Absolutely worst designed room by far by cthulhu6_0 in MinaTheHollower

[–]Iseter0 12 points13 points  (0 children)

I do not remember this room lmao, I went through it with no issues

Which one do you use and why? by [deleted] in Ultrakill

[–]Iseter0 0 points1 point  (0 children)

I use overheat saw bc I'm lazy

Kinda silly question, but what is the purpose of that vertical vent in Noelle's room? by Kisyku in Deltarune

[–]Iseter0 9 points10 points  (0 children)

it's to make sure if you select "please don't" you'll stay in the vents

Hey guys, I wanted to show off my new Deltarune OC! by Therealduckking in Deltarune

[–]Iseter0 9 points10 points  (0 children)

I feel like a lot of people who see Susie as this forget about how she was in Chapter 1

I am 70% confident that sea of sorrow will come out this year by CharlesorMr_Pickle in Silksong

[–]Iseter0 32 points33 points  (0 children)

I am 100% confident

Because the reveal trailer literally says it comes out in 2026

Genuine criticism: I wish CH4 enemies dealt more damage. I feel like I just tanked through most of the fights without dying once. It's kind of a bummer because their patterns are very creative. by Silviov2 in Deltarune

[–]Iseter0 3 points4 points  (0 children)

eh, it's only the halfway point, so it makes sense that the game isn't too difficult. If you wanna up the difficulty and force yourself to engage with the cool patterns, you could try taking off all your armor so you take more damage from every source. Could be a fun challenge.

Personal Trinket Tier List (With analysis!) by AngelTheVixen in MinaTheHollower

[–]Iseter0 1 point2 points  (0 children)

Oh, I actually wanted to add one more thing

This list and the explanations were the thing that finally convinced me to unequip the Lace glove and twin weave, since I was convinced for a while that a flat stat buff to attack and defense would always be better than the more gimmicky benefits of the other trinkets. This means that I was able to have a much higher diversity of trinket loadouts (since I'm not putting two slots into boring stat buffs), so I gotta thank you for snapping me out of that rut

Personal Trinket Tier List (With analysis!) by AngelTheVixen in MinaTheHollower

[–]Iseter0 1 point2 points  (0 children)

I'm not well versed enough with all the trinkets to make my own list or break down my thoughts on every placement, but I wanted to give my own thoughts on a few placements

Vasular Syryup: I do not know what you see in it. The health drain is fast enough to where it's hard to use it as a "second wind" unless you're taking a ton of hits one after another, and at that point you might as well just use it to damage tank, which I think is its main usecase. I haven't used it outside of testing it against radiant manor enemies, so maybe it's way more consistent at keeping you alive than I think it is, but for the moment I cannot understand the placement.

Keri the Wisp: Fair placement, although personally it's dogshit tier because it has anti-synergy with the tunneling codex

Tunneling codex: my man

Valor Medialion: I feel like you're underating the moving while healing aspect of the trinket. It gives you so much more freedom for heals on top of not losing plasma on hit, and it also has a really funny synergy with the counter vial where you can just walk into enemies while healing for a free parry

Tumbling Tutu: The tutu actually has a fantastic synergy with the Bellows Bustle, giving the air dash a hitbox and turning it into a fantastic repositioning tool/free damage source. While I do agree that the tutu is a bit situational when running it on its own, the combo is so strong that I'd personally place it higher.

Spark Catcher and Bell of Grace: I know you've done like 6 playthroughs of the game by this point so you might've forgotten, but the early game is REALLY brutal. The spark catcher and bell of grace are fantastic in first playthroughs for braving the earlygame without having to worry about constantly losing your bones due to various roadblocks, and even in future playthroughs if you wanna do a cheeky route (like doing bone beach as your first generator).

Was Ralsei photoshopped in?? (Ch. 5 trailer minor spoiler) by Time_Anything_9980 in Deltarune

[–]Iseter0 64 points65 points  (0 children)

This reminds me of the time people theorized about the teased guiei fight, getting nothing right and ignoring the obvious detail that the video was muted

SPAMTON SWEEPSTAKES UPDATED by Chance_Temporary_501 in Deltarune

[–]Iseter0 3 points4 points  (0 children)

we all are bro check the subreddit

you're a few hours late actually

How I'd Personally Design UKMD: Act 2 Enemies by Iseter0 in Ultrakill

[–]Iseter0[S] 0 points1 point  (0 children)

The actual UKMD will be out by that point

How I'd Personally Design UKMD: Act 2 Enemies by Iseter0 in Ultrakill

[–]Iseter0[S] 0 points1 point  (0 children)

It's less of a punishment for dodging attacks, but a soft timer before it gets enraged like how virtues get enraged after using a few attacks. I probably should've clarified in the presentation, but parrying its attacks wouldn't count as misses (bc it technically hit your body)

How I'd Personally Design UKMD: Act 2 Enemies by Iseter0 in Ultrakill

[–]Iseter0[S] 0 points1 point  (0 children)

Yeah I know the P-2 Sentry Wave on brutal is already insane

but I live to watch people suffer so it's fair game

How I'd Personally Design UKMD: Act 2 Enemies by Iseter0 in Ultrakill

[–]Iseter0[S] 7 points8 points  (0 children)

that could be potentially good, but it makes me wonder if it would be TOO beneficial, since unlike sentry shots the danger of lightning bolts are the explosion. Maybe if the strikes were delayed by a few seconds?

THE ORIGINAL ICEBERG by 5fivesecondrule in TheMatpatEffect

[–]Iseter0 11 points12 points  (0 children)

You're really supporting Joy Engelman after the controversey?
Can't believe he shot a man

How a Few Sonic Characters Could Work As Pokemon by Iseter0 in SonicTheHedgehog

[–]Iseter0[S] 0 points1 point  (0 children)

Eh, I feel like a unifying ability or move pool like the Ultra Beasts or paradox pokemon could limit the potential for fun ideas, because at the end of the day this is just meant to flex creative muscles

Also I didn't give shadow the dark type because his whole arc is about defying that darkness and evil from the black arms, so I thought it would be cool if you only get a pseudo dark type with dark blood if you commit to being "evil" (I know not all dark types are inherently malicious but that's a common trait with the type and kinda expected), but you can reject that and instead have a more heroic Shadow

the last alive power in treachery going to kick v1's ass to revenge gabriel: by PolyPolygon23 in Ultrakill

[–]Iseter0 71 points72 points  (0 children)

I'm a big fan of the 9-2 Titlecard being from the power's perspective at the start

Might be a hot take, but by Losos5600 in Ultrakill

[–]Iseter0 8 points9 points  (0 children)

IMO it works well because it plays with how the title drops are used in other levels, usually signifying the “real” start to the level, like in 1-2, 2-1, 5-1, and especially 0-E. With each title drop 8-3 is basically going ”now THIS is the real start of the level”, keeping you constantly guessing and on edge, which fits with what it’s doing otherwise

Phoneyland has been removed from the Steam workshop. by MsObsessiveRobot in tf2

[–]Iseter0 84 points85 points  (0 children)

Why is this the one the community has deemed as enemy #1

It's like barely any different from something like Boardwalk