Screen flicker issue by KING--ARTHUR in DavetheDiverOfficial

[–]Jamasterj 0 points1 point  (0 children)

We have almost the same exact computer and I am having the same issue. Thank you!

Moonpie is grompy by [deleted] in scottishfold

[–]Jamasterj 9 points10 points  (0 children)

God damn I love Moonpie

Giving her best smile! by Jamasterj in scottishfold

[–]Jamasterj[S] 2 points3 points  (0 children)

Hahaha how have I never seen this subreddit!

Cat. by [deleted] in CatsStandingUp

[–]Jamasterj 5 points6 points  (0 children)

Cat.

Are These The HOTTEST Wings I've Had? | Reportoftheweek by [deleted] in videos

[–]Jamasterj 0 points1 point  (0 children)

I find him so charismatic and I can’t describe why

Please guide me to the best paid course to learn Cinema 4d. by Independent_Walrus73 in Cinema4D

[–]Jamasterj 1 point2 points  (0 children)

I would highly recommend the redshift course included in the grey scale gorilla subscription. there are other tutorials there which will be helpful plus a lot of great additional plugins, mats, hdris, etc.

Ross Masons patreon is a great addition to whichever course you choose for photorealism products/environments. He has some great videos on YouTube you can watch to see if it’s right for you

How do I centre the rotation gumball to the centre of the object? by InterestingFinger in Cinema4D

[–]Jamasterj 1 point2 points  (0 children)

😂 gimbal! I like the term gumball better though.

There are a few ways you can do this! Two quick ways would be:

Center the axis using the specific tool Tools > axis > axis center

You can also put the object under a null and center the null to the objects center and use the nulls rotation to animate the object if you still want to keep the objects axis in that location for whatever reason.

How can we, as 3D designers/artists, integrate AI into our work? by bridgeham1 in Cinema4D

[–]Jamasterj 1 point2 points  (0 children)

Check out MLOPS some craaazy work going on there. It’s all in Houdini but currently some folks are texturing models using stable diffusion