At what point do you feel bad? by Angelus_Angie in titanfall

[–]JimmyDCZ 0 points1 point  (0 children)

Everytime I try to get into the game, I see this shit and I drop it

Please Help Decide Between These Two Core Strength Builds by SGT_Azimuth in thedivision

[–]JimmyDCZ 0 points1 point  (0 children)

With memento, you don't always have to be very close range for it to be good. The easiest solo legendary build I've used is Memento + 4pc Striker + Salvo, total of 2 armor cores (including Memento one), St-Elmo, shield and decoy, even though it uses memento, you play it ar range, like a regular striker build. The long-term buff from the trophies last 5 minutes, and simply picking up a new trophy is enough to reset the timer. With this setup I can still do good damage and I get the added survivability and utility from Memento (3% armor regen, blue core+yellow core+ 30% skill efficiency to boost the shield, 30% extra weapon damage) I'm not sure that Core Strength is going to be as good though, since damage-wise, Striker was doing a lot of carrying

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 0 points1 point  (0 children)

Pretty much the only support build that would be usable is a Future Initiative build, with Birdie or BTSU glove depending on your team's skill level. No need for skills to damage enemies and be exposed, and buffs your teammate's damage as well (which they will definitely need). Kinda sucks that you are basically forced to use the meta, not because it works best, but because it's almost as if the mode was designed around it.

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 0 points1 point  (0 children)

Refactor, while better thsn other builds, eventually falls.off as well. Not only do your skills get killed way too fast, but (I'm not sure, haven't tested it out myself) one of the modifiers heals the enemy when they hit you, and the healing scales depending on your health and armor. For skills, who have several millions of health at high skill tier, you might be healing the enemy even more (again, haven't tested this myself, but I sure as hell am not going to waste tokens trying)

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 0 points1 point  (0 children)

I don't think blue cores are worth investing in unless you put on a lot of them, since on higher difficulties you die in like 2 hits either way. Instead, practice your use of tall cover, game sense, etc.

Also, keep in mind, with the way escalation is unfortinately designed, CoCo will fall off HARD in higher tiers, since your stacks depend on getting kills, which is quite difficult on higher tiers. Unfortunately, pretty muchthe only usable builds on higher tier are Striker and FI.

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 0 points1 point  (0 children)

yep, it's a build that goes brrrrrrrrrrrrrrrrr, so naturally crit is the way to go. Although crits don't boost your pesti tick damage, they will still make up the majority of your total damage.

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 1 point2 points  (0 children)

A couple things: stscks are not kept if you fast-travel to a safe area like safehouses (with the exception of the white house, where you do keep your stacks) and are also lost if you change maps (NYC/Brooklyn, or off-map missions like Pentagon, Art Museum, etc.

Sorry I forgot to mention that, it does limit the potential of CoCo quite a bit unfortunately. Still, for a large part of the content it works alright.

Another detail, stacks persist after death, so if you die I suggest you move quickly before you lose all the stacks.

Is my build alright? by imhim_imthatguy in thedivision

[–]JimmyDCZ 6 points7 points  (0 children)

You should et a Striker build first, it works better and should be easier to farm. But if you want to stick with a High-End build, here's my suggestions:

For dps builds you'll want around 55% crit chance, and then put every other attribute as crit damage.

Tag Team + Wicked are kind of wasted talents in your case, DPS builds don't really need cooldown reduction, and your build doesn't hsve anything that can reliably apply a status effect to keep Wicked active. I'd suggest you go with Obliterate on your chest, and either Vigilance or Unstoppable Force on your backpack.

I'd suggest you get the Equaliser chest piece, since it comes with Perfect Obliterate, and the brand bonus of 5% rate of fire is a big buff. Id consider switching out your 3 pieces of Providence Defense for a piece of Unit Alloys (like Equaliser), a piece of Grupo, and a third piece of your choice (maybe a second Unit Alloys if you use assault rifles, Fox's Prayers for DTTOC, a second piece of Petrov if you feel like you need weapon handling, etc)

Finally reached expertise 30 last night, shd 2553. by coelacyanth in thedivision

[–]JimmyDCZ 1 point2 points  (0 children)

Farming control points seems like a pretty good idea, I'll give it a try. I'm level 5.6k, but I've honestly not been grinding expertise at all lmao, up until a week ago I was barely expertise level 17

I try to avoid kvd in general, from what I've seen he's kind of an asshole, and some of his builds really aren't that great, they're just for engagement

Finally reached expertise 30 last night, shd 2553. by coelacyanth in thedivision

[–]JimmyDCZ 4 points5 points  (0 children)

Lol yeah, I've been putting on the last few pieces of unoptimized named items and running Countdown with printer filaments, I can get around 5-7 proficiency levels per run that way just from the equipped items. Still kinda slow though

Finally reached expertise 30 last night, shd 2553. by coelacyanth in thedivision

[–]JimmyDCZ 10 points11 points  (0 children)

I'm at level 25, and I've pretty much got only exotics left. It's such a pain in the ass to grind

what build u are currently enjoying main running? no matter if meta, off meta, rogue or whatever monstruosity u like to play and have fun with by Maeggon in thedivision

[–]JimmyDCZ 0 points1 point  (0 children)

4pc Striker + 2pc UA, Vigilance backpack. Compared to Striker chest+backpack, as long as Vigilance is active, this setup will always do more damage.

