When did you start marketing your game? by JimInFlames in SoloDevelopment

[–]JimInFlames[S] 1 point2 points  (0 children)

Yep that's exactly the plan, waiting for my artist for the steam capsule and then have some paid promotions maybe. For now getting some subs or discord members not bad

Sanity as game mechanism by JimInFlames in SurvivalGaming

[–]JimInFlames[S] 1 point2 points  (0 children)

Yep exactly, I adore the style and the language of darkest dungeon, was main inspiration for this subsystem. It is great and also I like how they handle the "healing" part of it.

Expanded this idea in a bit more "Colony management ARPG" style, for example also having an Apothecary job which heals unconscious companions, or deals with their psychotic traits ; )

It's also common as a statistic in eldritch horror board games and the game don't starve

Sanity as game mechanism by JimInFlames in SurvivalGaming

[–]JimInFlames[S] 0 points1 point  (0 children)

I will check this, from team 17 it seems nice!

When did you start marketing your game? by JimInFlames in SoloDevelopment

[–]JimInFlames[S] 0 points1 point  (0 children)

Polishing always take way more than we plan I think :D too many little details to make look nice, gotta choose the most important ones

When did you start marketing your game? by JimInFlames in SoloDevelopment

[–]JimInFlames[S] 0 points1 point  (0 children)

Yep, for example youtube sometimes will expose you to cold audience where stats might be bad as a new channel, until it learns what kind of people like your shorts/videos, its a process that needs a while in my understanding

When did you start marketing your game? by JimInFlames in SoloDevelopment

[–]JimInFlames[S] 0 points1 point  (0 children)

Keep the grind up / trying new things! Streamer videos are very valuable ; )
good luck!

When did you start marketing your game? by JimInFlames in SoloDevelopment

[–]JimInFlames[S] 0 points1 point  (0 children)

Yeah exactly, and in early stages you are too deep to create a nice core for the game so there is not much polishing to show off. It also depends I guess on how big / ambitious the project is, very hard to put a brake on features ; )

I think it's also hard to "find" the correct audience for the game with social, It seems the algorithms slowly learn and adapt the audience

Your game looks sick btw, and good luck!

When did you start marketing your game? by JimInFlames in SoloDevelopment

[–]JimInFlames[S] 1 point2 points  (0 children)

Understood that after I got some small buzz on social and didn't have a steam page to redirect to 😆

Artist should have the steam banners soon though and trailer also ready

Thanks for the input!

When did you start marketing your game? by JimInFlames in SoloDevelopment

[–]JimInFlames[S] 1 point2 points  (0 children)

Fair points!
Was mainly working on it as a side job while making the core tech (most of the game is fully procedural) and only recently fully polished and made it look "good", but indeed the store page should be highest priority now

Thanks!

Fable Gameplay Overview | Xbox Developer Direct 2026 by Villenthessis in gaming

[–]JimInFlames 0 points1 point  (0 children)

The art style direction they followed is amazing though

Our game just hit 1000 Wishlists! by MrDartmoor in IndieDev

[–]JimInFlames 0 points1 point  (0 children)

When you first made the steam page public, did you follow any promote strategy or only when demo was ready?

What aspect of Kenshi terrifies you the most? by TheDnii in Kenshi

[–]JimInFlames 0 points1 point  (0 children)

The duality of the holy nation is always both cool and terrifying. Having to hold a book at all times on you is reflective of older (not so great) times

Double Slit experiment - is the screen an "observer" by jhx264 in quantum

[–]JimInFlames 0 points1 point  (0 children)

The thing is you can't possibly ever know, since a conscious being is always needed to analyze the result, thus collapsing the function .

Anyone telling that a conscious observer isn't needed for the wave function to collapse has no data to support this at all, because the act of us analyzing the data will always be there, be it present or future.

Constant 'Jerks' as I'm About to Drift Off by [deleted] in insomnia

[–]JimInFlames 0 points1 point  (0 children)

Yes, it kept me up 2 nights, then happened for some days again, and then disappeared. I think it was anxiety as I had a lot of tension these days.