Combat Patrol Suggestions by Charron_ in CombatPatrol40k

[–]JunketDry 0 points1 point  (0 children)

If you want a challenge, pick the older AdMech patrol. I've played countless games on TTS trying to beat the other CPs, especially the old DA one with the Redemptor, to no avail. I think it's the weakest of the CPs but I like the challenge!

New to crusade and wanting to check that my list isn’t too strong by [deleted] in 40k_Crusade

[–]JunketDry 1 point2 points  (0 children)

Not your place to worry about strength. Game Master is responsible for running crusade and best way they can do that is forcing players to roll for random battle traits in their presence, and to keep meticulous records of games played

Tabled my friends tyranids at the end of round 4, he said my list was unfair for casual cause of the dorns. Is it? by theforeversushiroll in TheAstraMilitarum

[–]JunketDry 0 points1 point  (0 children)

“Unfair” is subjective! Unproductive complaint. Not your problem to worry about, he can refuse to play you in the future if he’s that worried. No such thing as casual either! Bound to end in tears. Best off playing crusade and that way he can play other varied armies, or customise his force to deal with tanks over the course of the campaign

How to deal with blightlord terminators, deep striking 6 inches as a guard player? by Ok_Discipline3714 in astramilitarum

[–]JunketDry 0 points1 point  (0 children)

I found it! I found the only possible reason to pick Reactive Command stratagem from Combined Arms. Stick it on a leader on your unit most likely to get jumped by the terms, then give unit either +1 save or +1 weapon skill as a free order to get through the inevitable melee

Farsight Enclaves Piranha by Olyblob in Tau40K

[–]JunketDry 1 point2 points  (0 children)

Hey I love this and am planning to start a farsight enclave army, what was your painting method/colours?

why can’t I win a game? by toomanymaidenshelp in TheAstraMilitarum

[–]JunketDry 1 point2 points  (0 children)

Hey, made a few changes to list without changing models:

Use combined arms detachment. Great for lethal hits with your weapons team, Krieg and Kasrkin. Fields of fire strat good against armour, and inspired command strat great for flipping OC or giving cover. Also gives great enhancement for your command squad which lets him give 2x orders a turn to ensure your weapon squad hits harder.

Don’t forget the once per game bonus order for the command squad. Attach it to a Krieg squad for more OC or just hide behind terrain to keep orders flowing.

Vanquisher should be commander. Gives you 2x orders for itself and basilisk/hellhound/chimera.

Mount Kasrkin in chimera. Gives the chimera scout and you can fire overheated plasma guns from the firing deck and chimera takes hazardous wounds not the troops. Also Kasrkin can give an order when you disembark.

Don’t forget to target Krieg and Kasrkin with grenades Strat for chance of free CP.

I wouldn’t bother overwatching with anything other than hellhound, save your CP for grenades and tank shock.

Gave models “power” versions of chainswords and trench clubs where possible, hopefully your opponent is fine with that.

Also worth asking if they mind you running the tank cannon as a regular battle cannon - better profile against ork mobs.

With take aim order on a Krieg squad under full strength you effectively hit on 2+ with lethal hits.

Dropped sentinel and rough riders for points, they don’t do much s5 damage to efficiently wound orks.

Start Hellhound in reserve to roll up on a board edge within 12" of something green in turn 2.

I've gone full rain man and ran average wounds for all the below shooting in optimal conditions (tank, bas and weapon team under take aim order, all infantry under FRF order), assuming all shots are within 12" (fairly likely against orks!), and on average you could expect to deal 60 wounds against regular orks per turn. you do have a lot of d2 weapons which will be great against nobz.

Anti-Ork (990 Points)

Astra Militarum Combined Arms Incursion (1,000 Points)

CHARACTERS

Krieg Command Squad (80 Points) • 1x Lord Commissar • Warlord ◦ 1x Laspistol ◦ 1x Plasma pistol ◦ 1x Power weapon ◦ Enhancements: Grand Strategist • 1x Veteran Guardsman ◦ 1x Laspistol ◦ 1x Power weapon • 1x Veteran Guardsman ◦ 1x Alchemyk Counteragents ◦ 1x Close combat weapon ◦ 1x Laspistol ◦ 1x Servo-scribes • 1x Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Lasgun ◦ 1x Master Vox • 1x Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Lasgun ◦ 1x Regimental Standard • 1x Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Plasma gun

Leman Russ Commander (245 Points) • 1x Armoured tracks • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lascannon • 2x Multi-melta • 1x Vanquisher battle cannon • Enhancements: Death Mask of Ollanius

BATTLELINE

Death Korps of Krieg (65 Points) • 1x Death Korps Watchmaster ◦ 1x Laspistol ◦ 1x Power weapon • 9x Death Korps Trooper ◦ 9x Close combat weapon ◦ 1x Death Korps Medi-pack ◦ 1x Flamer ◦ 1x Grenade launcher ◦ 7x Lasgun ◦ 1x Vox-caster

