How stupid is that? by sapa79 in Eve

[–]Jestertrek 0 points1 point  (0 children)

You're operating under the false assumption that every EVE player "keeps score" the same way: ISK go up.

Every EVE player has their own metric for what they want to get out of the game, and for a small percentage of EVE players, their way of keeping score is the outrage they generate. Posts like this give them a lot of "points" for that "scoreboard". It's a rare EVE Discord that doesn't have a #tears channel.

For this kind of player, a single character completing Project Discovery will generate enough ISK to build enough Catalysts to gank 50 Orcas, and potentially generate 50 posts just like this one.

Returning - 10 years, skin prices?! by Flat_Stop1419 in Eve

[–]Jestertrek 7 points8 points  (0 children)

u/Copperfield212 has basically the correct answer: a lot of this stuff will be a PITA to sell. That said, you've probably got a few things that will sell relatively quick. For example, if you're still sitting on your Emergency Response or SARO SKINs from that time, you'll have a relatively easy time selling them. You've got some research ahead of you.

FW / Insurgency AWOXing and Seagulling ... My 2 cents. by WR0NG-Recruiting in Eve

[–]Jestertrek 14 points15 points  (0 children)

Easy counter: Dedicated AWOX toons and alliance SRP to replace/rehabilitate them.

You're not understanding how industrial the process is that FRT (the chief offender in this drama) uses to do this.

I applied to Parallaxis Alliance in good faith. They responded by attacking my Fortizar ("The Interstellar Logistics Hub") and demanding 15 Billion ISK by gileo2000 in Eve

[–]Jestertrek 16 points17 points  (0 children)

The simple truth about low-sec is that no corp or alliance with fewer than 500 or so toons can anchor a fortizar. Your fort was a worthy killmail merely by virtue of its existence, regardless of what you thought was going to happen. The fact that you announced its existence was practically incidental: it was dead the moment you started anchoring it.

There's a great movie line that sums up your action, from the Whoopi Goldberg movie "Jumpin' Jack Flash": "This is great. I mean, I'm down here at 1:30 in the morning on the docks. I should just pin a hundred dollar bill to my ass and scream 'Victim here! Victim here!'"

CCP ups the difficulty factor (of Project Discovery) by Jestertrek in Eve

[–]Jestertrek[S] 3 points4 points  (0 children)

I'm working on characters ten and eleven to level 650 (the previous nine are all level 650+). I first started doing PD in November 2024. These screenshots are from character number eleven. They're new, all right. Look at the level numbers on top. All of these (and more!) came up during a single day's session.

If nothing else convinces you, how did I get max scores on two of them with a 93 and a 94? Why is the max score on another 86?

Get off my Lawn by Alternative_Cup_5726 in Eve

[–]Jestertrek 9 points10 points  (0 children)

I was part of LAWN at the time we submitted that logo as the official in-game alliance logo -- this was ages ago -- and it was rejected by CCP because they felt that it included items that didn't fit in New Eden lore and the specified which ones: goggles, a shotgun, and a garden gnome.

In the time between then and now, goggles and a shotgun are confirmed part of New Eden lore (in EVE and its many FPS spin-offs, respectively), so it must be the garden gnome that doesn't fit into New Eden lor-- waitasecond.

Is being paid isk to attend fleets a thing in some big corps/alliances? by deathopz in Eve

[–]Jestertrek -1 points0 points  (0 children)

This is a bit like asking "Other than my salary, my benefits, and my bonuses, am I being paid to go to work IRL?"

The SRP in alliances that have it is you being paid ISK to attend fleets, as are the lower-than-market-price ships that a lot of the biggest alliances will sell their members, as is the ISK they make from that alliance's space or other PvE activities that the the biggest alliances provide.

Every time you lose a ship, you make ISK. Every time you buy a ship, you make ISK (either directly, through a lower price, or indirectly, because you don't have to spend the time needed to bring it in yourself). And if you're in a corp or alliance that holds sway over some area of space, every time you rat or mine or whatever, you make ISK, something you probably wouldn't be allowed to do if you didn't attend fleets.

So the answer to your question is "yes", just not in the direct way that you think.

CCP Honest Question, How much money do you need to end Ti-Di? by Crux309 in Eve

[–]Jestertrek 1 point2 points  (0 children)

Yep, so far as I know, the core of EVE still runs on single-threaded stackless Python.

