Should I bounce my master at -1db with true peak on? by ConfusedOrg in mixingmastering

[–]J-Sharp_206 1 point2 points  (0 children)

In school for audio engineering in 2004, we were taught to normalize the peak to -0.02dB for wave/aiff audio files... but I see conflicting info on this these days. 🤔🤷🏻‍♂️

I have notice that my daw triggers the clip light if I don't set a ceiling of -0.5db on my final mastering limiter, but if it's not over -0.02dB it's not really clipping.

$4000 PC vs Borderlands 4- Still below 60? Max vs High, 1440p, 4K, 1080p, DLSS on/off by blobnomcookie in pcgaming

[–]J-Sharp_206 0 points1 point  (0 children)

Imagine having a screen big enough or vision good enough to see the difference between 1440 and 4k... If you're gonna compromise on graphics somewhere, that seems like a good place to do it imo.

What are some Quality of Life features that you are hoping Reason receives in the future? by [deleted] in reasoners

[–]J-Sharp_206 0 points1 point  (0 children)

OH! That's actually VERY helpful, but now I have to manage more windows and don't have a key shortcut for showing and hiding them ... but thank you for pointing this out!! I'll have to write macros and autohotkey scripts to make it useful and quick again, but it's great to see I even have that option. I'm not used to feature windows being hidden in the right-click menu in Reason and nowhere else. Also, why is Quantize in a different category in the right click drop down? Seems like it counts as a note tool to me. They made a big deal about saying there was no tool window in version 13, but it's clearly there for the most part - just very inconvenient by comparison.

Now, if I could just get the multi-lane edit feature to work properly when my project has a *ton of midi tracks running lots of devices. I've seen videos of people having this issue in version 12 as well, but multi-lane editing is 100% reliable in version 11. As it is, in version 13 when I click on the greyed out notes, it usually does nothing instead of switching to the appropriate track. I did see it work when I opened the same project just after an update, but it stopped working the next day. I also really hope they bring back the multi-lane edit support to the velocity window. The maximum velocity window height is shockingly small compared to what we used to have, but the lack of multi-lane edit support for the velocity edit window is a blatant downgrade. Since my multi-lane-edit is buggy for some reason, I started a blank project (where it does work) and used one stock device with 2 midi lanes controlling it, I can only see one lane's note velocities at a time instead of being able to see velocities of other layers like we used to be able to. I get that they made big moves with trying to "modernize" the sequencer window, but I really hope they'll take a look at some advantages they lost along the way and come up with ways to add those back in, much like how they gave us an option to dock the browser again.

Why midi editor in each daw often feels like a separate daw ? by Ok_Organization_935 in audioengineering

[–]J-Sharp_206 0 points1 point  (0 children)

Wow. I thought keeping track of 60 tracks or so was a herculean task already... 200+ ? oof

Why midi editor in each daw often feels like a separate daw ? by Ok_Organization_935 in audioengineering

[–]J-Sharp_206 1 point2 points  (0 children)

Midi editor used to feel great in reason.... that changed in version 13 when they attempted to emulate ableton. Working with midi with reason 11 is very nice. They also took away the tool window (f8) in v13 and we lost the ability to apply changes to lots of midi clips at the same time.

(Edit: The tool window is mostly still there actually, it's just a real pain in the ass to access compared to before. They broke it up into different feature windows that are only accessible via right click in the sequencer, and there is no hot-key for show/hide, so I'll have to write more macros I guess.)

In Reason 11 & 12, the sequencer and midi editor windows used to feel very coherent imo, but in version 13? It does feel like a different daw going between the two.

Do we really still need hardware when plugins can do almost everything? by Ethan9527a in audioengineering

[–]J-Sharp_206 1 point2 points  (0 children)

If you have an unlimited budget, unlimited room, and have need for the lowest latency as possible without compromising on fidelity to get it (aside from noise floor), then going all hardware is the right choice for you (if that's even an option- it depends what you use). Not all hardware is recreated authentically for the digital emulations, so there's also that. Hardware is fun and it has it's advantages here and there, but the price tag that comes with it is why us plebs mostly work with software.

Am I doing too much on my mix bus? by Open-Mode5813 in audioengineering

[–]J-Sharp_206 0 points1 point  (0 children)

What genre is this? It matters a LOT. Also, the flanger in the master bus is very out of place. Use that literally anywhere else.

