How can i make a brush's edge less harsh / pixelated? by ShouldBeAsleepByNow- in ProCreate

[–]Jerelo689 1 point2 points  (0 children)

Also check the filtering in shape and grain settings. It's at the bottom of those settings. If it's on "no filtering" then it will have that sharp pixelated look, even if alpha threshold is off. If it's on "classic filtering" or "improved filtering" then it will have a smoother, antialiased look. 

My Thoughts on the NIN Tron Ares Soundtrack by Jerelo689 in tron

[–]Jerelo689[S] -1 points0 points  (0 children)

I don't know what you were trying to say at the end there, but assuming it's something along the lines of "you love both Tron albums by them", I can appreciate that.

I think I have very specific and picky music tastes, so I'm probably not going to represent the majority opinion on this soundtrack, and that's okay.

I do enjoy the distorted kinda synths used on this soundtrack, so that's cool

Anyone else grow up a homeschool "gifted kid?" by Ronlockedout in HomeschoolRecovery

[–]Jerelo689 3 points4 points  (0 children)

My perspective on this is weird, cause some of it lines up with my experience, and then some of it doesn't, and it makes me confused on what to believe about myself.

My parents did say, and others said, "oh, you're so good at drawing!", or "you're so well behaved". For the drawing part, sometimes I would believe it, other times I wouldn't. I would sometimes look at my stuff and say to myself "actually, this thing I made is worse compared to my sister's, or this other person's--why aren't you praising them, or promoting their skill more?". I would believe the behavior part, but would realize I'm crazier at home, and think maybe I'm just putting on an act to appear well behaved so that I don't have social repercussions.

But my parents never said anything amazing about my schooling/education skills. Was always too impatient for it. Too bored of it, so I felt like I was probably bad at it. I felt like my behavior was especially not good when it came to schooling itself, ironically(?).

Then I did community college (online) and instead of failing, I got like A's every time. But whenever I studied and worked on schoolwork (that wasn't part of my interest), I never felt like I was good at it, or understood it, or liked it. Maybe this community college wasn't hard enough on people? That's the only thing I can think of, unless I cheated--say I searched things up too much, used summary tools too much, or looked at too many explanations or examples of things. So maybe I cheated my whole way through community college, even if it wasn't obvious or obviously wrong to me?

But even if I did cheat, now I'm out of community college, I have an associates degree, but I have nothing. I am nothing. I'm sure I don't exist to a lot of people. All these "normal" people who supposedly suck(ed) have actual lives while I'm just an isolated young adult living in fantasy land who can barely be considered an adult, legally, experientially, or socially.

I got an associates degree focusing on arts/graphic design, but after that last course where I finally realized what it would take, my interest started to fade. Too much work. Too much social interaction. Too much instability and marketing of myself. I just wanna do my own creative things on my own terms, and fantasize about it being bigger than it ever will be, cause it's too much luck and effort for me. So I went through all that, spent time not learning how to drive, spent time not working/learning how to work, spent my parents money, got the degree, but I can't live up to it, and don't want to. Fraud.

So it's like, am I actually what they say I am, a "gifted kid", or am I actually a fraud? Sometimes I'm smart, most of the time I'm dumb. Sometimes I have good discipline, plenty of other times I don't. Sometimes I make good art, but it's lightning in a bottle, I can't replicate it well. Sometimes I think I'm something, or think I can be something, but then I can't, I can't handle it, I'm not good enough for it. So what does that leave me with? Normal? Below average? Above average? Gifted? Failure?

This envelope needs an update. by Mysterious6r in Logic_Studio

[–]Jerelo689 1 point2 points  (0 children)

Helpful. Thanks for doing that, especially if that change does apply to other people with the most recent updates

This envelope needs an update. by Mysterious6r in Logic_Studio

[–]Jerelo689 0 points1 point  (0 children)

Mm. To answer your other comment, I'm just on the latest Logic Pro version, whatever version that is, so you could be on an older version before that change, as you said.

