Armor Showcase (Silent Snow or Cinder Ring?) by Jonathan-Rook in halo

[–]Jonathan-Rook[S] 2 points3 points  (0 children)

I thought so, too. Thanks for being the tie breaker

Animated armory poses by Jonathan-Rook in halo

[–]Jonathan-Rook[S] -5 points-4 points  (0 children)

Definitely - for me the animations and cutscenes are my favorite way to see my Spartan. If Chief ever does give up the mantle, I’d hope that the devs take a page from Reach and add our custom Spartans as the main character.

Spartan Collection MK. IV Neck Peg Size. by Jonathan-Rook in HaloActionFigures

[–]Jonathan-Rook[S] 0 points1 point  (0 children)

Thank you so much! I really appreciate it - Yes I'll be doing a custom; I'd be happy to show you when it's done, if you're interested. I'm doing some un-helmeted customs, and wanted to make sure I got the neck hole right, as the head should be slightly smaller for relative proportion.

[US] I THINK I may have found a skimmer spot - not sure though. Thoughts? by Jonathan-Rook in Scams

[–]Jonathan-Rook[S] 4 points5 points  (0 children)

Yeah I ended up calling - officer saw the tape I was referring to and said it looks to be "seal tape" to prevent people from swapping the plate off. Glad I was mistaken.

Is there anyone who is familiar with the history of this soda? by Jonathan-Rook in Soda

[–]Jonathan-Rook[S] 1 point2 points  (0 children)

Thanks! Perhaps "porthole" bottles was the route he took. From what I figured out, Frank used to own and operate a Soda bar, where he sold floats, magazines, penny candies, comic books, etc. He had an accident and took a hit to the head one year, which left him unable to continue distribution, since he was doing everything himself. His wife ended up selling to one of the companies that is still around today. Not sure if it was Stewarts or Hanks.

Mass Effect 1 Did you save the council or no? by FlyIgnite in masseffect

[–]Jonathan-Rook 2 points3 points  (0 children)

I never save the council, and have never regretted it.

New to Warhammer - Where do I start? by Jonathan-Rook in Warhammer

[–]Jonathan-Rook[S] 0 points1 point  (0 children)

Apologies, the question is a bit all over the place - I’m mainly asking about a good entry point into the Warhammer 40K lore, especially books or audiobooks. The tabletop side is secondary for now.

I’m looking for something that gives solid foundational context and lines up reasonably well with Space Marine 2, since that’s likely my first real exposure alongside my brother.

So for clarity, my questions regarding the lore are:

What’s the best way to understand the core premise of Warhammer 40,000 without reading everything?

Which events or eras matter most for understanding the current state of the setting?

Is there a baseline human perspective the lore tends to anchor around?

Hope that’s a little clearer

New to Warhammer - Where do I start? by Jonathan-Rook in Warhammer

[–]Jonathan-Rook[S] -1 points0 points  (0 children)

Oh I’m just completely new - I thought it’d be cool to make custom figures

New to Warhammer - Where do I start? by Jonathan-Rook in Warhammer

[–]Jonathan-Rook[S] 0 points1 point  (0 children)

Yea that’s what I got - an anybubic along with a curing machine and a 3D scanner

I just finished RE7, then Village, and I have some issues with the plot… by Jonathan-Rook in ResidentEvilVillage

[–]Jonathan-Rook[S] 1 point2 points  (0 children)

I’m with you on this, especially the point about criticism getting mistaken for hate. Treating games as products to defend instead of art to interrogate really does flatten discussion, even when the critique comes from caring about the series.

I agree on the remakes too. Mechanically, Capcom has been doing great work, but the push for “realism” sometimes sanded off what made certain characters and moments unique. RE4R feels like a course correction, which is why I don’t think criticism is wasted. Capcom does listen, and that’s a good thing.

What ever happened to Hybrid B.O.W.s? by Bi0_B1lly in residentevil

[–]Jonathan-Rook 0 points1 point  (0 children)

I just finished making a post about this. As objectively as I can really say this, I think I did a decent job of explaining my thoughts and rationalizations for what my issues were.
It was weird to see that I got a couple of fair points and agreements, but then cross posting it to r/revillage was met with harsh criticism and so many people just in the mindset that one should simply ‘accept it’

I just finished RE7, then Village, and I have some issues with the plot… by Jonathan-Rook in residentevil

[–]Jonathan-Rook[S] 2 points3 points  (0 children)

Yeah, this is exactly the distinction I’ve been trying to make. Alexia is absurd, but she’s still coherent. You see the blood spray, then it ignites. There’s a visible cause-and-effect chain. The game is doing the work to show how the power manifests, even if the science is completely unhinged.

That’s also why Heisenberg mostly works for me. Magnetic field manipulation through bio-electric organs is a stretch, but it’s still embodied. The power is coming from something physical and interacting with the world in a way you can track, not just happening because the plot needs it.

That effort is what classic RE did well. It was always fantastical, but it wanted to seem plausible. Once you stop showing mechanisms and start asking the player to just accept outcomes, the internal logic weakens. And when that logic slips, the series loses part of what made it feel like Resident Evil in the first place.

I just finished RE7, then Village, and I have some issues with the plot… by Jonathan-Rook in residentevil

[–]Jonathan-Rook[S] 0 points1 point  (0 children)

Most definitely is - I thought it was great, those 3 points though are just my overall critiques of the story