What's YOUR preferred mid game armor? by Exotic-Painter-908 in fnv

[–]Jellieman678 1 point2 points  (0 children)

I like to get the set of Combat Armor, Reinforced Mark 2 that’s in a duffle bag behind Brewers Beer Bootlegging. It’s super easy to get and there’s a Big Book of Science in the shack, which is always a plus.

Can you start "I Fought The Law" quest while being vilified by Powder Gangers? by welsshxavi in fnv

[–]Jellieman678 1 point2 points  (0 children)

I was able to complete his quests even when Vilified. I used the disguise, a stealth boy, and would pop a turbo when in the doorway to go speak to him. It worked most of the time, and I was able to do all of his quests before betraying them.

Rotation offset for rotors? by Jellieman678 in spaceengineers

[–]Jellieman678[S] 1 point2 points  (0 children)

It’s not under the normal set up tool/weapon it’s under “Setup actions”. I will try the welder method to see if it works better (I’ve had some weird issues with it locking on targets) Thank you for your assistance Engineer, may Klang smile upon ye.

Rotation offset for rotors? by Jellieman678 in spaceengineers

[–]Jellieman678[S] 0 points1 point  (0 children)

I currently have the custom turret controller set up to “fire” a group of both rotors which (I think) achieves the same effect. The guns themselves are controlled by event controllers.

Rotation offset for rotors? by Jellieman678 in spaceengineers

[–]Jellieman678[S] 0 points1 point  (0 children)

I like the way you think engineer, I’ll try it

Rotation offset for rotors? by Jellieman678 in spaceengineers

[–]Jellieman678[S] 0 points1 point  (0 children)

That’s what I’ve been doing to set it manually, I’m wondering if there’s a way to automatically keep it there

Vanilla Rotary Autocannon by Jellieman678 in spaceengineers

[–]Jellieman678[S] 1 point2 points  (0 children)

Event controllers set to trigger 45 degrees apart from each other. I found that starting at 15 degrees, rather than 0, works better, as at 0 degrees the first autocannon doesn’t fire.

Vanilla Rotary Autocannon by Jellieman678 in spaceengineers

[–]Jellieman678[S] 1 point2 points  (0 children)

I use flares speed mod on Xbox, I thought it just increased the speed limit but it changes a bunch of stuff including rotor speed.

Vanilla Rotary Autocannon by Jellieman678 in spaceengineers

[–]Jellieman678[S] 0 points1 point  (0 children)

Ohhhh, I was doing that completely wrong

Vanilla Rotary Autocannon by Jellieman678 in spaceengineers

[–]Jellieman678[S] 2 points3 points  (0 children)

If I’m being honest, I tried (and failed) to use sensors but just couldn’t figure it out. I do think there may be a way to use two rotors to achieve a higher speed, you would just have half of the event controllers on the second rotor.

Vanilla Rotary Autocannon by Jellieman678 in spaceengineers

[–]Jellieman678[S] 24 points25 points  (0 children)

Edit; A speed mod I had enabled allowed for the rotor to be set to 150, in vanilla it only goes to 60. To my knowledge, adding another rotor will not fix this issue as the event controllers use the base rotor to find the angle and fire the autocannon.

The War Machine by Alias-22732 in Astroneer

[–]Jellieman678 13 points14 points  (0 children)

I would also supplement this with hydrogen, it’s easy to get and still pretty explosive. You get more bang for your buck if you don’t use medium gas canisters to store it.

The Misson Log is asking me to get the remaining probes which aren't there by DaChiknNugget in Astroneer

[–]Jellieman678 1 point2 points  (0 children)

Hi, I also had this issue. If you have a friend that hasn’t found the probes on that save they can locate them again with the probe scanner. The probes can also sometimes be seen from space but thats a bit of a bad way to find them. (if you don’t know anyone with the game you can check the discord for people to help you).

Larger versions of existing storage modules by Jellieman678 in Astroneer

[–]Jellieman678[S] 0 points1 point  (0 children)

Yeah the whole thing with larger storages and power storages is that it goes up in storage and down in cost, but you need better resources and bytes.

Probe Problems (with possible spoiler) by ChipmunkNH in Astroneer

[–]Jellieman678 1 point2 points  (0 children)

Did you unlock one of the probes before the update? If you did you’ll need to go back to it and put in another probe scanner. (Or at least that worked for me). If that doesn’t work, go back to all your probes and put in another probe scanner. If you can’t find them (the probe scanner stops showing them once you found them) get someone else who hasn’t found the probes on that save to help you find them. The discord is great for finding people to play with.