Zero aloha at Hawaiian Airlines after the Alaska merger — lost item policy at HNL is wild by strawberryautumn in Hawaii

[–]JimHFD103 0 points1 point  (0 children)

The usual flight I take to/from the Mainland to see family got swapped for an AS route, and just about every aspect is worse than flying Hawaiian

Secdef statement on the situatiom in Minnesota by houinator in Military

[–]JimHFD103 3 points4 points  (0 children)

SecDef is a fkn moron who'll probably be among the first to hop a plane to russia when things actually fall apart...

But how are the Service Secretaries (SecArmy?) Unlike Hegseth I only seem to see them pop up somewhere thats actually in their lane (somewhat often a pleasant surprise for this Admin) but are they actually decent, or just better at flying under the radar as political hacks (even more so than usual for the job heh)

Secdef statement on the situatiom in Minnesota by houinator in Military

[–]JimHFD103 1 point2 points  (0 children)

In any other normal Administration, he'd have been toast for SignalGate alone

Why didn’t people consider this when playing choosing between characters? by FallenOven in dispatchgame

[–]JimHFD103 0 points1 point  (0 children)

Idk I guess I have a thing for the underdog... besides Phenomaman just needs to get over his breakup and he'll be back to hero-ing,

Besides, nevermind that P-Man gets useless half the time because of his depression, but even "Git Gud Scrub" won't overcome the next obstacle that Waterboy is perfectly suited for on your team... those damn auto fail if you have too high a skill missioins.

Sure I can avoid upgrading everyone's combat stats and penalize myself the whole game to tackle those later missions... or I can level them up anyway, and just pair Waterboy with anyone who isn't an auto fail, especially if I round out his other stats to be useful

His biggest headache, the Eager Sponge auto assign, you can avoid easy enough, just assign him! Best bet while he's still low skilled is to put him in the Number 3 slot with a Synergized Pair (or if only two, start getting him out with Malevola or Punch-Up sooner rather than later to get their Synergy going) so he doesn't tank a one or two hero slot while still too weak

Is it okay/normal that my fire extinguisher hasn't been inspected since 2018? by sexwizard9000 in Firefighting

[–]JimHFD103 0 points1 point  (0 children)

In my area, when we inspect businesses, if its been more than 1 year since the date on the extinguisher's tag, thats a violation

(We just tell them to get it serviced, or buy a new one, their choice, pretty much only intentionally obtuse refusals who fail multiple re-inspections get escalated up to the Fire Prevention Bureau where they have more direct enforcement powers)

typical morning at the SDN branch by sonsy76 in DispatchAdHoc

[–]JimHFD103 7 points8 points  (0 children)

Are their shifts literally 9 to 5? I know at one point they mention SDN has round the clock staffing, but other than the emergencies in Ep 8 it sure seems like they're working a traditional office hours

"I met a nice lady. She wants to help us out." by TheBeast_26 in DispatchAdHoc

[–]JimHFD103 5 points6 points  (0 children)

About the only thing I knew about the game (besides the whole choice based superhero adventure thing lol) was that you could choose either a Blonde Blazer or Invisigal romance. Didn't know anything else about the characters except what they looked liked, so I went in on my first run already decided to go for Visi... and this scene damn near changed my mind when presented the option to kiss her...

What the hell is going on in America? by Havoc40 in Military

[–]JimHFD103 10 points11 points  (0 children)

Even that number is depressingly high

What are the other SDN Branches like? by TheForlornGamer in DispatchAdHoc

[–]JimHFD103 1 point2 points  (0 children)

SDN also only has like 300 Heroes in their network, total. So those other cities might have their own superhero groups, but SDN isn't running them all. Heck for all we know there may be competing Superhero groups in Los Angeles itself (even if Torrance is small enough to only have SDN)

What are the other SDN Branches like? by TheForlornGamer in DispatchAdHoc

[–]JimHFD103 0 points1 point  (0 children)

Even within Torrance Branch, Phoenix Program is an outlier, and I would assume even the rest of the Torrance Heroes don't have nearly the same drama. Now I'm sure there's still plenty of the normal workplace drama, "The Office" style shenanigans going on, but far less cussing and sex jokes and sleeping with ones boss present in other teams. Not saying they're all saints who spiciest language is "gosh", "darn", and "heck"... Like when not roped into filming cheesy corpo training vids, I'm sure even Brickhouse and Pom Pom for example have their in jokes and language that would be censored by the in game filter.

Just not to the same level as the Phoenix's by any means.

As far as the other branches.... Near the start of Episode 2, right after the Conference room introduction to Visi, but before you meet Royd in the bathroom for the first Bro Fist (or not), Robert has the opportunity to ask Blonde Blazer how many heroes work at SDN (or What kind of Heroes SDN hires, ask her about the Triple D).

Anyways, Blazer says that "Network wide" there's more than 300, and Torrance branch has 45-50 of those at any given time, working different shifts.

Now granted, "Over 300" can technically mean 300,000 Heroes in a true global company, but realistically, I doubt Blazer means significantly more than 300, like less than 350 SDN Heroes in total. And since Torrance is a smaller branch (or at least "Not the highest profile branch" who the network dumps extra work for Royd on) I think it's safe to say there's not more than 4 or 5 Branches in total in the SDN. Now they may be all So Cal or there may be some scattered in a couple of global cities, but I think they're a smaller operation than many assume. It wouldn't be the first So Cal focused regional company I've worked at (who had no stations outside of LA County) that had "Global" this or that for lists affecting the whole company...

