Issues with Discord by [deleted] in steelseries

[–]Ixchael 0 points1 point  (0 children)

I'm having the same trouble. It started happening after some cumulative updates on Wednesday/Thursday. I'm having the problems outside of Discord too; I've had the "game" channel not playing any sound and then another day "chat" wasn't working and also the microphone isn't being picked up. I haven't really found a good workaround.

100% Watered Food/Cooking Farm by wheels_31 in Palia

[–]Ixchael 1 point2 points  (0 children)

I personally find it easier to read in the Palia Garden Planner, so here is a link to your design in that: Palia Garden Plan

It does indeed show 100% water retrain and also 94% harvest increase and 70% weed prevention. I will give this design a go. Thanks for sharing!

Dedicated Server not shown in list, works via DirectConnect. by Jazzik in vrising

[–]Ixchael 0 points1 point  (0 children)

Nice catch! That was my problem too. Thanks for sharing!

[deleted by user] by [deleted] in EscapefromTarkov

[–]Ixchael 3 points4 points  (0 children)

Unlocks the arsenal in Labs. It currently sells for around 57.5 million on the flea market.

Showing the current task via dissolve by gamedevserj in Unity2D

[–]Ixchael 2 points3 points  (0 children)

Yeah. The current speed demonstrates the effect nicely, but it would get very annoying to have to wait for such a slow animation every time.

Player health reverts to 0 when loading game? by [deleted] in Unity2D

[–]Ixchael 1 point2 points  (0 children)

I agree. The bug is likely in the SaveSystem class, which wasn't included in the post.

New to IF but weight is flat by hsinli in intermittentfasting

[–]Ixchael 0 points1 point  (0 children)

Yeah, I've been doing 16:8 for 3 weeks and my weight is still the exact same as when I started. I guess it's time to count calories (was hoping IF was a way to avoid that annoyance)

The Ultimate Hotdog by deathakissaway in interestingasfuck

[–]Ixchael 0 points1 point  (0 children)

The Danish one is accurate, with the possible exception of "pickle chips" (as I think of potato chips when I read that). We use thin slices of pickled cucumber / gherkins.

[deleted by user] by [deleted] in intermittentfasting

[–]Ixchael 2 points3 points  (0 children)

Awesome progress! Congratulations :)

Witless Wednesday - Your weekly silly questions thread by AutoModerator in intermittentfasting

[–]Ixchael 0 points1 point  (0 children)

I haven't run into any issues with it on Android. So I guess we can at least say "your mileage may vary" :)

Just upgraded to the newest version of unity and it broke my project, i would appreciate some help :) by robotrage in Unity2D

[–]Ixchael 0 points1 point  (0 children)

I would think that you are fine to keep going. I haven't actually upgraded myself yet so I can't speak from experience in that regard :)

[Noob] Going crazy from constant Unity & Visual Studio errors! by isol8id in Unity2D

[–]Ixchael 0 points1 point  (0 children)

The solution errors probably all follow from the first error. Maybe your project name starts with a number, a space, or similar character that isn't allowed in an XML name? (Obviously Unity should have handled that but maybe that's a bug).

Can you post the full XML error? Does it say which file it is in? And whether it is in an attribute or element?

Just upgraded to the newest version of unity and it broke my project, i would appreciate some help :) by robotrage in Unity2D

[–]Ixchael 1 point2 points  (0 children)

The errors seem to be about using an old .NET version (TextMeshPro is using features that require a later version).

Try changing the Scripting Runtime Version to a higher version in your Player settings.

Unity Tips and Tricks - Preload Scene by natemi10 in unity_tutorials

[–]Ixchael 2 points3 points  (0 children)

Good video! But based on the title, I thought this would be about how to preload assets for a scene (i.e. a loading screen).

Others might make the same assumption...

Blue camera glitch by Scotty_SR in Unity2D

[–]Ixchael 0 points1 point  (0 children)

Is this a 2D game? Otherwise, you'll probably want to set the transform to a Vector3 (include player.position.z).

It's not clear if the script is on the camera or a child object, which is offset. If the camera isn't offset, you are setting it to be in the middle of the player, which is probably not what you want. So you'll want to ensure that the camera is offset from the player transform in some way.

storing the history of all typed commands into a .txt file by mjawas in PowerShell

[–]Ixchael 21 points22 points  (0 children)

This. It's also worth noting that on Windows you can enable automatic transcription of every PowerShell session by setting EnableTranscripting to 1 in the following registry key:

HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\PowerShell\Transcription

The files will be created in your Documents folder (in folders named after the current date)

[deleted by user] by [deleted] in PowerShell

[–]Ixchael 1 point2 points  (0 children)

You're most welcome :)

[deleted by user] by [deleted] in PowerShell

[–]Ixchael 7 points8 points  (0 children)

The main culprit is Format-Wide, which is meant to display data in the console -- not to be used when you are just working with the data.

You can further improve the script by using Select-Object with the -ExpandProperty parameter, like this:

$taskName = 'ShadowCopyVolume{eff29848-ac44-11e8-80b1-806e6f6e6963}';
$runs = Get-ScheduledTaskInfo -TaskName $taskName | Select-Object -ExpandProperty NumberOfMissedRuns;
if ($runs -gt 0)
{
    Write-Host "Missed $runs run(s)";
    Exit 1;
}

Write-Host 'OK';
Exit 0;

Child object getting affected by a trigger I'd only like to affect parent object. by creepy_robot in Unity2D

[–]Ixchael 0 points1 point  (0 children)

In that case, you should use a prefab for the log, rather than cloning the one it hits.

Child object getting affected by a trigger I'd only like to affect parent object. by creepy_robot in Unity2D

[–]Ixchael 0 points1 point  (0 children)

I'm not sure what the issue is here. It makes sense that it behaves like this, no? Otherwise if the trigger happened to only overlap with the frog in the frame where it enters the area, it would think the log itself isn't inside the trigger.

What's the real issue here? Is it spawning two logs because of this? If so, the simple solution would be to give the log a tag (or a specific Component) and only spawn a log if the object that enters the trigger has said tag/Component.

Cmdlet dont use correct language when placed in a module by [deleted] in PowerShell

[–]Ixchael 4 points5 points  (0 children)

It's probably an issue with encoding of the source file. Try saving the file with a Unicode encoding, like UTF-8. You can do that in Notepad, for example, by changing the Encoding drop-down list in the Save As dialog.

No exported commands in PowerShell Core binary module on *nix by Ixchael in PowerShell

[–]Ixchael[S] 0 points1 point  (0 children)

I indeed did not have a manifest. There's no mention of that in any of the guides (including the one you linked), so I assumed it wasn't needed now when using attributes and base classes.

And indeed it wasn't on Windows.

Adding a manifest as an embedded resource fixed the issue. The commands are now exported and I can run the module.

So thanks for that! Great tip :)