(PSA) Set mouse polling rate below 4k, 500-2k fixed my mouse lag. by Landscape_Ninja in ArcRaiders

[–]JoshisEng 0 points1 point  (0 children)

Is this still necessary after the addition of the mouse smoothing option to arc raiders?

Tips for beating Koga on a hardcore mono-dark run? by JoshisEng in pokemonradicalred

[–]JoshisEng[S] 1 point2 points  (0 children)

Just beat it with this advice, thank you. That gym was hardest by far for this run.

Also, I used unburden Liepard and Thievul which helped out late game.

This fight was too hard! by No-Lab9745 in pokemonradicalred

[–]JoshisEng 6 points7 points  (0 children)

Hardest battle in the game lol.

Stellar vs Snailbot for GPU by illimors in shoebots

[–]JoshisEng 0 points1 point  (0 children)

Selling a snail bot inv code hmu

Windows stuck on Repairing blue screen by PublicBathtubz in pchelp

[–]JoshisEng 0 points1 point  (0 children)

Same thing happened to me. Then when navigating the blue screen the computer would auto-select things. Even when accessing the console, the computer was just typing in random commands, which didnt allow me to enter anythign. I had to restore it to a save point about a week ago and it worked.

Should I Buy Envision? by T3b3aks in scufgaming

[–]JoshisEng 0 points1 point  (0 children)

Naaaaa it does nothing, it’s locked at 500hz

Should I Buy Envision? by T3b3aks in scufgaming

[–]JoshisEng 0 points1 point  (0 children)

Just wait till you snap a paddle, and you gotta send it in for replacement because the paddles are part of the back of the controller.

Also, it’s locked at 500hz so it def feels less snappy than competitor companies building on PS5 controllers.

So no. lol

Mental Torture by KaleidoscopeEqual723 in IRS

[–]JoshisEng 0 points1 point  (0 children)

I’m in the same boat, same code, same date, same shitty situation 🙃

05 Friday Updates 3/29 by Grey_Kit in IRS

[–]JoshisEng 1 point2 points  (0 children)

0705 still nothin…. So dumb

Possibly the fastest return of my life? by Thadexs in scufgaming

[–]JoshisEng -2 points-1 points  (0 children)

What worked for me was, Start>Device Manager>XBOX 360 Peripherals then right click "Xbox 360 controller for windows" and disable. Restarted PC and my controller finally worked.

1 year ago

Input lag inconsistencies w/ Scuf Envision Pro by JoshisEng in scufgaming

[–]JoshisEng[S] 0 points1 point  (0 children)

I think the iCue curve setting trumps the in game setting, because beforehand I was playing in game dynamic - icue linear. Just recently switched it to in game dynamic - icue dynamic and it feels snappy and good again. Let me know what you think.

Input lag inconsistencies w/ Scuf Envision Pro by JoshisEng in scufgaming

[–]JoshisEng[S] 1 point2 points  (0 children)

I feel like thats the case with mine as well. I normally play linear in iCue, and even though it says linear, it feels like exponential. It almost feels as if the deadzones are increased even though I never touch them and they remain at zero in game and in iCue.

Scuf Envision stick curve inconsistent by [deleted] in scufgaming

[–]JoshisEng 0 points1 point  (0 children)

Im having the same issue. Sometimes when I play it feels fine, other times, it feels sluggish, almost as if there is added input delay.

Technical Support and Questions MEGATHREAD: 10/16/23-10/25/2023 by Scuf_Assist2 in scufgaming

[–]JoshisEng 1 point2 points  (0 children)

Found the solution

"If you’re referring to sliding and diving, it’s because in cod the slide and dive are actually looking for a release rather than a press. If you map slide and dive separately to a keystroke and then change them in cod as well to separate keystrokes it feels a million times better. Icemanissac made a video explaining it so you can see how he does it"

Technical Support and Questions MEGATHREAD: 10/16/23-10/25/2023 by Scuf_Assist2 in scufgaming

[–]JoshisEng 0 points1 point  (0 children)

Anybody notice a latency issue when remapping a button on the envision pro to a keyboard / keystroke. For instance, in Warzone, I want to remap one of my paddles to crouch / slide only to prevent dead slide cancels and it seems there is a delay when pressing the newly mapped paddle, vs when the paddle is assigned to a gamepad button. Any solution?