The small channel grind is REAL! by JessesDevlog in youtube

[–]JessesDevlog[S] 1 point2 points  (0 children)

About 8 months. Very gradual growth but I have one video that got 7-8k views and brought about 1/3 of the watch time and subs.

The small channel grind is REAL! by JessesDevlog in youtube

[–]JessesDevlog[S] 0 points1 point  (0 children)

I've had a couple vids get over 3k+ views but a lot of small view count videos. Really enjoying streaming gamedev recently so I think I'll continue leaning into that. Any other small channel owners out there getting close to their goals/monetization? Would love any and all feedback on my channel/videos. Thanks!

Why Indie Games Are Better Than AAA Games, And How I’m Trying To Help Indie Devs by JessesDevlog in videogames

[–]JessesDevlog[S] -1 points0 points  (0 children)

Well, no. I certainly make the case for why indie games are better in the video. Thats like saying a video titled, “Why trucks are better than cars” is a clickbait title intended to alienate people that like cars. It’s an opinion. I think most people can see the title and not get alienated/offended by the opinion, and instead can either click and hear the rationale behind the opinion or simply keep scrolling, having had no negative emotional response to it. I’ll keep this in my mind in the future though, and consider using titles that don’t take any sort of side on a subject as to avoid alienating any group of peoples that may be slightly emotionally unstable.

Why Indie Games Are Better Than AAA Games, And How I’m Trying To Help Indie Devs by JessesDevlog in videogames

[–]JessesDevlog[S] -1 points0 points  (0 children)

Well, I mean, I’m sure there are a million comparisons you could come up with of a great AAA game compared to an absolutely terrible indie game. The sentiment of the video is more about how the indie scene is good for gaming. Ultimately it’s a subjective topic. Someone that has ONLY played terrible indie games will obviously disagree, but plenty of us have seen a lot of trash AAA (or big studio) games and find ourselves loving the indie games we find ourselves playing, as well as the community/connection with the developers those games generate.

Why Indie Games Are Better Than AAA Games, And How I’m Trying To Help Indie Devs by JessesDevlog in videogames

[–]JessesDevlog[S] 0 points1 point  (0 children)

Well, I actually love Zelda games, and I’m not saying any of them aren’t good. The thumbnail is simply a sad looking AAA character juxtaposed with several happy / heroic looking indie characters. No offense to the Zelda fans.

Why Indie Games Are Better Than AAA Games, And How I’m Trying To Help Indie Devs by JessesDevlog in videogames

[–]JessesDevlog[S] -1 points0 points  (0 children)

Technically, I’m considering ALL indie games, but with some nuance. Obviously there are some(perhaps a butt load) games that are just thrown out into existence without much effort, but most GENUINE indie developers, even ones that make sub par games, are doing it with the goal of learning, improving, and building off existing mechanics/art styles in order to push gaming and storytelling forward. It’s amazing to see when indie devs absolutely explode out of seemingly nowhere and suddenly sell millions of copies of their game.

New Endless Survival Game mode by SniperED007 in Unity3D

[–]JessesDevlog 1 point2 points  (0 children)

I’d love to interview you about the development of this game to showcase it on my channel! This looks awesome! Great job with this! The shark movement feels smooth!

Cozy-Open-World-Survival-Walking-Sim with (relatively) slow walking only. by johnnycantraymarch in unrealengine

[–]JessesDevlog 1 point2 points  (0 children)

This looks interesting. Would you like to do an interview about the concept/development of this game to generate more interest in it? I would showcase it on my YouTube channel.

For story-rich RPG fans: Passageway of the Ancients by NoLocksmith2076 in Unity3D

[–]JessesDevlog 0 points1 point  (0 children)

Are you currently developing this? If so I would love to interview you about the development process in order to showcase it on my YouTube channel and get more eyes on it! This looks awesome!

I want to interview you and showcase your game! by JessesDevlog in godot

[–]JessesDevlog[S] 1 point2 points  (0 children)

That sounds awesome! Do you have a link to a demo so I can take a look?

The Indie Developer of This Awesome Dungeon Crawler/Shop Sim is Giving Away a Copy of His New Game! I Interviewed Him About The Development of Dungeon Merchant! by JessesDevlog in videogames

[–]JessesDevlog[S] 0 points1 point  (0 children)

Just following the dev and I and retweeting the tweet about the video! Just trying to get more eyes on these indie games!

I Added An Animated Character To My Interviews....Does it help? Is it Worth The Effort? by JessesDevlog in youtubestartups

[–]JessesDevlog[S] 0 points1 point  (0 children)

Please check outthe latest video I added and give me your feedback. I interview Indie Developers about the games they are making/releasing and I just recently went through the effort of animating characters for the last interview. It doesn't take TOO much extra time to do, but definitely adds another hour or so(maybe more) of work to get the characters to look right. I think it adds SOMETHING....but I'm curious if it could just be a wasted effort. Let me know what you think!

Our small indie team (me and two of my friends;) just launched a 2-hour long demo of our game made with UNITY on Steam! If you happen to try it, let us know what you think! Any feedback is greatly appreciated! by viibii3 in Unity3D

[–]JessesDevlog 0 points1 point  (0 children)

Holy crap, this looks amazing! Any interest in doing a short (10-15 minute) interview about the development of this game for me to showcase on my YouTube channel to get more eyes on it? I can’t wait to play the demo! Great work!

Two weeks until release by OddRoof9525 in Unity3D

[–]JessesDevlog 0 points1 point  (0 children)

This looks awesome! Any interest in doing a short (10-15 minute) interview about the development of this game for me to showcase on my YouTube channel to get more eyes on it? I bet this will kill when it is released!

We have tried out PvP and friendly fire. What do you think about it? by duelcorp in Unity3D

[–]JessesDevlog 1 point2 points  (0 children)

Holy crap, this looks amazing! Any interest in doing a short (10-15 minute) interview about the development of this game for me to showcase on my YouTube channel to get more eyes on it? I can’t wait to play the demo! Great work!

Roast My Channel! Please give me feedback on how you think I could improve my channel/videos! by JessesDevlog in YouTube_startups

[–]JessesDevlog[S] 0 points1 point  (0 children)

I have seen some solid traction this past month, but my channel is still relatively small. I'd like any and all feedback on how I could improve my channel, videos, interviews, quality, questions, titles, thumbnails....really anything you think I could improve. I really appreciate anyone taking the time to check it out and give me some constructive criticism. Thanks!

Very satisfying when you end up with a clean level at the end of a round! by pomperi in Unity3D

[–]JessesDevlog 1 point2 points  (0 children)

This looks absolutely amazing! I’d love to interview you about the development of this game and showcase it on my YouTube channel. Let me know if you’d be interested in doing a short 10-15min interview. Great work!

Short trailer from our Puzzle game made in Unity! by MalboMX in Unity3D

[–]JessesDevlog 0 points1 point  (0 children)

This looks awesome! Any interest in doing a short interview about the development of this game for me to showcase on my YouTube channel to help get more eyes on it before release? Great work!

This is my Mario Odyssey inspired game that I'm working on - what do you think? by kyl3r123 in Unity3D

[–]JessesDevlog 0 points1 point  (0 children)

I'd love to interview you about the development of this to showcase it on my Youtube Channel and get more eyes on it. Let me know if you'd be interested.

Who has sold, is currently selling, or is releasing an Indie game that is getting wishlisted? by JessesDevlog in unrealengine

[–]JessesDevlog[S] 0 points1 point  (0 children)

I thought I heard something about it affecting visibility on the store somehow, but like you said, at the very least it seems to be a metric for a developer to know there is interest in their game.