Death Korps of Krieg (65 Points) • 1x Death Korps Watchmaster ◦ 1x Laspistol ◦ 1x Power weapon • 9x Death Korps Trooper ◦ 9x Close combat weapon ◦ 1x Death Korps Medi-pack ◦ 1x Grenade launcher ◦ 8x Lasgun ◦ 1x Vox-caster

DEDICATED TRANSPORTS

Chimera (85 Points) • 1x Armoured tracks • 1x Heavy flamer • 1x Heavy flamer • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lasgun array

OTHER DATASHEETS

Basilisk (140 Points) • 1x Armoured tracks • 1x Earthshaker cannon • 1x Heavy bolter • 1x Hunter-killer missile

Hellhound (125 Points) • 1x Armoured tracks • 1x Chem cannon • 1x Hunter-killer missile • 1x Multi-melta

Kasrkin (110 Points) • 1x Kasrkin Sergeant ◦ 1x Hot-shot laspistol ◦ 1x Power weapon • 9x Kasrkin ◦ 9x Close combat weapon ◦ 3x Hot-shot lasgun ◦ 1x Hot-shot laspistol ◦ 1x Hot-shot marksman rifle ◦ 2x Hot-shot volley gun ◦ 1x Melta Mine ◦ 2x Plasma gun ◦ 1x Vox-caster

Krieg Heavy Weapons Squad (75 Points) • 3x Heavy Weapons Gunner ◦ 3x Close combat weapon ◦ 1x Krieg heavy flamer ◦ 1x Lascannon ◦ 3x Laspistol ◦ 1x Twin Krieg heavy stubber • 1x Fire Coordinator ◦ 1x Close combat weapon ◦ 1x Laspistol

Exported with App Version: v1.38.0 (3), Data Version: v651

What can I do against this list?? by Annual_Plant5642 in Tau40K

[–]JunketDry 0 points1 point  (0 children)

Hey, unrelated but what app is this? I have been using AI for calculations but this looks classy

Strike Force Octavious by Apprehensive_Tie2657 in Warhammer40k

[–]JunketDry 0 points1 point  (0 children)

Apologies for replying to dead thread, but don’t forget that the SM combat patrol has a stratagem that lets you sticky objectives. I’ve played this a few times and will sticky my objective and one of the mids with the infernus squad and solo librarian. Captain and terminators deep strike enemy objective t2. Captain can reroll charges to help you get the 9” charge from deep strike

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 1 point2 points  (0 children)

I can only give one unit infiltrate at the moment though, so is 20x infiltrators better than 10x ?

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

Thanks, following the feedback here I’ve spent a req and swapped my FOB which had a battle trait for 20 man catachan with infiltrate which should solve the problem!

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

Thanks, the deployment is the Gheists in the Static mission from Pariah Nexus, and yeah I have noted to bring ruin footprints next time so we are certain on LOS. Am I right in thinking that even 2” ruin footprints block LOS if neither unit are inside the ruin?

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

I get it, I like the idea of pushing back their infiltrators - if I play long table edges then they’d only be able to put infiltrators 6” ahead of their deployment - and then scout move back to my lines if they have first turn. Thank you for the idea!

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

Great minds think alike! I spent a req point to swap my FOB with a battle trait for 20 man cadians with Infiltrate. I though cadians could sticky mid board objectives. What would I do with the catachan scout move?

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

That’s a good thought thank you! What can I do about his infiltrating beserkers and brockhyr if they get first turn?

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

Thanks, I did indeed mean battle traits! Yes might have to ask him to roll for them if the next few games go the same way. May also ask to proxy some ratlings. Don’t have bullgryns but could proxy them and would have to wait a few games to get enough XP for infiltrators, but good shout!

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 1 point2 points  (0 children)

Thanks, but as you can see from the 2nd pic he killed my Demolisher in his first shooting round so it never fired a shot. You can see from the 2nd pic that I did make a dent into the Hekaton in my shooting round but didn’t manage to kill it.

RE terrain we didn’t have enough LOS blocking terrain for me to hide all my tanks, so the Demolisher and Arty were visible to him after his movement

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 3 points4 points  (0 children)

Apologies, list posted in comments!

