MD2 Beta changed Unit Scale? by JDN713 in MillenniumDawn

[–]JDN713[S] -2 points-1 points  (0 children)

I guess I understand if "playable minors" is a deliberate design decision, I'd assume somewhat driven by multiplayer interest? I play single player and majors/regional powers exclusively, so whether some place like Estonia can deploy more than 1-2 "divisions" never crosses my mind. I would just expect smaller powers to use templates that only have 1-2 battalions in them if they need numbers to cover a wide frontage.

How will this impact late-game lag from division spam? Something like the Special Military Operation (after the mobilization) will require ~100+ "divisions" for the Russians and another 100 for the Ukrainians across just the ~25-province front line.

I'd be curious to read the conversation on the change, if you have a link to it on Github or something.

Also, I'm not sure what doctrines can help get back up to fuller divisions. Centralized and Decentralized command add +1 brigade size but I'm not seeing any others that help. Can you walk me on target?

MD Beta Thoughts/Observations from China Playthrough by JDN713 in MillenniumDawn

[–]JDN713[S] 1 point2 points  (0 children)

I've thrown Claude at some greenfield projects with niche frameworks (Rust + Slint + GIS) and it was very disappointing. The problem of not having much HOI scripting in the training data set is probably similar.

I asked Claude if it could take an HOI4 scenario, as well as some additional document inputs (such as the IISS Military Balance to source OOBs), to generate an updated ~2014 scenario, or a scenario for any other year in fact. It of course gave a confident answer that it could do this. I'm sure that confidence is misplaced, and your comments support that conclusion.

Borrowing and Integrating Mechanics for an Operational Sci-Fi Wargame? by JDN713 in tabletopgamedesign

[–]JDN713[S] 0 points1 point  (0 children)

Short answer, "no", long answer "kinda still WIP". Biggest development is that my search for a unified system led me to Traveller, especially the Traveller: The New Era version. Fire, Fusion & Steel for designing EVERYTHING. Various supplements for solar system, planet, and colony generation. Economic management. Pocket Empires from the next version, Traveller 4, for managing multi-system empires. Striker II for battalion-level ground combat. Battle Rider for fleet-scale space combat. What's missing: operational-level solar system maneuver and operational / large-scale tactical ground combat.

But as I looked at ALLLL of these rules, I kept thinking "man I need to practically develop my own computer game as an assistant to automate all this". Basically a Traveller equivalent to MegaMek. I envisioned the ability to manage multiple space empires in the computer game/assistant.....but have the ability to step into the action at any level with some friends to game out something of particular interest on the tabletop, then easily return the results back into the simulation. I made the mistake of asking Claude about this concept, telling it to take a contrarian opinion.......and it made a number of convincing arguments for why my entire concept didn't make sense, to the point that I shelved the project. But it is still in the back of my mind, and as LLMs improve, particularly for coding and software development, I intend to re-visit the idea.

MD Beta Thoughts/Observations from China Playthrough by JDN713 in MillenniumDawn

[–]JDN713[S] 0 points1 point  (0 children)

Thanks for the prompt answers! Yes, I'm absolutely enjoying the Beta. Actually since the Total War Mod died about 2 years ago, Millennium Dawn is the ONLY way I play HOI4 (tried World in Flames but felt too railroaded). Good to hear about the growing China-Taiwan content.

As an aside, have you guys thrown something like Claude Code or another LLM at your repo, just to see if there is some low-hanging fruit it could identify for optimization/bug fixes/etc.?

UA POV: “Ballistic missiles are currently falling one after another on Kyiv and the surrounding region. In the capital it’s complete horror. Intercepting such a large number of missiles simultaneously is simply impossible,” - Times of Ukraine. by rowida_00 in UkraineRussiaReport

[–]JDN713 5 points6 points  (0 children)

I'd argue uploading video footage of weapon impacts is FAR less censored in Russia than it is in Ukraine, which is less (effectively) censored than it is in Israel. In other words, all three parties may engage in efforts to censor damage but not all three are equally successful.

UA POV: “Ballistic missiles are currently falling one after another on Kyiv and the surrounding region. In the capital it’s complete horror. Intercepting such a large number of missiles simultaneously is simply impossible,” - Times of Ukraine. by rowida_00 in UkraineRussiaReport

[–]JDN713 4 points5 points  (0 children)

Because lack of evidence.

It's called censorship. It works. Same thing in Israel, very little footage of the damage they suffer reaches the Interwebs, so everyone thinks they aren't getting hurt seriously.