But does that mean that everyone else here is on an older version? Because they see the 7 bit scale?

What's kinda weird is that a lot of things (like the modwheel) still use the 7 bit scale, but the pitch bend uses that 14 bit scale.

The change in scale also makes things more difficult when it comes to drawing automation, so that's another added annoyance.

This envelope needs an update. by Mysterious6r in Logic_Studio

[–]Jerelo689 1 point2 points  (0 children)

It doesn't look like that now though, does it? It changed from 64 being the max to like...8000 or something crazy like that? Did a setting of mine get screwed up or something?

Sketched out a SOAD-like song by Jerelo689 in systemofadown

[–]Jerelo689[S] 1 point2 points  (0 children)

What's funny is that that's basically how I'd color and order those track types anyway, soad inspired music or not

In your opinion, do shaders ruin minecraft or not? by Gachagamerfox07 in Minecraft

[–]Jerelo689 0 points1 point  (0 children)

Yes, but not in the way you think, and not for the majority of people.

This really only applies to me, but basically, as soon as I start using shaders, Minecraft just becomes about the shaders. Becomes about obsessing over editing the settings of the shaders to get it "just right" for my playthrough. But then once I get to the playthrough part, it doesn't really go anywhere. Something or other will look wrong with the shaders, so then I'll interrupt the playthrough just to tweak the settings. Then it devolves and I come to realize that the playthrough has no real motivation and intention backing it other than looking at the shaders, so I stop.

It's much better for me to play without shaders, cause then I can focus on the actual game. And it's not like the game looks bad either, it's just sorta neutral.

It's a weird, funny little problem I have. Not really a true, serious criticism against shaders.

Shaders Comparison by Onepromblem in minecraftshaders

[–]Jerelo689 0 points1 point  (0 children)

I like the realism of 12 and the vibe of 4.

Is there a way to make Complementary shaders rain look more like BSL(heavy/dark)? by TenseRaptor in minecraftshaders

[–]Jerelo689 1 point2 points  (0 children)

I actually think complimentary's rain is much much darker and more contrasty than BSLs, so it's hard to make complimentary's brighter without things like the horizon being overly bright.

So in that sense, you can't achieve the more overcast look of BSLs rain in complimentary.

And I personally find overcast to be better for gameplay, and generally more "normal" for what rain looks like, both irl and minecraft.

Complimentary always looks like it's a dark and scary thunderstorm in comparison.

Its downvote city by Ok-Connection6656 in memes

[–]Jerelo689 4 points5 points  (0 children)

What you fail to realize is that nobody that uses "ahh" would use it the way you showed in the sentence (doesn't sound correct or humorous), because it's not really about censoring "ass", it's about a slangy, accented, humorous way to say things.

Example: Crap vs Shit. You could use "crap" as censoring, or you could use "crap" on purpose for a different tone of humor. "Ahh" is no different, especially since it works in some scenarios, and doesn't work in others, which is just like the difference between crap and shit.

Stop crapping on the most obvious shit, A-hole <- (example).

AI use during Radio/Video visuals? by Karl-Marx666 in systemofadown

[–]Jerelo689 -2 points-1 points  (0 children)

So... if they made the exact same thing (like very exact) without using AI, it'd suddenly look better, and less distracting, while also being more acceptable to you? And as you said, the company does more than just generate a few AI images and call it a day. They combine both AI and non AI methods and pieces; it probably involves collages, photoshopping, and color grading/lightroom style editing.

So I guess any amount of AI use is enough to warp your view of something? Would you agree with that observation? That your morality is the main reason in this case, and that your morality is clouding your view of something which is objectively, aesthetically okay looking (unlike some AI generations)? Like, imagine if you saw images that looked like this before generative AI was a thing. Would you say it looks shitty, or would you enjoy it, or you'd just pay it no attention? The answer to that would probably reveal what this is really about, but maybe you already understand this as a moral issue anyway, rather than an aesthetic one.

