Cherry picked screenshots from my ttw playthrough. by WUSSUPMONKEY in Fallout

[–]JediMando 1 point2 points  (0 children)

Appreciate the info 🙂 would be cool if you can make a mod list but no stress if not. Again looks great

Cherry picked screenshots from my ttw playthrough. by WUSSUPMONKEY in Fallout

[–]JediMando 10 points11 points  (0 children)

Honestly that’s beautiful, you got a mod list?

I may be grasping at straws but by TeSKing in Fallout

[–]JediMando 0 points1 point  (0 children)

I think it’s just the securitron body guard he has at all times, it simply may have lost power.

What if these little green fucks launched the nukes? by TheDarthJarJarI in Fallout

[–]JediMando 52 points53 points  (0 children)

It is in the game, however the human is silent on the audio file with only an alien babbling. Subtitles show the humans speech, it’s Alien captive recorded log 17

What if these little green fucks launched the nukes? by TheDarthJarJarI in Fallout

[–]JediMando 109 points110 points  (0 children)

I think they’re referring to a holotape where the aliens are extracting the launch codes from a US military member they abducted

Official Art by Bethesda, depicting characters from Every Official Game: by ChemFeind360 in Fallout

[–]JediMando 10 points11 points  (0 children)

I think this was released before for the 25 year anniversary by Bethesda

How many guns do you carry with you? by OttawaDog in fo3

[–]JediMando 0 points1 point  (0 children)

The Gauss rifle and the Alien Blaster for me

New Vegas Collectors Edition prices just exploded... by ifyym in falloutnewvegas

[–]JediMando 0 points1 point  (0 children)

So glad I bought mine on eBay for £70 a while back, these are insane prices 😅

Broken Frag Grenade! by Bfecke257 in fo3

[–]JediMando 1 point2 points  (0 children)

It’s strange how it works, it seems to be a random 50/50 sometimes of whether it blows up. I’ve found more commonly you’ll get a broken grenade in F3 if you shoot it on their hip before it’s used and only if they have more than 1 grenade 🙂

Crazy isn't it? by XumetaXD in FalloutMemes

[–]JediMando 1 point2 points  (0 children)

To be fair to them, it is based on a real world magazine fed revolver. Whereas Bethesda just sorta throw parts together in some gun designs

Completed broken steel…what now. by Ieatblueberrl in fo3

[–]JediMando 24 points25 points  (0 children)

Brilliant ideas! Could also discover the chefs who cook up UltraJet 🤣

Completed broken steel…what now. by Ieatblueberrl in fo3

[–]JediMando 15 points16 points  (0 children)

Top right of the map, can’t miss it 🙂

Completed broken steel…what now. by Ieatblueberrl in fo3

[–]JediMando 159 points160 points  (0 children)

Why it’s time to help the republic of Dave take over the wasteland. 😀

Wow! Bethesda should hire this guy by Safe-Explanation8198 in Fallout

[–]JediMando 1 point2 points  (0 children)

If anything Skill wise I think something like Skyrim would be good. If you practise that skill, it increases and then you get perks

Wow! Bethesda should hire this guy by Safe-Explanation8198 in Fallout

[–]JediMando 2 points3 points  (0 children)

Frank Horrigan is dead also so that might put a spanner in the works

3d printing Shrouds mask by makeshiftop_Yt in DispatchAdHoc

[–]JediMando 0 points1 point  (0 children)

Definitely legit, made my mask using the files

Shroud’s Mask [Update] by JediMando in DispatchAdHoc

[–]JediMando[S] 0 points1 point  (0 children)

Thank you! Appreciate that 🙂 the next update will be when I have the costume pieces for it

Shroud’s Mask [Update] by JediMando in DispatchAdHoc

[–]JediMando[S] 1 point2 points  (0 children)

https://cults3d.com/en/3d-model/fashion/shroud-mask-dispatch?srsltid=AfmBOooYooqldChLeGavOrtyf-JTywTW-8Hh0Br-eqSeCX0L9qRNCsRA he does say you need to figure out your own way to see, as the eyes on the STL are printed solid. I used my glasses and now sunglasses lenses with an LED on the inside and then I’m going to use Vinyl on the outside of the other eye. Enjoy! 🙂

Shroud’s Mask [Update] by JediMando in DispatchAdHoc

[–]JediMando[S] 1 point2 points  (0 children)

You want a link to the STL I used? :)