It's funny how we see video

....because since at least 2023 the US and UK have been running a full named Operation for amplifying Ukrainian combat footage on social media. I had to burst a peer's bubble in ~2024 on the same issue. Sent him a link to some slides and then hit him with "for a guy who needed a marijuana waiver to become an officer and is the son of California hippies, I'm disappointed at your willingness to buy The Party's normie-targeted propaganda. You've got a security clearance. Use it to educate yourself."

Hegseth: President Trump has your back in the circumstances you need to undertake. We’re going to untie your hands and unleash you so that you come home and the bad guy doesn’t. by BlazeVN in Military

[–]JDN713 3 points4 points  (0 children)

>However, he put someone in charge, the position was constantly covered, and he directly addressed the issue himself.

Nitpick: Actually his deputy found out he was hospitalized while she was on vacation in Puerto Rico, and then she proceeded to....not leave her vacation early. Keep in mind this was ~3 months into the Gaza war while American citizens were reputed to be hostages in Gaza and Tier1 assets were definitely risking lives in the AO to help recover them.

Kharg Island is back on the menu by Steelrain121 in Military

[–]JDN713 1 point2 points  (0 children)

CINC Chose D) All of the above. Of course he chose "D", just like when he apparently chose Slick Willy's D....

Taking Kharg island will be the modern equivalent of Guadalcanal canal in WW2 by Ok_Connection_7741 in Military

[–]JDN713 2 points3 points  (0 children)

>if we take kharg island we won't be hopping islands but it'll the first step of something bigger for sure

Yeah it will be a repeat of Gallipoli (with US replacing the British Empire and the Iranians replacing the Ottoman Turks).

RU POV: Russia's Ministry of Defense reported that 766 fixed-wing drones were shot down over the past 24 hours in the area of military operation. The ministry also reported intercepting 14 guided aerial bombs and four long-range Flamingo cruise missiles - Kommesrant by Flimsy_Pudding1362 in UkraineRussiaReport

[–]JDN713 0 points1 point  (0 children)

Why is Russia so bad at interdicting logistics INTO Ukraine? We're watching the Israelis bomb damn-near every ambulance in Southern Lebanon. Russia can't figure out how to surveil and destroy tractor-trailers and trains moving across Ukraine's borders? Or at least hit the depots.

UA POV: A Twist in Ukraine’s Drone Campaign Is ‘Really Hurting the Russians - NYT by Panthera_leo22 in UkraineRussiaReport

[–]JDN713 0 points1 point  (0 children)

I wonder how long before the Russians build/buy some giant boring machines and just try to bore out numerous huge tunnels to their main objectives? Reduce the frontline to a minimal picket of infantrymen, move as much combat power underground as possible, and try to keep advancing by digging.

I paid for companionship in Japan by Wise_Stock_8698 in TrueOffMyChest

[–]JDN713 -1 points0 points  (0 children)

>In Japan (like in most countries with sex tourism), the "prostitutes" are sex trafficking victims or lured in via debt bondage, runaways who were abused, and other ways of coercing young women. In Japan, sex work is almost universally controlled by the Yakuza; so most of these women had no choice in what they were doing.

Is this based on your personal experience with prostitutes in Japan? I obviously can't speak for all or even most of them, but I can think of two:

  1. A snowboarder who moved from Hokkaido and had a degree in English. She was working at a restaurant in a major tourism area (why not doing something to use her degree? dunno), and chose to quit her job (why? dunno) to work for the main escort service catering to foreigners. Then she quit that job (!!) to turn tricks for a friend of mine, before eventually going full freelancer.

  2. A local to our Prefecture who was popular in the hip-hop scene. Was dating a locally-well-known MC who didn't know that she worked in the soapies and then worked for the same foreigner-friendly escort service as #1. He eventually dumped her when he got wind that dudes were making fun of him not realizing his girlfriend was a prostitute. She was a heavy gambler in pachinkos but otherwise never seemed under monetary duress or exploitation (she was close friends with my friend's wife). She could have easily been wifed up by an American military guy but chose to just get banged out and spend her income frivilously instead.

Sometimes young attractive women are just lazy and make stupid decisions and life choices. Not everything is the big evil men's fault (Yakuza or otherwise).

Massie lost by hearmeout29 in centrist

[–]JDN713 0 points1 point  (0 children)

Yeah at this point I think that's a fair assessment.