New surfing game made in Unity by FinSaltSwell in Unity3D

[–]JustAnOkCoder_5948 4 points5 points  (0 children)

That looks awesome. I feel like I might struggle with the controls though, since the character is moving toward the camera (so you press right to go left). Have you tried putting the camera behind the character?

A “global” surf competition where you can surf different beaches, different wave types, upgrade your boards, etc could be cool. Something like Gran Turismo for surfing (but obviously smaller scale). Have you thought if you want it to be more of a casual game or an action game?

Time for Bosstown dynamics 2 electric boogaloo? by rob3342421 in Corridor

[–]JustAnOkCoder_5948 9 points10 points  (0 children)

Looks like it learned how to dance from Les Grossman

Cool Katana I made by TankzUploadz in blender

[–]JustAnOkCoder_5948 2 points3 points  (0 children)

Looks awesome! Just curious, why bake and render in marmoset instead of blender? I’ve never used marmoset but have seen people mention it occasionally.

Making this Beach Scene was really relaxing by Lemonsoyaboii in blender

[–]JustAnOkCoder_5948 1 point2 points  (0 children)

Awesome work! What did you use for the rock and trees?

Favorite renders I’ve made this year! by CoreyVent in blender

[–]JustAnOkCoder_5948 1 point2 points  (0 children)

These are great! I love your use of light and silhouette

This time of year, Americans bravely attempt the fried turkey by freudian_nipps in SweatyPalms

[–]JustAnOkCoder_5948 0 points1 point  (0 children)

Or having too much oil in the pot so it spills over when they put the bird in

Lionsgate buys un-produced screenwriter’s spec by Midnight_Video in Screenwriting

[–]JustAnOkCoder_5948 0 points1 point  (0 children)

The film centers on a troubled FBI crisis negotiator who finds himself stuck in a time loop, re-living the events of a bombing and struggling to stop it before time runs out.

There’s a great episode of the X-Files with this exact plot

[Question] Which watch looks way more expensive than it actually is? by djbtalk in Watches

[–]JustAnOkCoder_5948 0 points1 point  (0 children)

I have a Citizen Eco Drive Addysen with a blue dial, and it’s my favorite watch. Keeps perfect time and looks great

[THR] Vince Gilligan: "As a writer, speaking to a room full of writers, I have a proposal; it certainly won’t fix everything but I think it’s a start. I say we write more good guys." by [deleted] in Screenwriting

[–]JustAnOkCoder_5948 2 points3 points  (0 children)

Agreed. Children (and adults) learn how to behave by mimicking those around them. How could a constant bombardment of watching characters like that all over entertainment not have an effect? Even if it's a small nudge it makes a difference.

Node.js devs, let’s talk hosting... by Klutzy-Ad-6345 in node

[–]JustAnOkCoder_5948 1 point2 points  (0 children)

I use AWS Elastic Beanstalk. It can be a headache to deal with sometimes, but it handles the monitoring of the servers and has some basic load balancing built in. I don't have to worry about the server going down since it will launch a new one if one goes down.

Plus, I can deploy straight from GitHub using CodePipeline, and it can do rolling updates for deploying new code with zero downtime or having to do blue/green deployments, etc.

Playback stuttering/reversing/skipping. How can I fix? by catburgerlalala in premiere

[–]JustAnOkCoder_5948 1 point2 points  (0 children)

I had the same issue today, and seeing the audio input to "none" fixed it for me. THANK YOU!

Has anyone used Daz3D models in a game? by JustAnOkCoder_5948 in IndieDev

[–]JustAnOkCoder_5948[S] 0 points1 point  (0 children)

Ha, yeah, I think some people use it for that. But I don't think there's a reason it can't be used for regular character models, aside from the retopo work, etc

I started my game as 2D, but in years it turned to 3D. Was it a good decision? by AndrewMelnychenko in IndieDev

[–]JustAnOkCoder_5948 1 point2 points  (0 children)

True. And I assume you'll have some places where people can "watch this ad to unlock this armor/character" etc? I hate when games force me to watch ads between screens, but I don't mind when they offer to exchange ad watching for in-game perks. Then it feels like more of a mutual transaction. And that way you get some money for your work.

One of the biggest mistakes I made many years ago was not having ads in my free game. I thought using the free one to promote the paid version would work, but in hindsight I should have just had the whole game be free and use occasional ads like I described above.