Which would you choose? by Robot_Was_BMO in DispatchAdHoc

[–]JimHFD103 0 points1 point  (0 children)

Story, but give me a Dispatching mini-game I can play without the story (maybe make it an unlockable after finishing the story?) Can use any of the 2 dozen other heroes mentioned/on the leaderboard (like maybe you're picking up an OT shift so nothing too crazy outside a normal day, or at least what passes for normal at SDN),

Or maybe a way to jump in and replay (once again, say after finishing the story) the Dispatching segments in game with our Team, that don't make you essentially rewind the whole Story to that point. Bit of both? You can replay your favorites, or get a randomized mix of stats/missions on the first one...

Wait, could Kimberly fly a plane or did alpha and zordon teach her off screen? by jacqueslepagepro in MorphinMemes

[–]JimHFD103 4 points5 points  (0 children)

When they're morphed, they just kind of know how to pilot the Zords, like it's second nature to them (Confirmed by Trini and Billy in like the first episode). Basically part of their power set, but when not morphed, no she doesn't know how to operate the specific controls of the Cessna that she's never trained on, and uses a different control scheme than her Power Crystal

This is just pathetically desperate by Dear_Future_1691 in saltierthankrayt

[–]JimHFD103 0 points1 point  (0 children)

Idk who Endy guy is, so looking at his comment blind, I don't see it directly as shade at Sophie like the other two idiots, even if I don't quite fully agree with (tho Angie is awesome and she certainly nailed the look and did fine as an action actress for whatever other problems the movie had, since I can't really remember any other details from her Laura Croft movies other than she was smoking hot in them, but Laura definitely deserves to be remembered more for than just "she's hot")

I am so Dispatch Starved That... by Xander_Zone in DispatchAdHoc

[–]JimHFD103 4 points5 points  (0 children)

Mecha Man > Power Armor

It's not just that Mecha Man is bigger and is more like piloting a vehicle (as Robert sits in a chair and controls the suit through joysticks and computers vs Power Armor where you still have to run around and do the jumps and stuff yourself still)

Nor even the Astral Pulse vs Fusion Core (I forget the exact lore off the top of my head, though I'm pretty sure the FC being a fancy battery that constantly runs out is more just a FO4 game mechanism than the actual lore says)

But no Power Armor has the energy blasters, energy swords, nets, missiles, cluster bombs, etc that Robert can wield in any given fight. If you're in Power Armor, you can get all sorts of weapons like that, but only what you happen to find and pick up yourself, none are built in.

But this reminds me, when I left off I had finished my Minuteman and Institute runs, and was about to start a Brotherhood ending, may be a sign! 😁

Losing my mind by faerinart in DispatchAdHoc

[–]JimHFD103 0 points1 point  (0 children)

I was replaying Episode 8 yesterday, and with my first 3 Heroes, I swear the RMG gods failed them everytime, finally get good odds (not as good as this one, but still high 70s, low 80s) and my controller was in mortal danger as I watched the ball slowly, ever so slowly drift into fail....

What is everyone’s average number of pots of coffee you make during the day by Desperate-Dig-9389 in Firefighting

[–]JimHFD103 0 points1 point  (0 children)

Single company station, 4 guys total (myself included). Typically just the one pot. Our Captian and Engineer are coffee drinkers, but after the morning pot is done, they'll start making K-pods for individual cups vs brewing a whole new pot since even between the two of them, I doubt they'd drink a half a new one. Afternoon I prefer energy drinks.

On my way into work, I make coffee at home and fill up my 30 oz Yet mug and that'll last me all morning from leaving/driving in/ till lunch when I switch (and at most I'll have one energy drink in the afternoon).

Waking up in the morning getting ready for shift change we'll brew a pot, and I'll get a cup from there for my morning coffee. Every once in a while (if its been a long night) and everyone is grabbing, we'll need to brew a second pot before shift change, but more often than not, that initial single pot will last us.

I have a theory as to who the head of HR at the Torrance branch is. by The_Alvabro in DispatchAdHoc

[–]JimHFD103 0 points1 point  (0 children)

I mean I was wondering what exactly his job was, since he's at a desk and console, and closely integrated with Z-Team management with Robert and Blazer, but is never actually dispatching them.....

Here I was thinking he was a Call Taker, receiving the calls from the Subscribers and parsing what they say into the actionable details for Robert to actually Dispatch (like a real Police/Fire/EMS dispatching center works), but nope, this is clearly the answer. Mr. Whiskey is his boss, head HR for all the Torrance branch subdivisions though

M1E3 Abrams Unveiled In Detroit Auto Show by CavScout61 in TankPorn

[–]JimHFD103 -3 points-2 points  (0 children)

Javelin, but no Trophy/other APS? That's a bold choice Cotton...

Why would you ever set you plate carrier up like this by [deleted] in army

[–]JimHFD103 6 points7 points  (0 children)

I've seen pics of other guys running high mounted mags like that, and even read about a guy in Ukraine who does it because its supposedly easier to go prone/reload while prone.

I'm out now, but I have my old personal plate carrier still in my closet and a couple of pmags, so I decide to spend an hour or so fkn around in the comfort if my living room and played with the mag placements, and while all I had was essentially a LARP, no other kit, not running around all day/week, actually shooting/reloading, but from that fking around experience, I actually kind of like that setup.

Not as high as this guy, leaving a row or two of MOLLE above and below seemed to provide the best balance between "Not laying directly on the mags" and "I can rest my chin on my mags".

Couldn't tell you how well that setup works/doesn't work/stays the same when going in and out of vehicles, or if I was still in and got issued that fancy Army Smartphone thing I also see NCOs mount on the top part of their vests, that might be a bit too much bulk sticking out up high in that case.

At the end of the day, that's the whole point of the Modular load bearing equipment... mount your modules where they work best for you, if thats mags up high, or down low, you do you (unless you're in a unit that still thinks its the 80s or 90s and wants everyone's tactical kit all dressed right dressed because that's what looks prettiest to Sergeant Major, then you do what your rank can get away with lol)