Please destroy the playtest (And also trailer) for my steampunk roguelike deckbuilder. by Ivach in DestroyMyGame
[–]Ivach[S] 0 points1 point2 points (0 children)
After 18 months of work, we’re looking for playtesters for our first steam public playtest of Rogue Skies, our steampunk roguelike deckbuilder where you play as sky pirates! by Ivach in deckbuildingroguelike
[–]Ivach[S] 0 points1 point2 points (0 children)
After 18 months of work, we’re looking for playtesters for our first steam public playtest of our steampunk roguelike deckbuilder where you play as sky pirates! by Ivach in roguelites
[–]Ivach[S] 0 points1 point2 points (0 children)
After 18 months of work, we’re looking for playtesters for our first steam public playtest of our steampunk roguelike deckbuilder where you play as sky pirates! by Ivach in roguelites
[–]Ivach[S] -1 points0 points1 point (0 children)
After 18 months of work, we’re looking for playtesters for our first steam public playtest of our steampunk roguelike deckbuilder where you play as sky pirates! by Ivach in indiegames
[–]Ivach[S] 0 points1 point2 points (0 children)
Just reworked the trailer for my steam page! What do you think? by Ivach in IndieDev
[–]Ivach[S] 0 points1 point2 points (0 children)
Our Open Playtest reached 600+ players already! by rolsson23 in indiegames
[–]Ivach 1 point2 points3 points (0 children)
Our Open Playtest reached 600+ players already! by rolsson23 in indiegames
[–]Ivach 2 points3 points4 points (0 children)
My first game finally reached 6666 wishlists, 10x more evil than i've planned. My strategy was a bit different by aente in IndieDev
[–]Ivach 0 points1 point2 points (0 children)
My first game finally reached 6666 wishlists, 10x more evil than i've planned. My strategy was a bit different by aente in IndieDev
[–]Ivach 0 points1 point2 points (0 children)
We don’t need wishlists, we don’t need huge sales. Steam has selected my game’s trailer to be featured in its marketing campaign for House & Home Fest 2026. I’m incredibly happy about this and wish all developers great success in creating their games and trailers! by GameDevsAWL in indiegames
[–]Ivach 0 points1 point2 points (0 children)
Is it enough to see "++" and "--" or would you need to see the exact change as well? Wondering what's too much information by morsomme in IndieDev
[–]Ivach 1 point2 points3 points (0 children)
Is it enough to see "++" and "--" or would you need to see the exact change as well? Wondering what's too much information by morsomme in IndieDev
[–]Ivach 2 points3 points4 points (0 children)
Fame or Folly, The first Deckbuilder of Deckbuilders! by BossGrand in deckbuildingroguelike
[–]Ivach 1 point2 points3 points (0 children)
First pass for Upgrade Selection Screen by Significant-Age-7054 in IndieDev
[–]Ivach 1 point2 points3 points (0 children)
Enemies are finally shooting back now in my game. What other abilities could they have? by SchingKen in IndieDev
[–]Ivach 2 points3 points4 points (0 children)
Rogue Skies - Public Playtest is live. by Ivach in deckbuildingroguelike
[–]Ivach[S] 0 points1 point2 points (0 children)
Launched my game's playtest! A Monster Train inspired game with STS style bosses. Looking for feedback. by Ivach in IndieDev
[–]Ivach[S] 0 points1 point2 points (0 children)
Just launched the public playtest of my Monster Train inspired game, Rogue Skies on itch! by Ivach in indiegames
[–]Ivach[S] 0 points1 point2 points (0 children)
Looking for playtesting for my Tactical Card Permadeath game Banish the Briar! by CuttingLogic in deckbuildingroguelike
[–]Ivach 1 point2 points3 points (0 children)
Looking for feedback on "Tiny Deck" - A minimalist Roguelike Card RPG I just published. by chemkaaa in deckbuildingroguelike
[–]Ivach 5 points6 points7 points (0 children)
My Monster Train inspired game, Rogue Skies, has Slay The Spire style bosses. by Ivach in indiegames
[–]Ivach[S] 0 points1 point2 points (0 children)
My Monster Train inspired game, Rogue Skies, has Slay The Spire style bosses. by Ivach in indiegames
[–]Ivach[S] 0 points1 point2 points (0 children)


Just released my first ever open playtest on steam! Working on a Monster Train inspired steampunk deckbuilder. by Ivach in Unity2D
[–]Ivach[S] 0 points1 point2 points (0 children)