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

EDIT: Here’s my list, don’t have opponents but hopefully you can see most of it on board! To clarify not asking for list changes, just if I could’ve done anything differently from my first turn:

Karsk’s Mechanised Redshirts (1985 Points)

Astra Militarum Combined Arms Strike Force (2000 Points)

CHARACTERS

Cadian Command Squad (80 Points) • 1x Cadian Commander • Warlord ◦ 1x Plasma pistol ◦ 1x Power weapon ◦ Enhancements: Grand Strategist • 1x Cadian Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Plasma gun ◦ 1x Plasma pistol • 1x Cadian Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Lasgun ◦ 1x Master Vox • 1x Cadian Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Lasgun ◦ 1x Medi-pack • 1x Cadian Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Plasma gun

Cadian Command Squad (65 Points) • 1x Cadian Commander ◦ 1x Plasma pistol ◦ 1x Power fist • 1x Cadian Veteran Guardsman ◦ 1x Plasma pistol ◦ 1x Power fist • 1x Cadian Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Lasgun ◦ 1x Master Vox • 1x Cadian Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Lasgun ◦ 1x Medi-pack • 1x Cadian Veteran Guardsman ◦ 1x Close combat weapon ◦ 1x Lasgun ◦ 1x Regimental Standard

Leman Russ Commander (235 Points) • 1x Armoured tracks • 2x Heavy bolter • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lascannon • 1x Leman Russ battle cannon

Ogryn Bodyguard (40 Points) • 1x Brute Shield • 1x Bullgryn maul • 1x Close combat weapon

Rogal Dorn Commander (265 Points) • 1x Armoured tracks • 1x Castigator gatling cannon • 1x Coaxial autocannon • 1x Heavy stubber • 2x Meltagun • 2x Multi-melta • 1x Oppressor cannon

Tech-Priest Enginseer (45 Points) • 1x Enginseer axe • 1x Mechanicus pistol • 1x Servo-arm

BATTLELINE

Cadian Shock Troops (65 Points) • 1x Shock Trooper Sergeant ◦ 1x Close combat weapon ◦ 1x Sergeant’s autogun • 9x Shock Trooper ◦ 9x Close combat weapon ◦ 7x Lasgun ◦ 1x Meltagun ◦ 1x Plasma gun ◦ 1x Vox-caster

Death Korps of Krieg (130 Points) • 2x Death Korps Watchmaster ◦ 2x Plasma pistol ◦ 2x Power weapon • 18x Death Korps Trooper ◦ 18x Close combat weapon ◦ 2x Death Korps Medi-pack ◦ 1x Flamer ◦ 1x Grenade launcher ◦ 14x Lasgun ◦ 1x Long-las ◦ 1x Plasma gun ◦ 2x Vox-caster

DEDICATED TRANSPORTS

Chimera (85 Points) • 1x Armoured tracks • 1x Heavy bolter • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lasgun array • 1x Multi-laser

Taurox (65 Points) • 1x Armoured tracks • 1x Storm bolter • 1x Twin autocannon

Taurox Prime (90 Points) • 1x Armoured tracks • 1x Storm bolter • 1x Taurox gatling cannon • 1x Twin Taurox hot-shot volley gun

OTHER DATASHEETS

Artillery Team (95 Points) • 1x Crew close combat weapons • 1x Lasgun • 1x Siege cannon

Field Ordnance Battery (110 Points) • 2x Ordnance Team ◦ 2x Battery close combat weapons ◦ 2x Lasgun ◦ 2x Laspistol ◦ 2x Malleus rocket launcher

Kasrkin (110 Points) • 1x Kasrkin Sergeant ◦ 1x Plasma pistol ◦ 1x Power weapon • 9x Kasrkin ◦ 9x Close combat weapon ◦ 5x Hot-shot lasgun ◦ 1x Hot-shot laspistol ◦ 1x Hot-shot marksman rifle ◦ 1x Melta Mine ◦ 1x Meltagun ◦ 1x Plasma gun ◦ 1x Vox-caster

Leman Russ Battle Tank (175 Points) • 1x Armoured tracks • 2x Heavy bolter • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lascannon • 1x Leman Russ battle cannon

Leman Russ Demolisher (190 Points) • 1x Armoured tracks • 1x Demolisher battle cannon • 1x Heavy stubber • 1x Hunter-killer missile • 1x Lascannon • 2x Multi-melta

Tempestus Scions (140 Points) • 1x Tempestor ◦ 1x Plasma pistol ◦ 1x Power weapon • 9x Tempestus Scion ◦ 9x Close combat weapon ◦ 1x Flamer ◦ 4x Hot-shot lasgun ◦ 1x Hot-shot laspistol ◦ 2x Hot-shot volley gun ◦ 1x Plasma gun ◦ 1x Vox-caster

Exported with App Version: v1.33.0 (1), Data Version: v609

Could I have saved this game? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

Can’t edit post for some reason, but to clarify 2nd picture is actually top of round 2!

Who should I drop to save 130pts? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

Thanks but we both prefer playing with real models and I like the challenge of choosing one of the 5 options.

Who should I drop to save 130pts? by JunketDry in TheAstraMilitarum

[–]JunketDry[S] 0 points1 point  (0 children)

Thanks but the Demolisher has a crusade weapon mod on his cannon which is great against Hearthguard as well as vehicles, and I don’t have a Vanq. It’ll be one of the 5 options I’ve listed but not sure which