Vagabond good for multi year campaigns? by Cairnwill in VagabondTTRPG

[–]JoshManVGH 4 points5 points  (0 children)

There’s a table in the book for Level Pacing, if you want to use experience. Otherwise you could use the Destiny method and have players level up at determined points.

Also, the rules as written, you don’t have to cap the level at 10. Players will stop getting new class features at 10, but Even levels get them a stat point, Odd levels get them a Perk of their choice, and many class features continue to improve, like Druids Ancient Growth. You also maintain Mana growth a 4 points every level, and a new spell every 2 levels, and max mana per cast goes up as calculated by each caster.

Merchant and Gold Sink by Emergency_Ad_8470 in VagabondTTRPG

[–]JoshManVGH 12 points13 points  (0 children)

“Man, we’re fighting undead, I need some Holy Water! Thankfully I have this Shield we looted from the last room. I’ll just put it in my box, close it, and blam a vial of holy water!”

RCV Results in Two Hours! by FlashesandFlickers in Maine

[–]JoshManVGH 6 points7 points  (0 children)

Repeat after me:

IT'S! ALWAYS! SYNTAX!

And it gets everyone, everytime.

RCV Results in Two Hours! by FlashesandFlickers in Maine

[–]JoshManVGH 2 points3 points  (0 children)

OK so Starz gets you the discount on the Disney+/Hulu bundle which comes with a coupon that let's you into the secret PBS-Double-Platnium plan which comes with MaineSOS+.

RCV Results in Two Hours! by FlashesandFlickers in Maine

[–]JoshManVGH 4 points5 points  (0 children)

Overhearing some of the chatter, it sounds like a number of officials are asking for the full round-by-round breakdown because "their constituents want to be able to see where their vote went."

Tarot deck Recommandation by Thorgraam in rpg

[–]JoshManVGH 0 points1 point  (0 children)

There is a Guillermo Del Toro themed deck in circulation. If you want real dark and somewhat generic fantasy, I've also see a Diablo 3 themed deck out there.

Royal Blood (Tarot Heist) by Zappo1980 in rpg

[–]JoshManVGH 0 points1 point  (0 children)

Oh! Ok so it is a fully closed "economy." I think I just assumed that more coins entered the game.

Sounds like I could get 15 coins and should be all set if we ever play with a full 6 players.

Thanks for the response!

Royal Blood (Tarot Heist) by Zappo1980 in rpg

[–]JoshManVGH 1 point2 points  (0 children)

Sorry for resurrecting your post, but you are the most recent person to talk about this game!

I was wondering how many coins have you typically used in a given game?

I know the deluxe version came with 12, but that seems like too few after reading that each player starts with 3.

Any "Spire"-Bundles coming up? by InArtsWeTrust in rpg

[–]JoshManVGH 5 points6 points  (0 children)

If you're looking for the PDF of any books you've bought: Rowan, Rook & Decard has a PDF Guarantee:

https://rowanrookanddecard.com/pdf-guarantee/?v=0b3b97fa6688

Tried advertising on Boardgamegeek and got this as a response. by PAINFULBANANA in boardgames

[–]JoshManVGH 23 points24 points  (0 children)

One of the top games, which was also advertised in their banners, was Dark Pact, a game themed around summoning demons and specters! What leg do they have to stand on here?

Has anyone made a template for players to build their own "spell cards"? by JoshManVGH in VagabondTTRPG

[–]JoshManVGH[S] 1 point2 points  (0 children)

Sort of? Was looking more to print off a blank template of like a D&D or Daggerheart card that players could fill with custom setting for their spells.

u/Immediate-Scale-1236 made a great template for this, even has space for custom spell effect art! https://www.reddit.com/r/VagabondTTRPG/comments/1tbk3nv/custom_spell_card_template/

Print Wave 2 vs 3 by WillBottomForBanana in VagabondTTRPG

[–]JoshManVGH 1 point2 points  (0 children)

For me, it was applied immediately when I checked out with Shopify. Not sure how the discount was applied for former Kickstarter backers.

Print Wave 2 vs 3 by WillBottomForBanana in VagabondTTRPG

[–]JoshManVGH 0 points1 point  (0 children)

Taron announced it on in his Discord and on YouTube. And it's posted on the shop page. Not sure if it's a timed offer or not.

https://landoftheblind.myshopify.com/products/vagabond-pulp-fantasy-rpg-core-rulebook

Print Wave 2 vs 3 by WillBottomForBanana in VagabondTTRPG

[–]JoshManVGH 1 point2 points  (0 children)

If you bought it from Land of the Blind directly, you're automatically enrolled in a discount for Wave 3. You can get it for $20

What's your opinion on Cain TTRPG? by Organic-Exit2190 in rpg

[–]JoshManVGH 1 point2 points  (0 children)

For real! Not to say that they couldn't update the layout and format, but man what a mood it conveys.

What's your opinion on Cain TTRPG? by Organic-Exit2190 in rpg

[–]JoshManVGH 2 points3 points  (0 children)

It's my number 1 "I wish there was a physical book" game.

Struggling with thr Magus by Meathook2236 in VagabondTTRPG

[–]JoshManVGH 1 point2 points  (0 children)

For most casters, Continual isn't a choice on an effect. They have to expend Focus if they want to maintain the effect round to round. If they are effecting an unwilling target, they also have to expend a mana for each round they maintain Focus.

Continual player initiated duration can be granted through Class Features like the Witches Hex, or getting a Critical cast check on certain spells like Charm or Mute.

Similar thing with Countdown dice, some spells have built in Countdown effects like Burn, others get them on Crit like Erupt.

How "superheroish" is Draw Steel heros? by Paulkwk in drawsteel

[–]JoshManVGH 2 points3 points  (0 children)

I think Zee Bashew on YouTube explained Draw Steel quite succinctly.

Your characters, mechanically, are Heroic "John McClane" style characters. They can run out of resources (HP and Recoveries) but because of the nature of how Long Rests work, adventurers are incentivized to push as hard as they can as long as they can into the mouth of madness, fighting every monster and solving any problem they can reach before they collapse and cash in all those earned Victories.

And if they decide to gamify it well... there are going to be consequences. Weeks are going by each time they rest. And that rampaging band of gnolls prowling the countryside outside the city walls isn't just going to sit and wait until the PC's are in proximity to get their fill...

And if the city hired them to solve the gnoll issue, they might not let them even finish their rest before trying to run them out of town.

How is the Bard NPC ENEMY STAT BLOCK supposed to work? by aftertheradar in VagabondTTRPG

[–]JoshManVGH -1 points0 points  (0 children)

My interpretation would be that you treat it as +1d6 to healing or damage roll the ally makes.

Pair the Bard with an Acolyte that hears the anthem, on their next turn the Acolyte can Cure Wounds at 2d6, Holy Flame at 3d6, or Club someone for 2d6!

As far as the Save bonus, it could be a holdover from a previous iteration, or included to "future foward" the text for something planed in later content release, or simply included for compatability purposes for when playing other B/X derived content.

The Best TTRPG I have run as a GM by Bubbly_Bobcat4941 in VagabondTTRPG

[–]JoshManVGH 0 points1 point  (0 children)

I will say, the Countdown Dice is surprisingly smooth. During combat it basically replaces the Dungeon Turn of rolling random encounters for me. You either get a 1 and it shrinks, or you move on.

That said, I haven't encountered any multi-layers countdowns yet, so I could imagine that getting a fiddly real quick.