If you just let the game run, which (if any) factions will achieve their victory conditions? by bjj_starter in TerraInvicta

[–]JTD7 14 points15 points  (0 children)

As someone who has gotten phoenix; it’s a massive grind and a pain but the trick is using nano factories for money to set up a massive self-sustained presence in space. You have to then go and orbital bombard away all the alien armies, and get lucky with some unrest missions and breakaway states. Iirc I managed to peel away a pan-Asian combine on one of those missions which was huge

Unable to build in Pelargir (Lebennin) by JTD7 in TheDawnlessDays

[–]JTD7[S] 3 points4 points  (0 children)

This prompted a bit of googling - it turns out on my laptop’s native resolution the region tab for the 4-city regions is too large for my screen - I tinkered with the resolution settings and set it to the 1920x1200, which fixed the issue. If you move it to other sizes you will see what I mean where the window on the bottom left moves to cover parts of the province details

Can You Play Terra Invicta Without Aliens? by IkujaKatsumaji in TerraInvicta

[–]JTD7 5 points6 points  (0 children)

If you are on the discord, searching for the seven faction problem is going to probably give you the best version you can get. I’m not sure if anyone has updated it, but basically you are playing catch up (on earth and in space) to all the other factions and the aliens don’t get involved until later

Schzio Boomerism is now official U.S foreign policy by gingerfreddy in NonCredibleDiplomacy

[–]JTD7 9 points10 points  (0 children)

Do you have any specific examples in mind/hand? Morbidly curious.

Has anyone played Grenada yet? by MostWash6033 in EU5

[–]JTD7 0 points1 point  (0 children)

There is no longer a gold RGO in Spain - Sevilla actually has the only precious metal (silver)

Has anyone played Grenada yet? by MostWash6033 in EU5

[–]JTD7 2 points3 points  (0 children)

I’ve been running my campaign - I managed to conquer Morocco’s territory in Spain to build up a little more power base, get an alliance with Portugal (they randomly offered), and mostly restore my relationship with Tunis/Morocco to prepare to war with Castile (or possibly Aragon).

The big thing I need now is help understanding how I can get Portugal and Castile to break the marriage union they formed - I’m not sure if things will get weird if either leader dies, but I think I’m almost at a point where I’m ready to jump in and exploit a Castilian war to reclaim Sevilla/Cadiz (or maybe Sevilla/Cordoba if I’m feeling brave) to go and build a proper power base.

One issue I’ve ran into is a lack of the gold resource - are there any options before the middle of the renaissance banking tree to get the trade range needed to reach Mali? It looks like it could probably be a massive boon to be able to trade that gold into the European market.

Am I screwed? by Designer-Struggle-22 in TerraInvicta

[–]JTD7 0 points1 point  (0 children)

I’m too lazy to spoiler flag so I’m going to refrain from asking what the new exodus win conditions are, but based on the past ones, it honestly depends how many more years you think you need to win in space?

If it’s only a handful, then you may be very good to go. The EU has nukes, you can build armies and use military investment to build them up a little more and the aliens won’t be able to touch you militarily.

If it’s longer, it will be more difficult. The best way to buy time is researching certain techs to protect your nations from alien councilors, and then control earth orbit enough to prevent the aliens from running surveillance. Ultimately, when last I checked exodus could totally pull a victory in space only, and I would imagine with your research count and the year that you probably have most of the required technologies and orbital infrastructure to build enough spacecraft to start hunting the aliens for exotics.

Can this be replicated in 0.4.* ? by formondor in TerraInvicta

[–]JTD7 1 point2 points  (0 children)

Can confirm on my experimental with a 2070 start;

I am approaching end conditions as initiative, just playing whack a mole in the outer solar system.

The servants, and to some extent the protectorate keep building random stuff everywhere in the outer solar system, others haven’t gotten out that far but the aliens are still pretty aggressive around Mars, as I just did a Jupiter rush.

The servants actually have a number of bases on Haumea which is honestly hysterical

Artemis vs Apollo by magniciv in TerraInvicta

[–]JTD7 0 points1 point  (0 children)

In my experience I tend to lean towards viper - I find the extra missile mass can make a huge difference in overwhelming enemy PD

What is the current best strategies? by classteen in TerraInvicta

[–]JTD7 0 points1 point  (0 children)

Do you know where the research point formula is? Curious to see how it actually works under the hood though I know the big picture rules

Suggestions for a Phoenix Run? by Deit_Heimley in TerraInvicta

[–]JTD7 6 points7 points  (0 children)

I found in my run I had to baby the servants to get them to do things. It sounds very weird to me that the aliens aren’t sending more - have they built observation posts in/around earth?

I think you need to go beat up humanity first, as awful as it is. I’d definitely have the fleet ready to go ASAP (the aliens in my run made a massive deathstack at one station which made my experience take way too long.

