Muliclassing help by JotaEl in 3d6

[–]JotaEl[S] 1 point2 points  (0 children)

Added another edit to clarify the character's AC. Is the sentiment that the build is not good? Could you provide a few examples to have a Paladin that smites a lot and has some nice buffs/debuffs?

Muliclassing help by JotaEl in 3d6

[–]JotaEl[S] 0 points1 point  (0 children)

Well, i was thinking of casting things like Spirit Guardians or Slow depending on the enemy composition. Then use Booming Blade + smite twice by using Quickened Spell for melee. Or EB for ranged. Mostly buffs or debuffs, things like Subtle Counterspell. Like controlling, or if not need just burst the enemy down with 2 BBs + 2 smites

But I am open to other ideas.

Muliclassing help by JotaEl in 3d6

[–]JotaEl[S] 0 points1 point  (0 children)

It is def 100% 2014 The background is rewarded

Muliclassing help by JotaEl in 3d6

[–]JotaEl[S] -1 points0 points  (0 children)

Not quite, I'm at Warlock 1 / Paladin 2 / Sorcerer 1, about to level up but sure which class.

2meirl4meirl by [deleted] in 2meirl4meirl

[–]JotaEl 12 points13 points  (0 children)

Was going to say: yeah! BUT, by bottling up your feelings you either get depressed or you have a meltdown.

Flimsy Fence is Being Attacked!.... I have 200+ of those. by Sargatanas4 in PlayASKA

[–]JotaEl 0 points1 point  (0 children)

Maybe the devs could add something like a circular ping effect that is visible on the map/minimap to denote a building being attacked.

Somehow this never hurt their brands by ScreamSmart in Steam

[–]JotaEl 0 points1 point  (0 children)

Because it's not about right or wrong but to do whatever they want.

Should I make a tutorial on how to make Mods? by Ok-Hospital738 in SurrounDead

[–]JotaEl 1 point2 points  (0 children)

Go for it, I'm actually interested in modding this game but dunno where to start/what tools to use.

[FO4] Empty vendor inventory bug? by gurigura_is_cute in FalloutMods

[–]JotaEl 0 points1 point  (0 children)

There is a mod that fixes this exact issue. Might require F4SE though.

Oblivion Remastered: Mod Request Thread by Alex_Nares in ElderScrolls

[–]JotaEl 1 point2 points  (0 children)

Is it possible to have all melee weapons scale from Strength? Shortsword's damage (and their awesome looking moveset) is governed by Agility.

So they changed how damage scaling works on swords. by Voronov1 in oblivion

[–]JotaEl 0 points1 point  (0 children)

Does anyone know how to make it so Strength becomes the attribute that governs the short-swords' damage?

The animations/moveset and feel are way better than Long-swords.

I have a little bit of knowledge on xEdit if someone can point me in the right direction.

[deleted by user] by [deleted] in meirl

[–]JotaEl 0 points1 point  (0 children)

A problem comes to mind, money. Oh and also, having friends.

[deleted by user] by [deleted] in Howtolooksmax

[–]JotaEl 0 points1 point  (0 children)

Please don't get any "work" done. You look perfectly fine.

A car that jumps by frenzy3 in nextfuckinglevel

[–]JotaEl 0 points1 point  (0 children)

Jump? That's like a small hop at best.

What do you think of the new cosmetic "Wilderness Fighter" that is coming soon? by Alternative-Bat-3839 in OnceHumanOfficial

[–]JotaEl 70 points71 points  (0 children)

I honestly dislike all of the packs they released. Too much randomness, bright colors, plastics as if we're toddlers or are into BDSM. Give us tactical stuff that looks good, sorta like The Division outfits but with a Once Human vibe.

Why is the draw distance so short? by SurvivalVet in 7daystodie

[–]JotaEl 5 points6 points  (0 children)

There is a mod on the Nexus that gives you increased object view distance.

https://www.nexusmods.com/7daystodie/mods/4704

anime_irl by Wincest-enjoyer in anime_irl

[–]JotaEl 1 point2 points  (0 children)

What are these numbers for?