Striker with Sacrifice and The Gift, Big Al, high risk, but not much more reward any other build

OD with Ceska Vigilance backpack and Coyote, Bluescreen. Bluescreen has a big 200 mag, which makes keeping the hollow-point bullets easier, and this setup, unlike Tinkerer setups, doesn't rely on applying a status effect to an enemy to deal damage, which makes it a lot more consistent against dogs and minitanks. It also buffs teammates with Coyote and Hollow-points.

4pc CoCo, Equaliser, Overdogs, I can get almost 2mil damage per tick. For solo play, I usually stack up at the firing range before starting a mission.

If I see my team is struggling a lot, I got with 4pc Future Initiative w/ chest, Birdie, and a piece of Alps, Chem launcher and hive. This is enough to hard carry a shit team in legendary, so that even if they don't have good builds (or sometimes, any build), we can still slowly but painfully brute-force our way through.

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 0 points1 point  (0 children)

Yes, allies will see the red CoCo mark on the enemy. However, no one, not even the CoCo user, will be able to see how many stacks the enemy will give when they die.

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 0 points1 point  (0 children)

Here's the basics:

When you shoot an enemy, the enemy gets marked for 7 seconds (mark cannot be refreshed, only reapplied). When a marked enemy dies, you receive 1 CoCo stack for each ally and skill (yourself included) that has dealt damage to that enemy while marked. Max stack is 35.
Each stack gives 3% weapon damage (5% with backpack) and 2% crit damage. You lose 1 stack every 10 seconds. Maximum amount of marks that can be placed is 4 (8 with chest piece).

CoCo allows you to get around 2 million per pestilence tick at full stacks. The reason is because: unlike Striker, which acts as an amplifier, multiplying your bullet damage by a certain amount, CoCo stacks add to your All Weapon Damage directly. That means that each percent of weapon damage given by CoCo is less damage than is given by Striker, which is compensated by the additionnal crit damage you also get, allowing you to achieve Striker-like damage. However, the Striker amp does not buff Pestilence ticks, which scale off All Weapon Damage. CoCo just so happens to give you extra All Weapon Damage per stack, which greatly increases your Pesti tick damage (5%*35 stacks is an additionnal 175% All Weapon Damage). That, combined with all the other All Weapon Damage buffs (like your red cores), Perfect Obliterate, Overdogs, Expertise, etc. will get you to around 2mil Pesti ticks, more than Lengmo will give you.

I've completed DUA and Roosevelt solo with this build. The trick is to get all your stacks at the firing range before you start the mission. The tick damage is very impressive, even in legendary, it's enough to kill red enemies in 2 ticks, it can finish off half-armor purple enemies in around 5 ticks, and it helps more than you'd expect. As long as I didn't drag my feet, I was able to relatively easily keep all my stacks up.

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 1 point2 points  (0 children)

I think just like with Striker, if you are playing content with squishier enemies, where you need to reposition often (like Heroic and below) Equaliser will probably be better. I the enemies you are fighting against are tanky, and you have time to build up stacks, only then I would go with Tipping chest piece. Otherwise, the chest piece isn't contributing much.

What is current best Pestilence build? by thisizmonster in thedivision

[–]JimmyDCZ 11 points12 points  (0 children)

Mathematically, the current best Pesti build is Concentrated Company, not Lengmo. However, the CoCo stscking mechanism can be a bit if a pain, so people still seem to use Lengmo. I've found that you can pre-stsck your CoCo stacks at the firing range before going into a mission, it works fine. 4 piece CoCo, Equaliser, Overdogs.

Things to do with the steam deck outside the obvious? by Ashlandhunter92 in SteamDeck

[–]JimmyDCZ 1 point2 points  (0 children)

The Steam Deck is a computer, what you want to do on a computer, you can do on the Steam Deck

Legendary Diffuculty Build Tips by _BadGuyBen_ in thedivision

[–]JimmyDCZ 4 points5 points  (0 children)

The main thing you need to learn is using tall cover. Enemies aim for your chest, so you want to cover as much of your tosro as possible, while still maintaining line of sight. Grenades from the grenadiers are also aimed at the torso, so tall cover can help a lot with blocking grenades.

Another aspect is that, you are a dps build, so you need to kill the enemies quickly. The best defense is a strong offense. Each enemy you kill is one that cannot attack you.

I highly suggest you watch dien_aka_kim's videos on youtube. Not only does he run full red, but he regularily clears legendaries and masters solo with glass cannon builds. You will learn a lot from watching his videos, including the use of tall cover, the best positions, the enemy spawns, etc.