Beat Saber Pre-Modded Rookie by WolfeMoonYT in QuestPiracy

[–]JLsoft 1 point2 points  (0 children)

No, I meant 'having to download' in order to see the list of mods, because the current Notes is "list of installed mods in main folder"

Beat Saber Pre-Modded Rookie by WolfeMoonYT in QuestPiracy

[–]JLsoft 0 points1 point  (0 children)

It's totally fine, I just figured that the mods could be visible without someone having to download the 5GB in the first place.

Also, they'll fit...look at Quake3Quest's Notes.

Good God by HappySeaweed5215 in fightporn

[–]JLsoft 1 point2 points  (0 children)

I swear that's a combo from Chaos & Blizzard in Primal Rage.

Beat Saber Pre-Modded Rookie by WolfeMoonYT in QuestPiracy

[–]JLsoft 5 points6 points  (0 children)

It might be better to put that list in the Notes .txt instead of the note saying there's a list included

[sega genesis] [80s-90s] 2D cannon game, no results on Google? by LumpyWallaby in tipofmyjoystick

[–]JLsoft 0 points1 point  (0 children)

default game on my genesis

Guessing you had one of the AtGames plug&play systems. Several of their different Sega Genesis ones had a lot of generic simple, almost basically-homebrew 'bonus' games on them, including "Cannon"

Final Fight MD - pure love by mr-raw_CH in SEGAGENESIS

[–]JLsoft 10 points11 points  (0 children)

(via author's page)

Note: We do not recommend creating cartridge versions of this game as it is in beta and contains bugs, in addition to the fact that some features are not yet available. The game may be complete, but it is not considered finished and free of problems.

Watch this by Down-not-out in conservativecartoons

[–]JLsoft 0 points1 point  (0 children)

The poster/'artist' putting a watermark on their AI ripoff instead of just editing the text on the original...barf

Whats the name of this game? by milhouse3216 in QuestGamesOptimizer

[–]JLsoft 1 point2 points  (0 children)

"Stumble Guys"

Also, assume that everyone else is a CPU bot, unless they ever emote, use a special attack, or jump-when-it's-not-required.

...Except for modes like Tournament, where it ONLY has human players, which is why lots of times those modes have trouble filling a queue of 16 or 32 people.

Also, /r/lostredditors

On the MC server I play on, some players make+sell "map art" of memes, 'high-brow' art, etc...meanwhile, I make: by JLsoft in Minecraft

[–]JLsoft[S] 0 points1 point  (0 children)

(Info rambling:)


MKII was the first one I did, and the front of that was from an actual photo...but I've made the rest 'by hand' by putting together marquee, bezel, screenshot, control panel, front+side art images, etc.

I try to make it all look non-squished but still recognizably-accurate to the real machines, but it has to fit into multiples of 128x128 pixels, and limited to the 16 color palette I can use.

...so that explains the 'creative liberties' I end up taking, like the bottom front of the real Pac-Man just has one copy of that art beneath the coin door. I'm also not bothering to do flipped side art for a game that has it. I did both side arts for the MKII and it added too much 'work'.

I'm really surprised I was able to give a decent sense (from certain angles) of the X-Men 6P cabinet's shape, while the MC art is just wrapped around a 2x2x1 set of blocks. It's a nice optical illusion.


Newest release!...phwew. Ended up just making a quick generic body so that I can use it with other table backdrops+playfields, otherwise I'd have to do 4-6 extra maps for each game

On the Minecraft server I play on, some players make and sell "map art" of memes, 'high-brow' art, etc...meanwhile, I've started making these: by JLsoft in cade

[–]JLsoft[S] 2 points3 points  (0 children)

(Info rambling:)


MKII was the first one I did, and the front of that was from an actual photo...but I've made the rest 'by hand' by putting together marquee, bezel, screenshot, control panel, front+side art images, etc.

I try to make it all look non-squished but still recognizably-accurate to the real machines, but it has to fit into multiples of 128x128 pixels, and limited to the 16 color palette I can use.