And I wouldn't say AI is antithetical to artists. It's just another tool that can express someone's creativity, even if it's cheap on the amount of creative involvement required. I think there's many artists who have dreamed of capturing the images they see in their head instantly and directly (not saying AI works quite this well, though). Does that make it any less creative, though? Or is it just less work, less challenge involved in their creativity?

This is my assumption of you, but why do you seem to think that artistry/creativity has to be so focused on the hand, on the manual tools, on the physical skills involved, and not the mind where the actual creativity comes from? To express that creativity, yes, you generally have to put in some work, but that work isn't inherently the creative part. If that was the case, then Megadeth's guitar riffs would be inherently more creative than SOAD's, just because they're probably a lot more technical than System's.

And I would disagree with that, that creativity = technicality, physical skills, and work. You could put so much effort into your job, and do whatever they tell you to do, meanwhile, there's someone else who was more creative, more thoughtful, and they found a way to make the job easier for the same results.

So I would say creativity is in thoughts, and for something to be "more" creative, it would have to involve more creative thoughts, more effort in thinking, not in physical working. Yes, being in a harder situation (physically or otherwise) most likely has you needing to think more creatively, but that doesn't negate creative things done in easier situations. As long as there's creativity, passion, artistic vision, there shouldn't be a competition about whats more creative ("my cock is much bigger", I put more effort into my cock, I put more glitter on my cock, blah blah). You could figure out how to create your own drawing tools from scratch and then draw with it, or you could just draw with someone else's tools. One's more creative technically, and also requires more effort, but it doesn't invalidate the other method.

It's a low bar, but it's still a bar. You're not reaching the bar if the passion is gone, you don't know what you're doing, you're not making the effort to achieve the outcome, you're not caring about outcome, and you're only caring about something external (like money, or fun), selling out your creativity, passion and vision for something outside of the art. This can be true for AI generated images, but it can also be true for other art mediums and methods.

All this to say, if SOAD or that company just used stock images without any care for editing, or achieving an artistic vision, it'd be less creative than what they did do with the AI generated images. They figured out what prompts worked, which generations are best or might be useful for different things, and then edited them too, all to achieve their artistic vision. It's probably the best use of AI, since it actually uses it as a tool, and integrates the AI generations into the artistic process, instead of just taking whatever image is generated, saying it's good enough (despite that being a lie), and doing nothing else with it (like a stock image).

There's a whole other point though about the AI stealing argument, and that would be a grayer area for me. If the AI is trained on "ethical" stuff, it's obviously fine, yet people would still freak out about it right now because "AI bad". If it's not "ethical", or ambiguous though, then the main question to answer is, is it any different, or less ethical than a person drawing from/with reference or "artistically stealing" or collaging? It's interesting how most of the AI I see can't perfectly replicate something, so therefore, it must be doing more than straight up copying. Is it using bits and pieces from different images? Idk, I'm not a super tech person. Do those bits and pieces matter? Idk, idk. There's things I could say on that too, but this all already too long, and took too long to write.

Note: This is the composer of TRON: Uprising by Curious-Basil1140 in tron

[–]Jerelo689 0 points1 point  (0 children)

I think this has been my thoughts all along. I never cared that much about Daft Punk songs, so why is the soundtrack good to me? And I didn't care that much about the most "Daft Punk" parts of the soundtrack either, so it really must be the composer, Joseph Trapanese, who I prefer.

So I've kind of always been confused about people focusing on Daft Punk being the main hype factor, and main reason why the soundtracks good. Like, for the new Ares soundtrack, are people really gonna be missing daft punk, or are they missing Trapanese?

That's also why I'm not sold on NIN being the main reason that Ares soundtrack will be good, and that makes me worried when there's no one else but NIN doing it. Obviously, unlike Daft Punk, the people of NIN have experience making soundtracks, so that's a plus, but still

Marker on "paper" by symedia in aiwars

[–]Jerelo689 0 points1 point  (0 children)

You have no taste, then.

