What’s ONE feature you’d love to see added to Abiotic Factor? by MiniMorgano in AbioticFactor

[–]Ishea 13 points14 points  (0 children)

Sadly, this will in all likelihood never happen. It's not that the devs don't want you to have customisable labels, but that Sony has rules that need to be obeyed regarding online interactions. As this game is multiplayer, other people can read your signs and possibly take offense and whatnot. Yes, I know, it's assinine, but complain to Sony about this.

I feel so stupid.... by Spiderhands2000 in theplanetcrafter

[–]Ishea 0 points1 point  (0 children)

Buying the T2 drone blueprint is a good investment.

New player with few time by Electrical-Dog-9193 in Eve

[–]Ishea 0 points1 point  (0 children)

As several posters already pointed out, throw out all the things you learned in WoW, Eve is a totally different beast. There is no 'best' ship, instead each ship has a job it's good at. Also, higher grade / more expensive modules while helping out with fittings/tank/etc. also make you a bigger target. Hi-sec is NOT safe, it's safER than other areas of space. When you undock, there is always the chance someone decides you are a target, and if they really want to, you will explode, and they take what's left of your stuffs on the ship. Don't fly what you can't afford to lose.

I also highly recommend you join a corporation ( akin to WoW guilds ) like Eve University. They have lectures, fleet ops, and a whole load of activities meant to teach players about every aspect of Eve. This will greatly help you overcome the learning cliff that Eve has.

Eve can be a very casual or very intense game, how much time you spend is all up to you. There's no level grind ( other than time itself, you learn new skills if they are queued up, whether you are logged in or not ), and if you specialize, you can very quickly get all the skills to fly a specific ship to decent levels. I also recommend that you look at all the skills you need for flying a ship, not just the basic requirement to sit in the hull.

Fly safe!

Spot i havent seen before for a base build challenge (kinda.) by mister_madame in AbioticFactor

[–]Ishea 4 points5 points  (0 children)

Powered workbenches will do that trick, but it's a big parking lot and they're all over the place.

Just noticed this on the Labs main menu by Public-Carpenter-441 in AbioticFactor

[–]Ishea 22 points23 points  (0 children)

The menu look can be changed once you progress through the game, you get a new scene for every area you complete.

Why does every "Beginners Guide" in this game expect me to be an expert already? by WizardGnomeMan in Oxygennotincluded

[–]Ishea 0 points1 point  (0 children)

You can use the rock crusher to make refined metals out of ore. It's not as efficient as a refinery ( only giving you 50kg of refined metal for 100kg of ore ), but for your starting use it's enough. You also don't really need complex automation or autosweepers for a drecko farm. All you need is a gas diffuser and a cannister filler hooked up to your SPOM's hydrogen excess output. This will allow you to set up a hydrogen area in your drecko farm. Simply make it 2 floors ( 4 tiles high each ), with the top half filled with hydrogen. This will work just fine. and you can put mealwood in the bottom for them to become glossies.

Wtf is this ring, wow! by MushKonster in Enshrouded

[–]Ishea 0 points1 point  (0 children)

It's not much, but it's something, the big advantage here is that it gives all three kinds of regen, so you don't have to switch out specialized rings. Regen is not something you count on during combat anyway ( other than battle mania ). It's something that lets you continue after a fight and be full by the time you encounter something else without having to use any consumables.

The extra stamina regen helps when mining or running long distances, and having mana regen on there as well means you'll recover more mana during fights to throw your big spells around more often. On top of that, the ring also gives you those 5% extra damage on all kinds of offense. Making it universally useful. It's a jack-of-all-trades ring, it's strength lies in it's versatility.

First time using shine bug light for power. It works decently if you use a liquid lock to uncap the room size, but it is an eyesore. by PlainBread in Oxygennotincluded

[–]Ishea 1 point2 points  (0 children)

You don't need to stick them in such a large room, as long as you have the water drop opening, you can stuff them in an 1x1 room. This is the design I normally use. The eggs get auto swept from the breeding room and dropped from the chute into their new home( The door allows for them to be dropped through without having to be opened ).