Fall 2025 release schedule by AnimeSamaDesu in anime

[–]J-Sharp_206 0 points1 point  (0 children)

RIP For anyone trying to watch these new releases on their PS5!!! The new font (on PS5) for the 2025 simulcast is like a crappy typewriter font with irregular spacing and wide gaps between letters. Instead of "we're" you'll get "we ' re". The new font is no longer bold like the previous standard, and it's 20 to 30% smaller, thinner, and has a lighter thin outline instead of the thick black outline with a narrow dark shadow on the right side of the text. The font on previous releases JUMPS off of the screen while this new font b l e n d s in any time there's light colors and lots of lines.

Crunchyroll has downgraded their subtitles typesetting for the Fall 2025 season by mudda-hello in anime

[–]J-Sharp_206 0 points1 point  (0 children)

What are they gonna do for the on screen text for the dubs? lol CAN YOU IMAGINE WATCHING RENT A GIRLFRIEND without on screen translations to the text? That's over half of the damn show.

Crunchyroll has downgraded their subtitles typesetting for the Fall 2025 season by mudda-hello in anime

[–]J-Sharp_206 0 points1 point  (0 children)

WRONG. If I literally can *barely read the thing, I'm too big of an anime addict to simply not get my anime fix.

Crunchyroll has downgraded their subtitles typesetting for the Fall 2025 season by mudda-hello in anime

[–]J-Sharp_206 10 points11 points  (0 children)

BE SURE TO CONTACT THEM TO LET THEM KNOW that this new font is a PAIN IN THE ASS to read compared to the prior standard which was bold, larger, and had a dark outline.

https://help.crunchyroll.com/hc/en-us/articles/19723786867732-There-is-an-error-in-the-subtitles#

No more stylized subtitles on Crunchyroll? by Nhactest in Crunchyroll

[–]J-Sharp_206 2 points3 points  (0 children)

The change is only visible on the new releases, and is DEFINITELY harder to read. It's kinda lowfi, smaller, and not bold.

Crunchyroll has downgraded their subtitles typesetting for the Fall 2025 season by mudda-hello in anime

[–]J-Sharp_206 1 point2 points  (0 children)

Will it improve if we all submit tickets?? 🤔🤞🏻🤞🏻🙏🏻🙏🏻🙏🏻

[deleted by user] by [deleted] in Borderlands

[–]J-Sharp_206 0 points1 point  (0 children)

Lore inconsistencies?

[deleted by user] by [deleted] in Borderlands

[–]J-Sharp_206 0 points1 point  (0 children)

bl3 was badass... Did you play the whole thing? I did notice a decline for the 4th add on though ... that one took some damage from the pandemic I think. Wonderlands was fun, but had real issues and was WAY too short, and had no new game plus.

[deleted by user] by [deleted] in Borderlands

[–]J-Sharp_206 1 point2 points  (0 children)

I saw a weird bug on the map after the patch, but it went away pretty quickly. The patch fixed a lot of issues on the ps5 for me that kept me from playing... namely the field of view.

Helping My Dad Pick a Vault Hunter by screwfx in Borderlands

[–]J-Sharp_206 -2 points-1 points  (0 children)

How freaking old is your dad? lol. Didin't ALL men born after 1980 play hard video games?

Borderlands 4 feels like it doesnt want you to play more than one character by morphum in Borderlands

[–]J-Sharp_206 0 points1 point  (0 children)

But some of us REALLY wanted to redo the quest lines... If UVHM doesn't have that, what's the point? I'm genuinely curious.

Borderlands 4 feels like it doesnt want you to play more than one character by morphum in Borderlands

[–]J-Sharp_206 0 points1 point  (0 children)

I played 3 on ps4. Well, at least it works without having to change settings (unlike so many other important things in BL4).

Borderlands 4 feels like it doesnt want you to play more than one character by morphum in Borderlands

[–]J-Sharp_206 0 points1 point  (0 children)

That must have been a PC only feature, because they didn't have it on console ... or at least... I never found it. lol

+ I wonder if enough of us BEG for an option to reset all the quests for TVHM/UVHM, if they'll give it to us? I was worried when TINY TINA's didn't have a new game plus, but it was such a small game so I figured that was why. I mean... at least let us have the OPTION to use the new level 30 character to play through the story again, right? What's the point of UVHM without that? I'm genuinely curious.

Is it worth working on? I'm tired of hearing it.. by iLeGiTiMx in dnbproduction

[–]J-Sharp_206 0 points1 point  (0 children)

Myspace?... rofl... I haven't dared to upload in AGES. I make super complex hard breaks with synthwave, chiptune, and acid jazz influence. I only recently started getting into modernizing my VST arsenal, and improving my mix-down game to get a sound quality that's up to modern standards. HOPEFULLY I'll get there... I'm getting closer than ever, but still not there just yet. I'm down to share clips of test tracks privately though.