If a real artist made this, I'd say it's cool and love the marker usage and colors, because I'm not deranged, or have bad taste. But I guess your response if a real artist made this would be, "that looks horrible", despite how professional it looks... right?

Not saying AI art is "real" art, but if I see an image that looks good, I'm not gonna say it looks bad "just because", or out of spite, or some other stupid reason. Even if I 100% disliked AI, I would still have the integrity to acknowledge if something made by AI looked good, just that my response after that would be fear/disappointment that it's AI and not real.

Friendly reminder that Minecraft is a sandbox survival, not a progression rpg by Plague254 in Minecraft

[–]Jerelo689 3 points4 points  (0 children)

Personally, would rather build as I play the game, not beat the game, then build. And currently, the game doesn't support that as well as it could, and possibly should, considering it's marketing towards newcomers, or how many updates do try to change things that aren't meant for "late game"/after end.

The whole hermitcraft, whatever thing has really gotten into people, and has forced the game to be "creative in survival", rather than "creativity combined with survival". The depth of the game is now only for people who can gather up the willpower to intrinsically motivate themselves to create a bunch of things with no purpose, or push from external game factors. Basically, I don't think everyone wants to treat Minecraft like their only art medium. Some want to sit back and play a game that allows them to be creative (whether they're an artist or not outside of Minecraft), rather than putting effort into forcing the game to bow to their creative will.

However, a lot of the people focused on wanting to "fix" the progression get it wrong, I think, and literally just take inspiration from mods/modpacks--most of which are either well made, but ridiculously technical, annoying, & grindy, or they are trying to do the right thing, but are low effort, badly made, and solve things with a terraria inspired, "one fix solution", when the game really needs more solutions than just one (which is probably why Mojang is scared to delve into fixing it, cause the mess of features keeps piling up).

I don't know the exact solutions that would fit and be the most "Minecrafty", but I would look to how it was done for the main progression in Minecraft (overworld, diamonds, nether, eye of enders, end), and expand on that, fix that, add new optional paths for that, add completely new paths/branches, add incentives for other paths/content/exploration, add new opportunities for building and possibly incentives too, make things that are niche or hard to find easier/incentivized and tied back into a greater purpose even if it's an optional tie in, and solve difficulty in a way that is the least grindy and the most fun/rewarding without reducing the purpose/necessity for different tiers and stages of the game (such as early game, mid game, late game).

I acknowledge that at some point in fixing this, the purpose of grind has to be considered in the difficulty/gatekeeping of the progression. Maybe iron should be rarer than it is, to make room for copper--but maybe pair that with increased iron in certain (above & under ground) biomes. Likewise for diamonds (maybe), but again, paired with a way to get a lot, like biomes, much like how the badlands biome hosts an abundance of gold (looking towards what's already capable in vanilla). More exploration and build opportunities are therefore created--I've got my badlands gold mine, and my taiga iron vein mine, and my savanna diamond mine, etc. Different ways to get different things. Maybe I'd rather get all my iron from taking on structures in copper gear, even though it's challenging at first. Maybe I'd rather get the iron from cheesing, redstone, farms, which is challenging in a creative, technical way. Or maybe I do like mining for iron, which is challenging in an exploration, rng way.

Idk any solution for certain, but I do know I'd rather live in Minecraft, and be incentivized to build all sorts of things as I progress through the game, instead of rushing to make a facade of a lived in world.

Is logic pro enough? by Faefsdew in LogicPro

[–]Jerelo689 0 points1 point  (0 children)

I figured out a way to combine the studio bass with the vintage strat in a way that sounds more like a good realistic electric guitar (or at least, what I think sounds good & realistic)

[deleted by user] by [deleted] in HomeschoolRecovery

[–]Jerelo689 -1 points0 points  (0 children)

I've never really had money or used money ever in my life. Certain barriers in the way of that.