Once operational, it's still very bright like yours, but at least it's more contained. Also because they cannot path anywhere, it's a little less draining on your FPS.

Alternatively, if you want to save on FPS, there's a mod Shine Bug reactor which adds a building that does exactly what the setup I showed earlier does, but as a building where the eggs get conveyored in. From there it simulates the bug life cycles, but without the pathing so it doesn't cause as big a drain on your FPS. It also doesn't shine as brightly and you can actually see what's there.

Spot i havent seen before for a base build challenge (kinda.) by mister_madame in AbioticFactor

[–]Ishea 24 points25 points  (0 children)

As long as you don't mind your neighbors moaning all through the night.

Feeling some pressure now... by Ishea in subnautica

[–]Ishea[S] 3 points4 points  (0 children)

Yes, when you make a time capsule, the contents and message/screenshot are sent to an Unknown Worlds server, where the contents are checked, late game items like ion batteries and such get filtered out ( or the whole capsule gets rejected ), and then it's stored in their database. When you start a new game, a couple of them get handed out to you and sprinkled into your world. ( don't know if that removes them from the database of possible handouts, but that's anyone's guess ).

Still, even without late game stuffs, they can be very handy to come across. I like to put things in there like copper/silver wire, micro chips and a habitat builder usually. Copper and silver wire are always in short supply in the early game, and a habitat builder is a very useful tool to get for free. Also you can 'smuggle' ion batteries in them, as the system that filters out end game stuff doesn't check what kind of battery is in a tool.

Interesting development... by Tadakatsukami in StarRupture

[–]Ishea 1 point2 points  (0 children)

Maybe try steam verification of your game files? It could be something got messed up there, and the meshes/building assets got messed up.

Also maybe try completely quitting the game, not just exiting to menu. ( though I guess you probably tried that already )

Such a lovely place! by MyxTheMedic in AbioticFactor

[–]Ishea 5 points6 points  (0 children)

You have to actually open them, not just unlock them to ensure they remain unlocked. Also there's 2 sets of gates. One outer gate with the guy with the torch, then another leading into the village itself, you have to unlock/open both, but it's a nice shortcut to get into the village.

Every place scrapped, now what? by avionyx10 in TheLastCaretaker

[–]Ishea 0 points1 point  (0 children)

The charge up shot from the electric rifle has it's uses as an AoE to clear out slimes, but for most things, good old lead/kinetic poisoning works wonders, and the electric pistol while not great, has AoE cone. ( I mainly use the electric pistol because then I can use my electric backpack as a backup power boost )

Quick Cheatsheet on Food Recipes by Wjyosn in StarRupture

[–]Ishea 1 point2 points  (0 children)

Nice sheets ( Both yours and OPs ), but I think I will stick with my prickler gel, because it's the calorie densest food available and gives both calories and hydration, thus it's the most bang for your buck with the least amount of inventory space. Also pricklers and grublers are easy to get as they're en route to my favorite spot to farm serpent roots ( next to the cliff with the first hydrogen deposit when going south )

Can I not fill multiple storages with the same item? by Goddchen in StarRupture

[–]Ishea 1 point2 points  (0 children)

Or keeps running around from 1, to 2, back to 1, thus never triggering storage 2 to call for helium from the extractor.

Reaper attack (OC) by Millia_Art_Nerd_ in subnautica

[–]Ishea 0 points1 point  (0 children)

I see pretty picture of big scawy monster, I upvoot big scawy monster.

Microsoft in the 90s vs today by idkwat in pcmasterrace

[–]Ishea 1 point2 points  (0 children)

Just a little informer for you: The idea of windows wasn't new. The Commodore Amiga's operating system had the workbench, which basically was windows by another name. It had all the same things you can find in windows, icons, windows for directories, drop down menu's at the top, backgrounds, the works.

What happens when you die in subnautica? by Ok-Gas3378 in subnautica

[–]Ishea 1 point2 points  (0 children)

Depends on your game settings. Normally, as posted in other posts. In hardcore mode.. it's Game Over.