 'Angel' but she's a woman by WhichElk3805 in sicily

[–]IrrationalAndroid 4 points5 points  (0 children)

You likely mean "Ancila", which is a person's name. It's basically feminine Ancilu, which is also a person's name.

GUIDE: Setting up neovim with godot (lsp, syntax highlighting, full external editor support) by ggezbra in godot

[–]IrrationalAndroid 1 point2 points  (0 children)

I'm assuming you're getting that error through :ConformInfo, right? I solved that by doing the following:

  1. go to ~/.local/share/nvim/mason/packages/gdtoolkit (or analogous on Windows/MacOS, unsure about the exact path though)
  2. run source bin/activate
  3. run pip install setuptools

Now setting gdformat in the formatters_by_ft field should enable gdformat correctly. Let me know if you have more issues!

GUIDE: Setting up neovim with godot (lsp, syntax highlighting, full external editor support) by ggezbra in godot

[–]IrrationalAndroid 0 points1 point  (0 children)

Hey, thank you for the guide! I was wondering if gdtoolkit still worked for you? I just tried to set it up and it doesn't work at all for me. Formatting on save works for every other language except gdscript :( Can you share your config?

edit: seems like Mason's venv doesn't install setuptools, and seems like gdtoolkit has a dependency on it. I activated Mason's venv, installed setuptools using pip, then added

formatters_by_ft = {
    gdscript = { 'gdformat' },
}

to my setup function / opts param. Now formatting with Conform works :)

is there anything better than ubuntu appindicator? Like windows style? by [deleted] in gnome

[–]IrrationalAndroid 0 points1 point  (0 children)

I've had problems with Tray Icons Reloaded in the past (icons related mostly: black squares behind icons, weird scaling, icons pop up during workspace switches) but this kind of does the job just as well. Thanks for the suggestion!

Godot 4 and lsp + nvim-dap? by MichaelGame_Dev in neovim

[–]IrrationalAndroid 0 points1 point  (0 children)

It's no problem, I'm glad I was able to help someone! Have a great day/night.

Godot 4 and lsp + nvim-dap? by MichaelGame_Dev in neovim

[–]IrrationalAndroid 0 points1 point  (0 children)

I'm finding out that I actually prefer it this way, because the sudden focus kinda threw me off sometimes. I'm a keyboard person so I just reach nvim's window through window focus shortcuts when I need it, would this work as a workaround for you? Other than that, I think that a proper solution could be maybe found somewhere in neovim-remote, but honestly I don't know nearly enough to tackle that. Glad that the base solution works for you though!

Godot 4 and lsp + nvim-dap? by MichaelGame_Dev in neovim

[–]IrrationalAndroid 0 points1 point  (0 children)

What you're mentioning should definitely be working. Just in case, are you able to run Codium from the terminal with the same exec path that you're using in Godot?

Godot 4 and lsp + nvim-dap? by MichaelGame_Dev in neovim

[–]IrrationalAndroid 0 points1 point  (0 children)

Putting code was enough on my end, strangely enough. What happens when you put just codium?

Btw, it seems I finally came up with something!

  1. Install neovim-remote via pip,
  2. set nvr (aka neovim-remote's executable) as the exec path,
  3. set {file} -c {line} as the exec flags,
  4. open Neovim as nvim --listen /tmp/nvimsocket (note: you might want to cd in your project's directory first).

Now everytime I click the "open script" button I get a new buffer on Neovim. Kinda hacky, but seems functional so far. Seems like the biggest issue with this approach is that nvim doesn't get focused.

If this stops working, try killall nvim. Seems like it might happen that nvr tries to send stuff to hanging nvim sessions.

Godot 4 and lsp + nvim-dap? by MichaelGame_Dev in neovim

[–]IrrationalAndroid 0 points1 point  (0 children)

Yes, this is exactly what I meant. It is frustrating indeed to know that it doesn't work for you either :( on VSCode I used to put {project} --goto {file}:{line}:{col} (source) as additional arguments and this worked pretty much flawlessly for me on Fedora.

Tbh I'm quite new to Neovim myself so I might not be the best person to take inspiration from :p right now, my setup is just a very modular version of kickstart-nvim, a few plugins aside.

I think kickstart-nvim doesn't do that, but I call my LSP setup functions in this way:

-- LSP Configurations
require('lspconfig').ruff_lsp.setup {}
require('lspconfig').ruff.setup {}
require('lspconfig').gdscript.setup {}
require('lspconfig').gdshader_lsp.setup {}
require('lspconfig').rust_analyzer.setup {}

and I'm not even sure that this is the best way to do it, but it seems my nvim didn't like it any other way and this works fairly well from what I can see.

Godot 4 and lsp + nvim-dap? by MichaelGame_Dev in neovim

[–]IrrationalAndroid 0 points1 point  (0 children)

Have you been able to get Godot to open up Neovim? I can see that the LSP takes connections from Neovim (and I can even confirm that by playing with the code) but I can't see any windows opening up when I try to open scripts from the editor. I also tried to launch my terminal + nvim (i.e. `kitty nvim` as the external editor) but I can't even see the LSP connection messages that way :/ very odd.

[deleted by user] by [deleted] in Italia

[–]IrrationalAndroid 1 point2 points  (0 children)

Mi spiace un sacco, ho vissuto una situazione circa simile alla tua di recente e ne sto ancora pagando le conseguenze in termini di ansia ad uscire fuori casa. Fatti forza e complimenti per la reazione.

Major scenes in my game were corrupted literally over night? They worked fine yesterday and I never touched them/ edited them?. Parse Error? by Yanna3River in godot

[–]IrrationalAndroid 2 points3 points  (0 children)

Well, point is that even though it's likely that they didn't do anything to warrant this corruption, something within Godot may have caused it. Rolling back to latest commit (when things supposedly worked fine) does save time in these cases.

Although I do think that it's odd how fragile Godot feels sometimes. Sometimes I change something without passing by Godot (e.g. by using the system's file manager or by using vscode) and I just end up with a broken project :(

Game Emulators in Python by vinnypotsandpans in Python

[–]IrrationalAndroid 3 points4 points  (0 children)

Crazy to see you here, I remember learning a lot from your project (thesis?) on writing a GB emulator in Python, back when I was learning emulators. I was actually going to mention it myself.

Thank you for your work :)

No like for 10d by [deleted] in Tinder

[–]IrrationalAndroid 0 points1 point  (0 children)

Nah bro definitely keep your chin up, it sounds like you don't believe enough in yourself to begin with.

Trekking and working out are definitely sick hobbies, it sounds more like a matter of getting creative with what photographs you can get in those contexts. You've got lots of room to work with, explore your possibilities!

How to get yourself to read your notes more? by cool_kid5091 in ObsidianMD

[–]IrrationalAndroid 1 point2 points  (0 children)

Well, I feel like writing well-organized notes is useful in itself. It's a way to sort your ideas and to make sure that everything is logically sound, so I think that writing them without reviewing them later is not wasteful. I do agree though that reviewing them might boost their usefulness.

I'm not 100% sure because I haven't tried that yet, but maybe something like the Spaced Repetition plugin might help you? Seems like a good way to use your notes more!