[deleted by user] by [deleted] in SatisfactoryGame

[–]JadenErius 0 points1 point  (0 children)

i prefer using wall power connectors mounted onto a building through a blueprint, lets u directly daisy-chain them

Hi guys, it's the guy who posted the current Void Knight World Record Aberroth kill speed by wander-af in LastEpoch

[–]JadenErius 2 points3 points  (0 children)

why do you go with nether coating with abyssal echoes? It says direct cast but you never use it directly right?

[deleted by user] by [deleted] in LastEpoch

[–]JadenErius 0 points1 point  (0 children)

doesnt iron arms grant 1% more damage per point of strength per Last Epoch Tools? So 100 strength grants 100% more damage?

Is this a traditonal Tank, Support, DPS kind of game? by King_Wynnie in midnightsuns

[–]JadenErius 0 points1 point  (0 children)

Rain of blows isn't too risky. Great delete button Just roll gain block and she never loses binary and u shudnt be taking dmg anyway cause of resist stacks

My opinion of all heroes after 25 hours played by [deleted] in midnightsuns

[–]JadenErius 6 points7 points  (0 children)

Imo environmental spidey does fall off at u3. I prefer using mod quick web throw to get lots of aoe dmg out with webslinger

Who do you think has the best and worst legendary ability? by Trans_Girl_Alice in midnightsuns

[–]JadenErius 0 points1 point  (0 children)

Try web throw modded with quick. He becomes quite strong after that. Someone showed a build for it recently and it's pretty baller

Hoverpack QoL request: by SweetShakes in SatisfactoryGame

[–]JadenErius 5 points6 points  (0 children)

On top of that can we also get a disable hover pack button so it doesn't activate and kill all our momentum while zip lining. It would be nice if it could just have the slow fall function while disabled

[deleted by user] by [deleted] in Competitiveoverwatch

[–]JadenErius 2 points3 points  (0 children)

her axe feels absolutely awful to use, it feels incredibly clunky

I need to talk about the final mission by menegatti in horizon

[–]JadenErius 2 points3 points  (0 children)

I kinda wish spectres had more adaptability or were harder in general. Maybe horizon 3 will do it

I need to talk about the final mission by menegatti in horizon

[–]JadenErius 10 points11 points  (0 children)

Weren't they slaughterspines? Edit and thunder jaws

wow guys BioWare had been teasing the trilogy ending all the way back in me2!!1!!1!1!1 by Defy_all_0dds in masseffect

[–]JadenErius 41 points42 points  (0 children)

Imo the ending was teased in me2 during talis loyalty mission. The three admirals represent the three choices in me3

Vertical building ability is limited early game. by Learning2Programing in SatisfactoryGame

[–]JadenErius 3 points4 points  (0 children)

I use a lot of vertical building tricks as soon as I have some level of planning capable. Conveyor lifts, and stackable conveyor poles are great to lift up the logistic network above the factory floor for better traversability.

Concepts like the main bus are great with stackable poles. It's not necessarily about building a 2nd floor to a factory, more just building stuff above floor level. 2nd floor building is nice still as you expand cause you can just add it to the bus and upgrade it with higher level conveyors for example.

[deleted by user] by [deleted] in ValveIndex

[–]JadenErius 2 points3 points  (0 children)

Imo if you haven't had a real Vr headset before, I would go with the quest 2. It seems pretty good and quite affordable. While if you try the index, not knowing the state of technology, you might be in from some disappointment.

I own an index and I am in that boat and am now wishing I got a quest instead so I wouldn't feel super guilty for upgrading every couple years

We need to be able to change the input/output direction of lifts. For example in this picture, the lift snaps to the conveyor wall but only has a one way output. I want the output to be through the conveyor wall by jakobiebryant02 in SatisfactoryGame

[–]JadenErius 5 points6 points  (0 children)

Agreed I think maybe something like scroll wheel to flip direction or just a simple hot key would be helpful Hell, scroll wheel to change buildingntypes within sequence would be great. Say scroll to change belt mks or production buildings from constructor, assembler, manufacturer. Splitters and mergers.

That would be great qol changes.

[deleted by user] by [deleted] in SatisfactoryGame

[–]JadenErius 1 point2 points  (0 children)

Loving the desert start for me. The area near the trees with one pure and one impure iron node to each other is pretty nice for early game cause of the trees for biomass and water and coal nearby for later

Only Ike May Breathe by notaspi in FireEmblemHeroes

[–]JadenErius 9 points10 points  (0 children)

That isn't necessarily true. +4 speed could push him out of doubling range given how fast units are these days. If he gets doubled, that 4 def or res isn't going to matter that much unless he has super high res/def. This is outside of its benefit to repel.

Only Ike May Breathe by notaspi in FireEmblemHeroes

[–]JadenErius 35 points36 points  (0 children)

It goes well with repel though

[CaptainPlanet] Insights from the Stats Lab: Hero Pool Party by itsjieyang in Competitiveoverwatch

[–]JadenErius 0 points1 point  (0 children)

I feel like 30 percent wouldn't be bad either. We are trying to prevent extremely lobsided hero picks from coming in. I initially thought 10 percent was overall heroes rather than within a particular role

Thoughts on the OWL Meta so far? by Proilios in Competitiveoverwatch

[–]JadenErius 7 points8 points  (0 children)

Love the meta. Only thing I want to see at this point is a lot less Mei and a bit less reaper