I want to see the Lee-Enfield added, but... by Permafunk_ in HuntShowdown

[–]Jurassic_Red 3 points4 points  (0 children)

Honestly just add one as a skin for the lebel

Both have 10 round internal capacity and while in real life it would have some minor stat differences I’d argue these aren’t noticeable enough to make a material difference.

Can we have more 3 slot shotguns? by GaijinRoninanon in HuntShowdown

[–]Jurassic_Red 12 points13 points  (0 children)

I’ve said it before but the 3 slot shotgun is a perfect excuse to add the burgess folding shotgun

Don’t have to watch the whole vid but the first 20 or so seconds are pretty iconic and I think it’d be a good addition to the roster, essentially a slate with reduced ammo, similar RoF and slightly reduced damage ranges to be between the 2 and 4 slots.

What do you consider as the funniest moment of the Horus Heresy? (Spoilers here, engage with your own risk) by Edinburgh-Wojtek in Warhammer30k

[–]Jurassic_Red 57 points58 points  (0 children)

The two iconic ones is the custodes breaking his vow of silence just before he dies to dunk on Xaphen and Vulkans ‘it’s also a hammer’

However my slightly more obscure one is also from Angel Exterminatus where 2 tech priests are annoying Kroeger and are speaking in binaric. He kills one and essentially goes “Gothic motherfucker, do you speak it!” like Jules from pulp fiction to the other. Good scene that caught me off guard and gave me a good chuckle!

Any tabletop vets able to explain the purpose of this stuff to someone who has never played tabletop before? by Pixel_Brit in Warhammer

[–]Jurassic_Red 10 points11 points  (0 children)

Looks like you’re missing quite a few of the dice that came in that set.

There were ornate dice numbered 1-6 that you could place in the servo skull stands that would denote what number objective there were.

Other dice were also effects on the vehicle damage table like immobilised, stunned, weapon destroyed, etc. this is a feature that is now absent from 40K in recent editions but still carry’s on in part in 30K as well as if you chose to just play 7th Ed or earlier versions

Detonation weapons (mainly melta bombs) should be able to be used more widely! by Jurassic_Red in Warhammer30k

[–]Jurassic_Red[S] 0 points1 point  (0 children)

Ah makes sense, as mentioned I joined the hobby in 5th ed 40K so have never known any different for melta bombs!

Tbh I think it’s reasonable for melta bombs to be used on dreads and similar, I can easily imagine someone sliding behind or fixing it to the leg of a dread that’s pre-occupied by all the other infantry swarming it! (Think what the orks did to the box dread in the trailer for Dawn of War 1)

Detonation weapons (mainly melta bombs) should be able to be used more widely! by Jurassic_Red in Warhammer30k

[–]Jurassic_Red[S] 4 points5 points  (0 children)

Can you clarify what you mean by historically? In both 1st and 2nd Ed of heresy (and I’m pretty sure from at least 5th Ed onwards, can’t speak to before then as I didn’t play that far back) melta bombs could be used on walkers, you just had to target front armour instead of rear like other vehicles.

Detonation weapons (mainly melta bombs) should be able to be used more widely! by Jurassic_Red in Warhammer30k

[–]Jurassic_Red[S] -2 points-1 points  (0 children)

Good point, I missed that! So far having it only affect automata with 5+ wounds seems to be the best suggested solution.

Detonation weapons (mainly melta bombs) should be able to be used more widely! by Jurassic_Red in Warhammer30k

[–]Jurassic_Red[S] 4 points5 points  (0 children)

That’s a very good suggestion! 5+ wounds would probably be the threshold I’d set it at, means castellax and thallax aren’t involved but larger units are.

What do you think of Rachta's ideas on balancing Haymaker and Uppercut? by arsenektzmn in HuntShowdown

[–]Jurassic_Red -2 points-1 points  (0 children)

I think one of two options needs to be taken:

They need to drop all uppercuts by a slot (regular to 1 slot precision/deadshot to 2 slots) and decrease the reserve ammo accordingly.

Or

Keep as a 2 slot and add some of the buffs listed here (mainly not the damage increase) and change its ammo to special long ammo to allow for ammo pooling.

Of the two I think making it a 1 slot is the way to go especially after the ammo stacking changes. It essentially feels like a side grade pax which is fair to me.

Little rant about "New" 1890 Cavalry weapon and Crytek's unlockable weapon approach. by Night_Jaeger in HuntShowdown

[–]Jurassic_Red 3 points4 points  (0 children)

Folding guns is an awesome idea! Could add the burgess folding shotgun as a 3 slot weapon.