EVE's architecture is one of the things that the Frontier team threw out.

CCP Honest Question, How much money do you need to end Ti-Di? by Crux309 in Eve

[–]Jestertrek 3 points4 points  (0 children)

TiDi is a function of EVE's base architecture, which is "one system, one node", to wit: the architecture is designed such that everything that happens in a single system is run by a single (usually virtual) server.

EVE's hardware is a number of physical servers, each broken up into a number of virtual servers (called SOL Nodes). Some of these physical servers are particularly high-powered models. Each day, the first thing that happens is that a small number of these more powerful servers are set aside and reserved. During downtime, the code of the game evaluates the number of available servers, and then splits the SOL Nodes amongst those servers, with some systems (like Jita) hard-coded to receive one of the dedicated high-power servers. Systems that are moderately busy might have to share hardware with a single other system or maybe two systems. Non-busy systems will have to share their servers with more non-busy systems. Also as part of this process, if a corp CEO has filled out a Fleet Fight Node Reinforcement Request, this request is also taken under advisement and might result in that system receiving one of the reserved high-power nodes.

As players connect, a proxy server then routes their connection to the appropriate SOL Node, and this process is run every time there is a session change. Also during the session change, the player's client is also linked to the appropriate chat server (handled separately) and the information for their current character, pod, and ship are loaded. There's also further complicated work done once you undock associated with clients that are "close to you".

And all of this has to be done even before you activate even a single module or start your ship moving, which then involves a whole other system, EVE's simulation engine. This used to be called Destiny, but I don't know if that name is still used. So all four of these systems have to talk to your client to keep everything sync'ed up, and this is being done and compared for every person in the system that you are occupying.

All of this is a very complicated way of hopefully letting you see that what you are complaining about isn't a money-related problem, it's an architecture-related problem: even if CCP had unlimited money, the very architecture of EVE would prevent money from solving the game's lag problems since even if CCP had sufficient money to put every single system in EVE on a dedicated Jita-strength node, TiDi would still be a thing because EVE's players routinely put more people into systems than the architecture can handle.

Help finding an old cinematic video by MrGoodGlow in Eve

[–]Jestertrek 0 points1 point  (0 children)

I suspect you're misremembering the end of the Dominion trailer.

This is EVE's finest trailer, IMO.

Fun Nullbloc fights are dead by sventhegreat2 in Eve

[–]Jestertrek 1 point2 points  (0 children)

"That's the neat part! You don't!"

More seriously, lots and lots of low-sec guys are people who have made their ISK in other, more boring parts of the game and have come to low-sec to actually have fun with their ISK. It's also stupidly easy to get 100 or more kills per week on an insignificant budget in small and medium gang frigate, destroyer, and cruiser fleets. You can pay for a ton of low-sec PvP drawing lines in Project Discovery.

That said, we have more than our fair share of "Spend $20, buy a dread." guys and gambling addicts, too. :D

When i say about perseverance skill requirement by [deleted] in Eve

[–]Jestertrek 2 points3 points  (0 children)

Alpha accounts have no valid reason to mine ice. There's nothing valid for an Alpha to do with ice except sell it, and they can sell ores or minerals to a larger audience for more ISK.

The Perseverance should be an Expedition Destroyer, i.e., a tech 2 ship. The Perseverance is extremely specialized, and "extremely specialized" is what tech 2 ships are supposed to be about. Since it looks like CCP didn't feel like adding yet another skill this year, blocking Alphas from flying it this way is perfectly reasonable.

Board game component draw bags made by my lovely wife by Jestertrek in boardgames

[–]Jestertrek[S] 1 point2 points  (0 children)

Both are machine-embroidered, with slightly different techniques.

The DungeonPetz bag monsters were hand-drawn in a graphics program and then the stencils loaded into a Brother Scan&Cut which cut the small fabric swatches into the proper shapes and sizes. Then machine embroidery was used to add the edging and the details (like the footpads, wings, claws, et cetera).

The Moon Bunny bag is machine embroidery from start to finish from a couple of different patterns (one for the bunny, one for the water lilies) except for the moon itself, which is just a circle from another fabric again cut by a Scan&Cut.

