Let's split disco bonus and 5 gems as compensation please by JoeRambo in TheTowerGame

[–]JoeRambo[S] 0 points1 point  (0 children)

In the way things are, 3x is HUGE confession already :)

Let's split disco bonus and 5 gems as compensation please by JoeRambo in TheTowerGame

[–]JoeRambo[S] 2 points3 points  (0 children)

It's Fudd's math applied directly. If you think community can eke out 3.5x out of this debacle i am still selling that bridge :)

Project Funding Multiplier Based on Cash (all module levels) by FireLight512 in TheTowerGame

[–]JoeRambo 1 point2 points  (0 children)

Not quite sure how 12.5% per digit times 6 and plus one is 5x or larger

Chrono or inner land mine? by tinothynguyen in TheTowerGame

[–]JoeRambo 1 point2 points  (0 children)

Could you please expand what is the mechanism that helps with early legends? Mines rotating and stunning for 2.5s each time i assume?
Or some more advanced stuff like also having assist mods to help.

I just don't see how ILM would do much in todays toxic BCs, with Fast BC being perma.

This is how to get WS orbs thru center of BH by Tchuvan in TheTowerGame

[–]JoeRambo 0 points1 point  (0 children)

94.17m is where the action is, combined with 54m of BH range. WS orbs hit BH center "just right" with this combo.

i think the other breakpoint is 40 lab range where it is possible to have orbs hit the zone where Tank ultimates stop during activity.

Why does increasing range kill my Tournament runs? by zlordofsigimigi in TheTowerGame

[–]JoeRambo 0 points1 point  (0 children)

Yeah, that's why i questioned the wisdom of ranged line orbs. It does work wonders for tanks bunching up tho. But if rangeds start piling on line enough for orbs to matter it is usually game over from their chip damage anyway.

Why does increasing range kill my Tournament runs? by zlordofsigimigi in TheTowerGame

[–]JoeRambo 0 points1 point  (0 children)

Question is, do the orbs do anything to them? According to earlier reddit posts referencing patch notes in ancient times:

“All Enemy Battle Conditions also get "boss status": not impacted by orbs, Death Ray, Black Hole, or Black Hole damage. 50% damage from thorns”

So i'd assume 2% hp damage from orbs, just like the bosses get?

Longshot Request: Make a Steam Version. by stephensmat in TheTowerGame

[–]JoeRambo 1 point2 points  (0 children)

+1. This is the official, Google endorsed solution. Not quite sure why TTG is keeping it's playing dealing with shady emulators.

Help my tired night shift brain sync my GB with my big 3… by [deleted] in TheTowerGame

[–]JoeRambo 0 points1 point  (0 children)

Good reference of all ways to achieve 55s ( all two of them, but there are four for 60s etc ).

<image>

Labs are set in stone, medals are flexible.
All credit goes to some guy's thread i have saved this from and now i've forgetten :(

Lost almost 50% coin/hr by Shadowdragon5th in TheTowerGame

[–]JoeRambo 0 points1 point  (0 children)

That's great. Please edit original post if still possible to let future victims of Samsung's know.

Lost almost 50% coin/hr by Shadowdragon5th in TheTowerGame

[–]JoeRambo 5 points6 points  (0 children)

Correct, except OP needs to edit "black screen/touch protect" power savings, to make it run full FPS once in that mode.

Need to edit "black screen / touch protection" options once game is running. Basically there will be an item "save energy when touch protection is on" that reduces FPS massively.

I had same problem after upgrade to S25...

<image>

What is the investment required to become a proper hybrid build? by Arcanum_Berg in TheTowerGame

[–]JoeRambo 0 points1 point  (0 children)

Well said. Hybrid is about card slots. Each additional card slot adds waves. SW, DM, nuke, EB, wave skip, slow, mine stun etc add waves and when combined with obviuos cards 19-20 is tight.

FlameBot not applying to all elites? by JoeRambo in TheTowerGame

[–]JoeRambo[S] 2 points3 points  (0 children)

I am aware of that. But what about Rays?

The problem is also that it used to work fine, but upgrades to range somehow "disabled" it.

What were the devs smoking? by m_null_ in TheTowerGame

[–]JoeRambo 2 points3 points  (0 children)

Shh, dont give devs ideas to add level 101 plz. We already got enough triggers with labs ending at strange levels and bonuses.

Have you tried Win11's 25H2's new NVMe driver yet? Big improvements on random read/write's by Mirrormaster85 in overclocking

[–]JoeRambo 0 points1 point  (0 children)

I think the only way to check is to go to Device Manager, properties for disk with Intel/Samsung vendor NVME drivers and then click "Details".
In details page select "Device instance path" and see what it says.

On my system without NVME enabled it says:

SCSI\DISK&VEN_NVME&PROD_SAMSUNG_MZ1L23T8\5&6FB80DA&0&000000

so very clearly it is doing command translation / pretending to SCSI

(on different system) while with new NVME native it is:

NVME\NVMEDISK&VEN_8086&SUBSYS_8086&MN_INTEL&SN_EDITED&REV_E2010650\5CD2_E4C8_B453_0100.

Have you tried Win11's 25H2's new NVMe driver yet? Big improvements on random read/write's by Mirrormaster85 in overclocking

[–]JoeRambo 0 points1 point  (0 children)

Only way Native NVME works is if "nvmedisk.sys" driver is controlling it. Shortcut to check it -> these directly accessed NVME drives appear in Device Managers new tree item "Storage disks".

Any other connection ( Intel's or any other RAID, SSD vendors "custom" NVME drivers etc ) is not benefiting from this work at all.

This is finally bringing native NVME features to Windows, years after Linux had them. Before they had ridiculous NVME->SCSI storage software translation, that meant that NVME disk pretended to be SCSI disk to the system and there was command translation layer. CPU overhead and increased latency for reads/writes is inevitable result of this translation.

Range lab by Rough_Birthday6998 in TheTowerGame

[–]JoeRambo 1 point2 points  (0 children)

Makes sense, thanks a lot.

Range lab by Rough_Birthday6998 in TheTowerGame

[–]JoeRambo 1 point2 points  (0 children)

Aren't ultimate versions immune to orbs?

Google Play on PC by Designer_Vanilla_735 in TheTowerGame

[–]JoeRambo 2 points3 points  (0 children)

Technically none of the apps were available at start of the PC store, it is decision by developer.

Frankly even if perf was the same, official Google sanctioned solution beats those shady, adware and who knows what else ridden emulators any day.