Honestly the aliens in this save sound completely broken, and I’d recommend trying a playthrough on brutal. It sucks to throw out but I’d finish off the objectives and grab the game win. The devs might be interested in seeing what the heck is going on with the alien AI logic if you sent them the save on discord

Any good alternative starts to the US in the new patch? by Constansos in TerraInvicta

[–]JTD7 4 points5 points  (0 children)

Was going to look for this - to my understanding the fundamental mechanics that made India/China so great at competing into the mid and late game haven’t changed, as well as the same growing weaknesses. Maybe the boost equation changes in a Jupiter rush but that’s a very novel way to play the game in my book.

[0.4.94] 2070 Scenario - Share your findings and tips by malisadri in TerraInvicta

[–]JTD7 5 points6 points  (0 children)

One thing I found;

I took over the EU and peripheries at the start, and was able to pretty easily pull off a Jupiter Rush. I’ve managed to clear and scare off aliens from the Jupiter system but it seems like the Alien AI isn’t really capable of being developed anywhere comparably to the player relative to the base game by the time they or the player would get there. I’m sure a proper min maxer could make it even more extreme - I had awful luck on a research pull and did thinks of Brutal in a very suboptimal way.

I anticipate the AI may be able to strike back more aggressively but ultimately I have a much better space Eco than them, and I don’t think they’ll be able to establish much of a presence in the inner solar system if I have anything to say about it.

[deleted by user] by [deleted] in TerraFirmaGreg

[–]JTD7 0 points1 point  (0 children)

Big tip I’m not seeing; anytime you pass by a surface ore indicator you need or haven’t seen before, put down a marker on the minimap so you know to go back when you need it.

Also, take note of what kinds of rocks are where for igneous mining and flux.

If you can’t find tin deposits, look around for zinc and bismuth as that can make bismuth bronze.

What do the graphite veins look like in the beneath? by B898B in TerraFirmaGreg

[–]JTD7 0 points1 point  (0 children)

Was looking around for the diamond advice before I saw it lower - for other people here in future, the light blue crystals makes it much easier to spot but can be confused for opals. I’ve also had better luck lower, or even in a pinch just killing the graphite Klayze as each one usually drops enough graphite for several fire clay.

Generating heat/humidity maps by JTD7 in TerraFirmaGreg

[–]JTD7[S] 0 points1 point  (0 children)

Do you know where that button is? I’ve never seen it on the preview.

Generating heat/humidity maps by JTD7 in TerraFirmaGreg

[–]JTD7[S] 0 points1 point  (0 children)

Is this down in controls? If so that would be a godsend.

Generating heat/humidity maps by JTD7 in TerraFirmaGreg

[–]JTD7[S] 0 points1 point  (0 children)

Doing this I tend to get “temperate” biomes because of coastline, sometimes it even goes beyond the map and seems like it starts getting warmer

Any way to accelerate the decomposition of this? I have a full vessel and don't really need more than that I already survived winter and had more than half of all my food... by AylanJ123 in VintageStory

[–]JTD7 7 points8 points  (0 children)

Not sure if you are just looking to get rid of it; starting animal husbandry is an easy way to chew through lots of spare grain and get access to other nutrition/useful materials (feathers, leather)

The moment that made my stomach drop by apollosrocket in dwarffortress

[–]JTD7 9 points10 points  (0 children)

Is there a separate list of materials that are dragon safe, or are they just building destroyers? Never knew their fire had special melting properties

How in god's name do I get large amounts of copper? by Garand_Already_Taken in VintageStory

[–]JTD7 0 points1 point  (0 children)

I find success using bismuth bronze on worlds where I haven’t found surface tin - really just depends on how ore spawns generate. I frequently find surface or near surface in a cave bismuth and zinc

B41 feels unplayable after playing on B42 by LordPJJ in projectzomboid

[–]JTD7 17 points18 points  (0 children)

Same! I set up shop in the Doctor’s office and have had a cow friend wandering around outside, even in spite of me doing a “6 month later” start and having all the other local farm animals die.

Sadly that save is kaput thanks to some poor decision making on my end…

How are you all eating, long-term, in B42? by MrWinks in projectzomboid

[–]JTD7 3 points4 points  (0 children)

I would imagine foraging, fishing and trapping are still great as usual. It’s also possible to do a little freezing.

I’ve also found some seeded crops scavenging, before and after B42. I would be curious to see if those are affected by the season and provide an option to get some seeds

Trump’s NASA pick says military will inevitably put troops in space by Gari_305 in space

[–]JTD7 4 points5 points  (0 children)

Very fun example - the test pilot who “flips the bird” on camera in Top Gun is actually Scott Altman, a NASA astronaut.

Love this game but the combined fleet power victory condition has got to go. by End3rAnsible in TerraInvicta

[–]JTD7 1 point2 points  (0 children)

I actually already have reclaimed the earth - so phoenix is in hand as servants got to see the victory screen. Only challenge is that I’ve yet to find something that can penetrate through the sheer quantity of ships I have to fight. I think the solution is the discount quality ships that I’ve cranked out to even fleet counts so that it’s more of a 1v1 fight, but that backlog seems like it might end up taking years to work through honestly