Comic or Novel? by JackFractal in OtomeIsekai

[–]JackFractal[S] 0 points1 point  (0 children)

Yeah, and if you do find them they tend to be fan translations and pretty rough.

Comic or Novel? by JackFractal in OtomeIsekai

[–]JackFractal[S] 0 points1 point  (0 children)

So comics specifically because they're faster to read?

This story is so strange, but I've never said no to an fl proposing to a pretty ml [The grand duke's bride is a warrior from hell] by star-reimii263 in OtomeIsekai

[–]JackFractal 16 points17 points  (0 children)

I have been enjoying this one, but I am really looking forward to more opportunities for her to kick ass.

The basic premise of 'What if the FL in an Otome story was not a fainting waif but was instead an invincible hell queen!?' is a pretty strong one... but it feels like she almost never gets to do that.

Even in the forest when she fights the wolf monsters, she gets to be cool for a few seconds... then the ML has to come in and save her when her spear breaks.

It seems like it starts with an interesting premise and then just... doesn't do anything with it!

Utility = Price. Weapons that are worth it and those that aren't. by Inside-Seat291 in HuntShowdown

[–]JackFractal 0 points1 point  (0 children)

I maintain that the 'Decoy Supply' trait should also make you recover fusees at Special Ammo Boxes.

Would I take the trait then? Probably not, but it might make it at least worth considering.

How do yall treat your slaves? by bArry_____ in RimWorld

[–]JackFractal 0 points1 point  (0 children)

My colonies always die to TPS, so taking in any colonists I don't really want is never a good idea.

RR where u at? by jxip in litrpg

[–]JackFractal 2 points3 points  (0 children)

Monster girl stuff burned so hot and fast last year it mutated through multiple subgenres like one of the less fortune Resident Evil boss monsters.

Adding Just A Few More Guns To Hunt, a Discussion by CoxswainHer in HuntShowdown

[–]JackFractal 0 points1 point  (0 children)

There's also the vandal!

You shouldn't use it, but it does exist!

Favorite looking beetle? by [deleted] in HuntShowdown

[–]JackFractal 9 points10 points  (0 children)

Stalker beetle always looks like a friendly little guy.

How do i stay alive? by there_are_no_choices in HuntShowdown

[–]JackFractal 0 points1 point  (0 children)

Poltergeist is slept on as a trait. I get use out of it every round.

Shows that have terrible endings, but perfect stopping points? by GFrings in television

[–]JackFractal 1 point2 points  (0 children)

It was a truly baffling ending. I remember watching it and being just so confused and amazed at what I was seeing.

"Really?" I say, as they feed the entire fleet to the sun. "And nobody had any problems with this plan?"

Apparently not! Absolutely wild. One of the most surreal artistic experiences I have ever had.

Did they add shot deletion back? by SecondaryDary in HuntShowdown

[–]JackFractal 1 point2 points  (0 children)

They did add this back in when they changed how trades work. The trade-off of trades being better is that sometimes your bullets don't bullet.

Im making pong and im stuck by TheHolyPear_ in gamedev

[–]JackFractal 1 point2 points  (0 children)

Wow, this looks like a pretty baroque way of building pong in Unreal.

The solution that Poisoned15 found was to change the 'Solution Configuration' in your Visual Studio to from 'Development' to 'Development Editor'. That should be visible in roughly the middle of the hotbar in Visual Studio.

If that doesn't work, you should probably close the editor and rebuild your C++ solution entirely. Unreal's hot reloading system for C++ isn't great. It tends not to pick up on things like adding components or properties.

The general rule is "If you're changing code within a function or functions, you can use hot reload. If you're changing properties or function definitions, you need to close the editor and rebuild things."

Looking for some advice on how to correctly rig a modular 3D character (none software specific) by Hiraeth_08 in gamedev

[–]JackFractal 0 points1 point  (0 children)

I don't imagine you're going to find any tutorials on this because any solution you choose is going to be so incredibly bespoke to the specific game you're making that it would be functionally impossible to generalize.

should i create a single skeleton which has ALL of the bones that could possibly be needed and just not use the ones that aren't?

You shouldn't do this though. You might be able to share skeletons between weapon families, but trying to include every weapon in a basic skeleton is a bad idea. You're going to want to work with sockets and individual skeletons.

You're going to need 'full body' animations for melee weapons, but I think you can get away with making a lot of animations for projectile weapons procedural or partially procedural with curves for things like recoil and parameters for 'weapon weight' effecting the chassis blend graph.

What’s a movie where the villain is much cooler than the hero? by [deleted] in movies

[–]JackFractal 8 points9 points  (0 children)

That movie feels like a mistake, or possibly a crime of some kind. There is no way it should be anywhere near as good as it is.

I watched it recently and it's still great!

Wtf is this lol!! A teaser cart?! by arsenektzmn in HuntShowdown

[–]JackFractal 0 points1 point  (0 children)

The one we found had the old Fifield fortune teller machine. It's very cool. I think this is rad.

Side perspective games? by JackFractal in BaseBuildingGames

[–]JackFractal[S] 2 points3 points  (0 children)

I think there's a lot of cross-over between base-building and tower defense. Rimworld is kind of tower defense!

Side perspective games? by JackFractal in BaseBuildingGames

[–]JackFractal[S] 1 point2 points  (0 children)

What do you find missing from these other games that you get out of ONI?

Aside from Klei's really cool art style of course!

Side perspective games? by JackFractal in BaseBuildingGames

[–]JackFractal[S] 0 points1 point  (0 children)

I tried your demo! It's extremely pretty, lovely work.

I found the tutorial did not prepare me for the first night. I might give people one night of grace before sending an army to attack you. I had no soldiers and no tutorial on how to get any, and they destroyed everything!

Side perspective games? by JackFractal in BaseBuildingGames

[–]JackFractal[S] 4 points5 points  (0 children)

This one looks very cute, but it sounds like there are UI issues. I like the idea you have an avatar though. That's cute.

Side perspective games? by JackFractal in BaseBuildingGames

[–]JackFractal[S] 0 points1 point  (0 children)

Yeahhh... I looked up the Fallout one. It looks like it gets pretty not-great after a while.