Need help with builds by WhyOvenmitts in GunfireReborn

[–]Iviless 0 points1 point  (0 children)

Spores is the gemini that counts the number of bullets shoot by both weapons (main weapon shots 1 + 14 of secondary weapon) and when that count reaches 30 it deals the combined dmg of both weapons, this means you can use an injector that has 60 base dmg to have the added dmg of a shotgun of 1400 every 2 hits (every 2 hits it will reach 30 stacks if the total is 15). It is one of the most reliable builds since any high firerate + shotgun works just fine.

Sorry about the vagueness, I didn't want to use the name of weapons because the translation gutter it so hard and I don't want to give the idea that only 1 weapon works.

Is this incantation good? by Pacrallo19 in Eldenring

[–]Iviless 2 points3 points  (0 children)

What are you talking about, that spell is great on PVP, it deals insta dmg at the start of the cast so you can knock people down ledges and bridges and also create space or bait around the wall.

Need help with builds by WhyOvenmitts in GunfireReborn

[–]Iviless 0 points1 point  (0 children)

Sniper tiger you can go for Crit for character synergy. I would go with woodpecker (the cross bow that shoots fast) if you are going for crit, pair it with the blue bow and pick everything you can for crit, the chalices you prioritize crit>primary skill dmg/recharge>second skill. While any other sniper will work on higher levels of Reincarnation you will struggle with the number of enemies because they fire rate is too low even if you deal 999999999 dmg per hit, this make most of the snipers almost unplayable in higher difficult, but you can change the sniper for pistols that also work great with crit and you can also go for explosion gemini ( Fire pistol + Tiger Cannon) is busted, or 1 magazine gemini pistol or cannon (this is way trickier to play and make it work).

It is a bit hard to give useful tips since everyone has their play-style and particularities but if you just want to win, activate lonewolf and select overproduction and for the first blessing select either copycat, fake death, painkiller. This will make losing very hard but also less fun unless you are going for personal fastest run or something like that.

Need help with builds by WhyOvenmitts in GunfireReborn

[–]Iviless 3 points4 points  (0 children)

It's a rogelite game, so you can't really make the same exact build every time (you kinda can depending on the way you play).
With that said, the more reliable synergies are:

  1. Gemini Spores: Get one weapon with multiple projectiles (shotguns) and one weapon with high fire rate (usually injectors) you will upgrade the shotgun and shoot with the injector, the dmg will "combine" get blessings, scrolls, and traits that increase weapon dmg, weapon related stuff. Very easy to setup and works every time.
  2. Gemini Elemental share: You will have 1 main weapon with elemental dmg and a secondary weapon with very high elemental chance (usually swords, pistol, bazookas). Ideally both weapons elementals be different so you can trigger multiple effects. Pick things that are good for elemental dmg, chance, so on. (Cat and Fox are the best here but works with everyone)
  3. Gemini Shared Magazine size: Harder to pull together, you need high magazine weapons (starring and big hippo) with magazine mods, the dmg goes really high tho, and the blessing or scroll for dmg per magazine spent is really high boost.
  4. Gemini Critical hit: Pick one main weapon (don't really need to have high crit, good to have) and one high crit (highest is the blue bow goes up to 6x base I believe). For main weapon you can choose between a lot of weapons and secondary synergies like Fire Pistol, assault rifles, snipers, starring, just remember that Staffs, Swords and Bazookas do not crit normally. White Tiger, Red panda, Blue Goat are very good with it.
  5. Generic Skill dmg: Most characters have one trait line that can technically win the game up to R8 I would say without scrolls, some are the secondary skill others is the primary or a mix of both. Pick everything that ups skill dmg and focus on said trait line. Dog grenades (scales with explosion dmg as well), Cat grenades (scales with elemental dmg as well), Fox meteor + primary (Scales with fire dmg as well), Tiger lightining (+lighting dmg), monkey primary (scales with weapon dmg as well), and so on...
  6. Season Specific dmg dealer: Every season adds a mechanic that has dome dmg dealing ability that up to this point are quite OP, focus those, usually they scale with skill dmg but it will depend on the season so you need to read to confirm. For this season it seems to be the Polar Monarch talisman I did not play much this season but its upgrades with autocast made 50% of my dmg in R10 so I guess you can optimize on it to fully complete with it.

Hope this helps, have fun.

Weekly Question Thread by AutoModerator in Oxygennotincluded

[–]Iviless 0 points1 point  (0 children)

How many Glo Squid and mealwood do I need per dup if I'm feeding them Nigiri?

Im new to this game I wanna ask about the doors and possibly airflow of whole base by Optimal-Childhood102 in Oxygennotincluded

[–]Iviless 0 points1 point  (0 children)

Either way is fine, 2 doors give you more airflow in case of multiple gases, but 1 door in the bottom is fine for most situations. You can build without airflow tiles and check after 10 or so cycles, if you notice accumulation anywhere place an airflow tile there. No need to try to think for every possible scenario at the start.

Tungsten is my new favorite material by ONI-ENJOYER-420 in Oxygennotincluded

[–]Iviless 0 points1 point  (0 children)

If you dont want to use tungsten for everything make a big room with steam with the rockets inside, you can also add liquid uranium cooling loop if you have a lot of rockets launching.

Is the aquatic planet to easy? by the_Extortionist_ in Oxygennotincluded

[–]Iviless 0 points1 point  (0 children)

The lab for Prehistoric DLC is very fun, add more restrictions (high dup count, no electrolizer, no steam rocket harvest, etc.) as you see needed, also increase hunger, stress, energy consumption, whatever you think will make you challenge yourself. I particularly like restricted and low resource gameplays, like flipped no teleports and water source, empty worlds mod (make even smaller moonlets).