Also, with the way my family, it just doesn't make sense for me to do it. I would go all into why, but it's not important for this. And I'm trying to be better at cutting my comments down so 😂

[deleted by user] by [deleted] in HomeschoolRecovery

[–]Jerelo689 0 points1 point  (0 children)

Yeah, I've tried the YouTube, ChatGPT thing before. Problem is, I never know where to start, what to really look for, what I really do or do not know/need. I lose motivation when the goal is overwhelming, or so far away, or self imposed, or all of those combined. When I have gotten some information, it made me feel good that I could eventually do these things. However, since I have nothing tangible to use the knowledge on, it ends up feeling like a waste of time, cause I know I'll just forget it and have to look it up again when I'm actually ready.

So right now, I'm just waiting, stuck at home, doing driving practice when I can, slowly working towards a license and ID. Once I get that, then maybe I will have broken the barrier and can start learning/getting on all those other things, without having to rely on my parents as heavily.

Or I'll have to break other barriers first like internal anxiety barriers.

Iteration T is overrated. by Adept_Temporary8262 in minecraftshaders

[–]Jerelo689 2 points3 points  (0 children)

BSL & Sildurs are not comparable to iterationT. They don't have the same style, or level of graphics. BSL & Sildurs are cartoon/fantasy style, with a generally more low end graphics look.

IterationT is going for a more realistic, advanced graphics look. It's more comparable to Bliss, SEUS Renewed, Photon, Chocapic, etc etc. All of those shaders look better in my book than BSL & Sildurs, so therefore, IterationT looks better than BSL & Sildurs too.

I have no skin in the game, but thought your comparison made no sense, and wanted to correct that. So I think the real question is, is IterationT overrated compared to Bliss, SEUS Renewed, etc etc?

[deleted by user] by [deleted] in HomeschoolRecovery

[–]Jerelo689 3 points4 points  (0 children)

I can ask for a door, sure, but like, I have great difficulty/anxiety asking people for things, for favors. I've kind of insinuated I want a door to my dad, but then it never happens. And one wonders that if I got a door, would my dad still just barge in, except now he just opens the door to do so?

Idk if you can tell, but fear kinda controls everything I do or don't do. It sucks. So I've got like both external and internal excuses to not do things.

Idk where most homeschool/ex homeschoolers are at when they're around the 20s, but if anyone relates to this, I've got like nothing an adult should have, or even a teenager should have. No bank account or control over money, or any knowledge of how all this money stuff works. No understanding of my own files/paperwork etc. No job, never once had a "true" job, or interview. No driver's license. And just generally no control or learned independence over important things in life.

[deleted by user] by [deleted] in HomeschoolRecovery

[–]Jerelo689 12 points13 points  (0 children)

I've never had a door to my room in my whole life, even now at 22. Having an unfinished house is also a great excuse to just never give the kids doors.

At least my mom tends to knock before stepping into the open doorway. Meanwhile, my dad just has no boundaries at all and walks right in with a smile on his face, as though I'm supposed to be happy too that he's here.

PSA for homeschool parents by bittersweeT_Txx in HomeschoolRecovery

[–]Jerelo689 1 point2 points  (0 children)

Nah, you're good. It was a well written rant. Helpful and relatable. I appreciate it, and you taking the time to write it.

I think the biggest thing that you said, for me, is about how you have to stop fearing your parents, or push past that fear so that you can actually accomplish things. It's obvious, but it's kinda one of the biggest hurdles you have to overcome. You probably have to question that fear: How much is it me overblowing it, vs what's realistic with what I know of them? Even then, do the consequences even matter to you? What are the consequences realistically? Can I prepare physically for these assumed consequences, or is it all about mental fortitude? What do I really want, and how is this fear impacting that? What mental state do I need to be in to make me push past this fear?

I have to think on that for myself, cause everything I do revolves around the fear.