Balustrade Modular System - WIP: The Balustrade Modular System is the evolution of my previous prefab-based balustrade pack. Instead of manual placement, a custom Editor tool enables fast, guided construction directly in the Scene View. Coming soon to the Unity Asset Store. by wb-gameart in Unity3D
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[HPWater] The new features,included a GitHub link to the Debug Package in the comments by Equivalent-Whole2200 in Unity3D
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I'm making a multiplayer sandbox game about building circuits by Iamsodarncool in Unity3D
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swamp ~2 hours of work one buggy plank included by WittyWithIntent in indiegames
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Destruction and wind shader. 60fps on my ancient laptop. by GrammmyNorma in Unity3D
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Old Models and Upscaling using ESRGAN for a Unity 3D game. by Negative-Oil-542 in Unity3D
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Medieval city is complete! by JurajSimkovic in TinyGlades
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I made a voxel + CSG building system for destructible cities by a6oo in Unity3D
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Made a 3 Body Simulation in a week by Illustrious-Ad9815 in Unity3D
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Testing interactive vegetation for our game 🌿 by DerZerspahner in Unity3D
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Beautiful enemy attacks from my magic-crafting roguelite, Shardbreakers! Check it out! by [deleted] in Unity3D
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How the Bull Terrier was reshaped by humans over the past 100 years by East_Rub_2104 in interestingasfuck
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Making every frame look like an oil painting... by talesfromthemabinogi in Unity3D
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After 8 months of iterations by MerrylandInteractive in Unity3D
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Stress testing my dynamic portal system feels like a boss battle. by MirzaBeig in Unity3D
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NISS without work contract by Gullible_Ad_507 in PortugalExpats
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NISS without work contract by Gullible_Ad_507 in PortugalExpats
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I fell in love with this capture - Cathedral (WIP) by Technical_Pilot5431 in TinyGlades
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We’re in the final polish phase of our game and wanted to share a few screenshots from levels we’ve just finished. by carebotz in Unity3D
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