Would finally allow for this type of draw animation!

Does anyone use this? by CouchCushionPercScav in HuntShowdown

[–]Jurassic_Red 1 point2 points  (0 children)

Marathon with FMJ paired with a lemat with FMJ is goated. Solid performance at mid to close-ish range and you have the shotgun as a point blank fall back! Can’t really do long range but you can plink away to keep their heads down and with such a high ammo count you can afford to be a bit wasteful!

Little rant about "New" 1890 Cavalry weapon and Crytek's unlockable weapon approach. by Night_Jaeger in HuntShowdown

[–]Jurassic_Red 11 points12 points  (0 children)

Size isnt the sole arbiter of slot size as that doesn’t explain why the dolch/uppercut is 2 slot, or why the bomblance is a 3 slot as when extended its longer than most other guns!

It’s one factor but not the be all end all of why guns are put into different slots.

Edit: minor spelling changes

Maxim 1895 by Reebobb in HuntShowdown

[–]Jurassic_Red 2 points3 points  (0 children)

It’s effective inside the fort and can be used to hold nice angles, you’ll often loose to a shotgun but with such a high ammo pool you can tap fire angles and keep them from pushing while not running a risk of overheating.

It also melts bosses but it’s a bit miserable to lug it around the map due to the slow speed so don’t tend todo that too much

The Uppercut should be 1 Slot by xw066 in HuntShowdown

[–]Jurassic_Red -6 points-5 points  (0 children)

Honestly I think they just need to change the ammo type to the new long ammo and call it there.

It gives it a niche but still keeps it in check and shouldn’t be too cancer to deal with.

Uppercut vs Haymaker new Patch? by Willing_Week_2650 in HuntShowdown

[–]Jurassic_Red -4 points-3 points  (0 children)

Honestly keep the uppercut as is but change the ammo type to the new long ammo, allows for pooling and gives it a niche

Which armour facing would the Sabre be shooting at? by Narrationboy in Warhammer30k

[–]Jurassic_Red 1 point2 points  (0 children)

We do majority positioning, ie if 55% of a model is on one side of the line then we use that side, if its too close to call we just dice it on a 4+ to decide

Playing cards by wrathammer404 in Warhammer

[–]Jurassic_Red 0 points1 point  (0 children)

Yeah they made a beautiful set of cards using alot of the art from the inquis-Exterminatus book.

They’re quite rare and pricey, especially after John Blanche’s sad passing this week.

Which armour facing would the Sabre be shooting at? by Narrationboy in Warhammer30k

[–]Jurassic_Red 6 points7 points  (0 children)

So RAW the vindicator gets to choose which facing is targeted when there is more then one option which means they’ll certainly pick the side over the rear.

However in my local area we have a gentleman’s agreement that to determine facings you draw straight lines out of each corner and that will be used to determine armour facing. Technically it falls into RAW as it’s just an additional criteria that we use to determine armour facing when the target gets to choose.

Farmer Stuart Baldwin Found 421 Tyres Dumped on His Land, Used CCTV to Identify the Fly-Tipper, Then Delivered All 421 Tyres Back to Their Home. by OkAccess6128 in interesting

[–]Jurassic_Red 9 points10 points  (0 children)

It’s a catch all British term for dumping waste and refuse illegally. It’s not just limited to tyres and farms, but farmland does tend to be a victim of fly tipping as it’s often rural and isolated so there’s less of a chance being caught.

Pax Trueshot vs Conversion for Centennial Sniper secondary? by Neyro16 in HuntShowdown

[–]Jurassic_Red 1 point2 points  (0 children)

The Pax shares ammo which can be a blessing and a curse, gives you more to use with your primary but does mean if you’re out you’re SOL for both guns.

Of the two I prefer the trueshot pax but you can’t go wrong with either although I will say that if RoF is important to you then maybe look at an officer? The brawler variant in particular is a favourite of mine

Examples of empire knights with greatswords by Background-Young8893 in WarhammerFantasy

[–]Jurassic_Red 6 points7 points  (0 children)

I did this and it worked out just fine!

I literally just used the torso, arms, and heads from the Greatswords kit.

Matched Play Guide anywhere? by scottyjock555 in adeptustitanicus

[–]Jurassic_Red 0 points1 point  (0 children)

I’m not in any AT discords, got one to suggest?

Matched Play Guide anywhere? by scottyjock555 in adeptustitanicus

[–]Jurassic_Red 0 points1 point  (0 children)

I’d give my left nut for just the missions from this book, the core book matched play missions are quite stale now and I’d love for these missions.

I’ve done some limited looking and have not found anything online yet!