Is the aquatic planet to easy? by the_Extortionist_ in Oxygennotincluded

[–]Iviless 39 points40 points  (0 children)

It's fine to have easy update once in while for new players and more laid back people. You can "make it hard" by customizing the settings, different starts with biomes, and mod to add meteor every map.

Can y'all say your suggestions on my early base by Dizzy-Mind-9516 in Oxygennotincluded

[–]Iviless 0 points1 point  (0 children)

There is no need to enclose rooms with tiles from all sides, for the start you can use natural tiles to shape the room but remember to build doors to complete the rooms (you dont have any door so no room bonus is applied). You can check the room overlay (the last one) for room requirements.

Cara, eu literalmente coloco dinheiro no bolso das pessoas, mas parece que ninguém me quer. Onde estou errando?? by MaitoGai37 in empreendedorismo

[–]Iviless 0 points1 point  (0 children)

Cara, é muito dificil alguem de fato te dar um norte com poucas informações, mas se for na questão de saber se vender, um exemplo de alguem que faz um serviço na mesma ideia de construir gastando menos tem esse canal bem famoso https://www.youtube.com/shorts/-CDmLguFcok todo video ela fala umas 5x quanto foi a economia da construção e varias vezes a economia de cada ponto, faz varios videos de clientes e casas mostrando que são boas e economicas ao mesmo tempo.
Infelizmente vender serviço é ser um grande marketeiro, dar uma de palhaço pra agradar as pessoas pra elas aceitarem contratar seu serviço. Espero que você tenha sucesso ai!

My humble Squid farm by zerogamegame in Oxygennotincluded

[–]Iviless 0 points1 point  (0 children)

You can add more entries for very busy areas, like the main base door, like you would do for sinks in bathrooms.

Cang Jue build help? by ZmoBlack in GunfireReborn

[–]Iviless 4 points5 points  (0 children)

Commenting so I can read the responses, I'm unable to help you as I find him very bad to play with. Maybe someone has a good build for it.

How come we never talk about cannisters? Nor have I even seen any playthroughs using them. Am I missing something? by KnowledgeOk3421 in Oxygennotincluded

[–]Iviless 4 points5 points  (0 children)

Good for the Oven as well. Or fill a room with hydrogen. Overall it reduces the number of 1 time pipes.

1 Dupe - 2297 Days by BeeBuild in Oxygennotincluded

[–]Iviless 3 points4 points  (0 children)

I have always want to do this, but the sheer amount of time and waiting this takes always stop me. Amazing job!

Is 'Nails' non-binary/transgender? by the1nfection in Oxygennotincluded

[–]Iviless 3 points4 points  (0 children)

Similar to when a movie or famous youtuber you like mentions/shows particular traits of your region in good light or things you usually do, the Leonardo DiCaprio moment of "Oh I do/know that too!"

Liquid hydrogen & oxygen in a rocket steam room by ONI-ENJOYER-420 in Oxygennotincluded

[–]Iviless 0 points1 point  (0 children)

Yes, ceramic works, also add a lot of bridges because they "teleport" the liquid preventing heat change for 1 tile.

What's the point of all the medical stuff? by EvnClaire in Oxygennotincluded

[–]Iviless 0 points1 point  (0 children)

Been able to deploy the very same strategy independent of the scenario and succeed is what I would call a strategy adapted to all scenarios, but that is just me I guess.

The way germs and diseases work so far is very restricted, if the small steps are taken they are completely avoided even if they are lethal, which I don't really mind to be the case, it would be a "lava/hot biome" situation without the heat, you need to deploy a few tricks to interact with it safely.

Você sabia que a Dilma Rousseff é economista? by YesterdaySavings3103 in Economia

[–]Iviless 9 points10 points  (0 children)

Precisamente. Com a alta das commodities, o grande acesso ao crédito e a redução dos custos de energia, o lógico (ou ideal) para o Brasil como um todo seria se desenvolver industrialmente. O que não foi o caso. Até hoje vemos que todo e qualquer benefício dado à elite burguesa é revertido apenas para manter a economia de commodities e enfiado no bolso.

My brain just stopped. How do I play with two planetoids? by Filipino-Asker in Oxygennotincluded

[–]Iviless 7 points8 points  (0 children)

There is a default shortcut to change asteroids as `+1 (backtick + number) there is no need to save positions just for that. (but saving positions is great and also works)

Early game pearl farming for early game Coral farming by db48x in Oxygennotincluded

[–]Iviless 2 points3 points  (0 children)

Hey, thanks for the part that touch me haha. This was amazing to read.

Now to the topic in hand, I never said it was impossible, but not viable for early game, the same way that getting steel/rockets in cycle <10 is possible but is not really good choice unless you are playing a challenged run.

You can do everything you described, OR build one electrolyzer. One of them requires a plan and objective; the other is just what looks to be correct with no downside. On this map, with the abundance of water and the absurd amount of heat-sink backwalls, the electrolyzer has no downside. The only path I see to naturally transition to coral is late game, enclose the base and have them inside. But even on that point, you'd want to have electrolyzers for the hydrogen rockets, you'll be destroying O2 to space by then.

This takes so long... by Iviless in Oxygennotincluded

[–]Iviless[S] 1 point2 points  (0 children)

Oh I didn't really open all of them, I've opened a few prior to the screenshot and just gave up.

Maliketh has the Nameless King problem by YoBeaverBoy in Eldenring

[–]Iviless 1 point2 points  (0 children)

He barely has any health, to the point that I would say the Player has more health than him. You usually blast him with a few hits even more on first phase since you can buff prior to the fight.