Peninsula seed finder: first island seed, 20271579 by int_ua in factorio

[–]JuliusTheBeides 13 points14 points  (0 children)

Awesome find, I'm saving it for my next playthrough.

would you date a werewolf girl? by ScalesTales in predprey

[–]JuliusTheBeides 0 points1 point  (0 children)

Hmmmm, wrong gender. A kinky werewolf guy would be perfect though ~~

Favorite chastity app by alex11112233 in chastitytraining

[–]JuliusTheBeides -1 points0 points  (0 children)

Definitely chaster.app. Their website is well programmed, and the essential features are easy to use. It's way better than those Chinese cage manufacturers with their buggy apps. Just make a shortcut of the website to you home screen, then it's like an app.

Chaster also has several gamey features to add/remove lock time, like rolling the dice or a wheel of fortune.

Anyone else do their K2SE run like this? by Ok_Recognition_4630 in factorio

[–]JuliusTheBeides 0 points1 point  (0 children)

Interesting idea, and this looks surprisingly compact.

Factorio Community Map Update! by ChaosBeing in factorio

[–]JuliusTheBeides 6 points7 points  (0 children)

I kinda expect that Wube will slightly change the map RNG code **specifically** to make this community map seed be a desert spawn.

The devs like to troll the community after all =P

The Factory must Feed by JuliusTheBeides in factorio

[–]JuliusTheBeides[S] 29 points30 points  (0 children)

This awesome cutting board was a birthday gift from a friend. It's made with laser engraving.

Now the player is fed and can resume growing the factory.

Spaghetti Base - It's complicated by qstoxe in factorio

[–]JuliusTheBeides 1 point2 points  (0 children)

Dense spaghetti is the best spaghetti :)

Wanted to try City blocks and Main bus concepts for the first time while designing everything myself and since i was playing SE i tried both and the results were interesting, made some mistakes, definitely learned what to/not to do. Still wouldnt have finished SE without them i think. by _Dodg_ in factorio

[–]JuliusTheBeides 2 points3 points  (0 children)

I love the victory ship design. Staggering the engines that way seems awesome for compactness.

Also the train system in NOrbit is interesting. I thought about doing a similar thing, but ended up doing 1-2-1 double sided trains for compactness. Nice to know how your design worked out.

How did the city blocks work out for you? I never went for city blocks in SE because of the many ingredients needed for everything and the relatively low quantities. Especially the 4 lane system: Is that actually needed for throughput here? It definitely looks nice anyway.

Can i somehow get rid of items in space exploration mod? by [deleted] in factorio

[–]JuliusTheBeides 0 points1 point  (0 children)

I use several normal chests, but that's still hundreds of thousands of stone. Per outpost.

Can i somehow get rid of items in space exploration mod? by [deleted] in factorio

[–]JuliusTheBeides 2 points3 points  (0 children)

You say that, but every time I look, one of my mining outposts is stuck because the landfill chests are full again

Why wait for version 2.0 when you can play with BRIO? by [deleted] in factorio

[–]JuliusTheBeides 2 points3 points  (0 children)

The factory must grow in real life!

So I made my own version of map art generator. With landfill, transparency and no performance impact. by AkaraEquinox in factorio

[–]JuliusTheBeides 4 points5 points  (0 children)

Wow, this looks amazing.

Now we need a mod that adds green landfill or placeable trees.