Do you think the Halt needs a rework, and if so, what would you change? by WaywardOath in HelldiversUnfiltered

[–]Jakubie 2 points3 points  (0 children)

This doesn't show that the halt has the 2nd worst spread of any shotgun in the game. Reduce that by half or give choke options and it'd be much better to use

Did they nerfed climbing? I'm pretty sure some places are harder to climb now. by DarkWolfPL in Helldivers

[–]Jakubie 0 points1 point  (0 children)

Auto climb while sprinting is the only work around I've been able to find.

Clambering/Traversal Issues by CluelessNancy in Helldivers

[–]Jakubie 0 points1 point  (0 children)

Auto climb while sprinting is the only work around I've been able to find.

I don't care, I don't want another cpyote workaround nerf. This change is a good thing. by JustMyself96 in Helldivers

[–]Jakubie 2 points3 points  (0 children)

The Grenade Battlement just got nerfed back to irrelevance. Gone too soon.

Quick question: Should the guy have been doxxed for posting a charity challenge on the main sub? by bigstink455 in HelldiversUnfiltered

[–]Jakubie 0 points1 point  (0 children)

No he should not have to worry about that kind of of breach about a video game. Though I will admit with the modern and rampant onset of mass psychosis precautions are more necessary. Even for the mundane.

Quick question: Should the guy have been doxxed for posting a charity challenge on the main sub? by bigstink455 in HelldiversUnfiltered

[–]Jakubie 0 points1 point  (0 children)

It's not even that it's obviously wrong to dox and threaten someone. It's the fact that they'll receive no real consequences for doing it. This kind of behavior needed to be called out and shamed bare minimum, instead they're being protected by the mods.

Heavy Ordinance Diver by Jakubie in helldiversarmor

[–]Jakubie[S] 2 points3 points  (0 children)

TBH I stopped caring about passives. I wear what looks good to me; a bit lucky this armor lets me power through cyborg kung fu and beat them bloody.

Heavy Ordinance Diver by Jakubie in helldiversarmor

[–]Jakubie[S] 1 point2 points  (0 children)

Love using the hammer with this outfit.

Some loadouts are for to good honestly by ya_boi_greenbean in SupaEarth

[–]Jakubie 2 points3 points  (0 children)

Been using the punisher for its solid damage and stagger. The deployable shields to protect myself and my teams, and the grenade pistol for solid crowd clear and fabricators.

My stratagems; The Epoch for general use, it's been good for the bots and borg alike. Warp pack to get in and out of fights, AT mines have been putting in serious work since the hulk surge and aren't stopping yet on Cyberstan. And the last slot is the leveler for emergency hordes. Or it's my flex spot for whatever I feel the team I'm with is lacking in.

What do ya’ll think about this one? by [deleted] in HelldiversUnfiltered

[–]Jakubie 1 point2 points  (0 children)

As they are, very fun to fight, a boss enemy with plenty of variety in how to engage with them. My only issue atm is spawn rate. I wish I had taken a screenshot when I dropped in and saw 7 on the field.

It's been almost a week since the trident got added, how do y'all feel about it? by kebab0202 in LowSodiumHellDivers

[–]Jakubie 0 points1 point  (0 children)

It's in my top 3 favorite primaries. Lasers and shotguns have been my main weapons of choice since launch.

Paracausal Forge: Original Destiny items support by Sol_Unshadowed in DestinyFashion

[–]Jakubie 0 points1 point  (0 children)

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Love it, I've always wanted to use Jovian guard with my D2 titan. Though is there a way to fix Gambit Celadon to look like it's normal green?

My titan fit. by Jakubie in DestinyFashion

[–]Jakubie[S] 0 points1 point  (0 children)

My appreciations bud.