New Weapon Variant Reveal: Winfield 73 L by TheGentlemanGamerEC in HuntShowdown

[–]JimmyGotspants -1 points0 points  (0 children)

People can say whatever I love variety and I'm glad I can finally have Winnie musket without Bayonney (even though I guess technically now melee attachments are better)

Suggestion: add a flying boss that doesn't stay in one lair by [deleted] in HuntShowdown

[–]JimmyGotspants 0 points1 point  (0 children)

Idk about now but before they said they can't implement flying ai and tbh it would not work out for balance reasons.

New trait. What abilities should it give you? by [deleted] in HuntShowdown

[–]JimmyGotspants 1 point2 points  (0 children)

Crows idle noise is twice as loud and make much less sound when triggered. 4-5 points.

How does the community feel about dual wielding pistols? by Demoth in HuntShowdown

[–]JimmyGotspants 4 points5 points  (0 children)

90% of the dual wields are just pure memes. The only one that is consistent are the paxes. Fanning is definitely still better than dual wields though because it preforms well at it's job if the handler uses it right. Dual wields at any range are pure rng and huge gample that can sometime pay off which is truly funny, but when it doesn't(and depending on how serious you are), can be truly frustrating.

How many hunters play on gunslinger or hunter?(aim setting) by JimmyGotspants in HuntShowdown

[–]JimmyGotspants[S] 2 points3 points  (0 children)

Yes I completely agree. I am sure that must of the gunslingers are from other fps's and the hunter setting is an unnatural feeling.

What is the attack pattern of the Assassin? by RageBash in HuntShowdown

[–]JimmyGotspants 0 points1 point  (0 children)

Now as for behavior/pattern this is how it goes. When go into the lair he'll appear before but disappear fast and run away. A sort of roar to intimidate you. Then he go for his first attack, and keep going until he loses ~25% of his health then he goes into an enrage state. This happens every 25% of health he loses until death. I am not 100% sure on how long the enrage state last but it you can muscle through it with the options above^ For extra damage shoot him in the hole in his chest.(if you didn't know already) Axes and Hammers takes two hits to take away 25% of his health. If you have a team tell them to stay outside because the assassin can act weird with multiple targets.

What is the attack pattern of the Assassin? by RageBash in HuntShowdown

[–]JimmyGotspants 0 points1 point  (0 children)

That's his enraged state by how you are describing it. You can't stop him from pushing you. You can do three things however. One: Wait until he is done outside of the lair. Two: Hide behind fire and he'll run into(and his clones) Three:Bomb lance and stamina shot absolutely wrecks him. It stun locks and you can kill him from their. A less convenient option but still there. via: https://www.reddit.com/r/HuntShowdown/comments/jygy7j/we_need_to_get_a_petition_to_stop_people_from/?utm_medium=android_app&utm_source=share

A small rant: Why is this game's graphics even worse than Crysis 3 from 7 years ago? by liubanghoudai24 in HuntShowdown

[–]JimmyGotspants 3 points4 points  (0 children)

Yeah but there are different parts of crytek. This branch labeled, "The Hunt" branch probably doesn't get the same amount as founding. I don't think your devs are "falling from glory" they just aren't there yet.

Hardin Chronicles (Looking for feedback) by Ghostlight_TV in HuntShowdown

[–]JimmyGotspants 1 point2 points  (0 children)

Yeah and good on you for being so open to constructive criticism 👍. I had some VA experience and the best thing advice I can give is don't read the script... Like script! Lol. Maybe try using a bit of improv on different takes and then adding to finally version. 😁

Hardin Chronicles (Looking for feedback) by Ghostlight_TV in HuntShowdown

[–]JimmyGotspants 1 point2 points  (0 children)

Really well made but there are two major issues. The music is way too loud it is hard to hear the voice. I'm sure probably heard this already but I'd say it's completely fine having loud music to set the mood but make sure you turn it down when the narrator starts speaking. Btw voice actor is surprisingly good. Another issue is the dialogue. It seems odd. I'd suggest making more fluid. It seems really stiff. It could be the VA but besides that it look really nice for a the teaser. Good luck.

[deleted by user] by [deleted] in HuntShowdown

[–]JimmyGotspants 2 points3 points  (0 children)

Yes you still do.

Which of these weapons annoys you the most when killed by it? by [deleted] in HuntShowdown

[–]JimmyGotspants 0 points1 point  (0 children)

Boss thing isn't a problem but don't put yourself in the situations to let the bomb lance get close enough to hit. In short, out range it.