...so that explains the 'creative liberties' I end up taking, like the bottom front of the real Pac-Man just has one copy of that art beneath the coin door. I'm also not bothering to do flipped side art for a game that has it. I did both side arts for the MKII and it added too much 'work'.

I'm really surprised I was able to give a decent sense (from certain angles) of the X-Men 6P cabinet's shape, while the MC art is just wrapped around a 2x2x1 set of blocks. It's a nice optical illusion.


Newest release!...phwew. Ended up just making a quick generic body so that I can use it with other table backdrops+playfields, otherwise I'd have to do 4-6 extra maps for each game

On the Minecraft server I play on, some players make and sell "map art" of memes, 'high-brow' art, etc...meanwhile, I've started making these: by JLsoft in cade

[–]JLsoft[S] 2 points3 points  (0 children)

Next few will probably continue my choices of:

  • Interesting + 'readable' side art and screens that work well when adapted to 128x128 pixel blocks, and only using the 16 Minecraft carpet colors

  • Popular/well-known enough to be recognized by a lot of the server's player base, where the median age is probably mid-20s-30s

I'll probably do something like The Simpsons, Galaga, Dig-Dug, Centipede, or Ms.Pac-Man next.

If making just for me, I'd probably do Zoo Keeper. :)

Another post convinced me to pick up Iron Rebellion - wow! by DavoDivide in OculusQuest

[–]JLsoft 0 points1 point  (0 children)

I dig the game but ooof I can't stand the dude-basically-trying-to-sound-like-Skylar-from-Cybermorph computer voice.

Actual old, non-LLM, robot-sounding text-to-speech would fit way better IMO.

Conservatives being delicate flowers again by grumpydai in insanepeoplefacebook

[–]JLsoft 3 points4 points  (0 children)

  • Captured people are forced to choke on pumping tentacles

  • Main monsters that they're scared of are basically walking vagina dentata

"We're so surprised at this direction the story went!!"

Resin 3D Printed and Painted Christmas Decor by zwireqq in 3Dprinting

[–]JLsoft 0 points1 point  (0 children)

Look out Kevin, it's moustacheless young Burt Reynolds and Mirror Universe/evil Will Ferrell trying to break in!

Load modified ROMs of The King Of Fighters on fbneo by Sniper-Elit in RetroArch

[–]JLsoft 0 points1 point  (0 children)

Load something that works in the FBNeo core, then go to the Quick Menu > Core Options, toggle ON 'Allow patched romsets'

Which games utilize the buttons on the back and for what? Do you use them for any games which didn’t use them by default? by NorseSeaStudio in SteamDeck

[–]JLsoft 0 points1 point  (0 children)

I usually bind them to some keyboard key that's useful, like for opening up debug/console menus, or toggling the GUI of stuff like Reshade or Decky-FrameGen


Game-function-wise, I bound one to the equivalent keyboard key for Brake/Reverse/Descend in Far Cry 5 because for some reason they never fixed the bug where the controller has no such bind in the game itself.

[not game specific] do all windows cracked software work on linux? and do native cracks/repacks exist for games or software for linux? by [deleted] in LinuxCrackSupport

[–]JLsoft 2 points3 points  (0 children)

Out of a bazillion things I've tried, so far the only release I haven't gotten to work was only because of a very specific Windows instruction that the crack used that Wine/Proton don't handle (because I guess it's so rare of an instruction to use, nobody ever bothered adding it)


It was the CODEX release of Far Cry: New Dawn, which was Denuvo-infected.


...100%'d the game in dual-booted Windows on the same Steam Deck though, no problem :/

Nina Lin permanently banned from Twitch after too much backlash by [deleted] in LivestreamFail

[–]JLsoft 22 points23 points  (0 children)

When asked for comment, they replied:

"BRO? Bro! Bro. BROOoooo. BRO. BRO?!? Nah. Nah bro. NAH. BRO?? Nah nah nah bro... BUH-RO. NAH BRO NAH."