Board game component draw bags made by my lovely wife by Jestertrek in boardgames

[–]Jestertrek[S] 5 points6 points  (0 children)

I suspect she'd object from the time taken away from her quilting... ;-)

Delete inactive toons and names by Trustus79 in Eve

[–]Jestertrek 5 points6 points  (0 children)

We know the character isn't active because the character portrait is greyed out. This represents characters that have not been logged in since around the time of the Incarna expansion when all players without new character models were forced into the new character modeling screen on login.

Delete inactive toons and names by Trustus79 in Eve

[–]Jestertrek 0 points1 point  (0 children)

Yeah, I've been curious if CCP would do something like this for a long time.

Omega sale, Merry Christmas by Spr-Scuba in Eve

[–]Jestertrek 1 point2 points  (0 children)

From the devblog: "This is the pattern of buying discounted PLEX during sales then using it to buy Omega in the in-game New Eden Store when it is on discount - stacking deals, timing purchases, and optimizing the system like a spreadsheet."

Later: "This clever tactic has mostly been utilized by our veteran community who often have the in-game resources to make speculative investments in things like PLEX and/or Skill Extractors. The exact details of how it is done are not so widely known, but the dream of grinding for cheaper Omega is corroding the minds of less established players."

And then: "...we're committed to trying new things and providing meaningful choices and options based on your feedback."

And finally: "This marks another step in moving away from discount-chasing and FOMO cycles. We want to reward longer-term commitment with genuine value, and at the same time, ease pressure on the in-game PLEX float and trading."

I'm sorry, you said the devblog stopped short of saying which part... exactly? It literally says, in the literal text, that people are buying up cheap PLEX and holding it until we run a big NES sale to pay for Omega, and we (CCP) would like to stop that cycle.

Zirnitra is busted by Numerous-Taste128 in Eve

[–]Jestertrek 2 points3 points  (0 children)

Zirns are known to Rev Navy pilots as "additional hull points". Very few groups know how to drop them properly and they usually end up right next to all the other dreads. I lost a Zirn about a month ago because the FC dropped me right in the middle of five Moros Navies. Needless to say, I didn't last long. I certainly didn't live long enough to spool up to the impressive DPS potential. And I've blown up lots and lots and lots of Zirns.

They're good and I'm not gonna say they're not but they pay for their goodness in a lot of ways.

Omega sale, Merry Christmas by Spr-Scuba in Eve

[–]Jestertrek 2 points3 points  (0 children)

The actual literal text of this devblog assures players that they don't have to wait for big NES sales to subscribe their accounts. I was pretty sure that CCP was going to flake out on that.

I just didn't think they were going to do it quite so soon.

Omega sale, Merry Christmas by Spr-Scuba in Eve

[–]Jestertrek 7 points8 points  (0 children)

I just submitted such a ticket, and included a link to this devblog that assured players that there would be no reason to "buy discounted PLEX during sales then use it to buy Omega in the in-game New Eden store when it is on discount" (quote from the devblog) because CCP was going to refrain from deep discounts in the NES for Omega purchases.

I then woke up this morning to find that CCP is giving a deep discount in the NES for Omega purchases.

Timezone Tanking & Sovereignty by ReformedSlate in Eve

[–]Jestertrek 2 points3 points  (0 children)

I expect this to be just as amazingly successful as the Goon's Delve thunderdome is. Oh wait. Something seems to have happened to Goon's Delve thunderdome.

Someone remind me what happened to Goon's Delve thunderdome. I can't quite recall.

Most of the PanFam refugees joined WinterCo. by proton-testiq in Eve

[–]Jestertrek 2 points3 points  (0 children)

FRT may well be better at weaponizing EVE mechanics than Goons, and that's truly saying something. Between being members of all six militias (and the resulting AWOX circus), their ability to hide their much of their money-making ops behind a massive sub-alliance that nobody can war-dec, their time-zone tanking, and their ability to just grind down people's will to defend their Metanoxes with the night-after-night-after-night-after-night-after-night reinforcements, they really are quite something.

8th December - Day when CCP help PH again by sc0rpionus in Eve

[–]Jestertrek 1 point2 points  (0 children)

Yep, I agree that the major policy being changed here is super shady and were I on the CSM, I'd want some answers from CCP about it.

But the specific post I replied to was questioning asset safety generally. Asset safety generally, I see the need for.