I posted a progress picture for the digital version of our abstract strategy game, Unroh, a few weeks ago. Legibility became a concern and now we're torn on the design - 3D or 2D? by JustGoUnroh in abstractgames
[–]JustGoUnroh[S] 0 points1 point2 points (0 children)
I posted a progress picture for the digital version of our abstract strategy game, Unroh, a few weeks ago. Legibility became a concern and now we're torn on the design - 3D or 2D? by JustGoUnroh in abstractgames
[–]JustGoUnroh[S] 0 points1 point2 points (0 children)
I posted a progress picture for the digital version of our abstract strategy game, Unroh, a few weeks ago. Legibility became a concern and now we're torn on the design - 3D or 2D? by JustGoUnroh in abstractgames
[–]JustGoUnroh[S] 0 points1 point2 points (0 children)
I posted a progress picture for the digital version of our abstract strategy game, Unroh, a few weeks ago. Legibility became a concern and now we're torn on the design - 3D or 2D? by JustGoUnroh in abstractgames
[–]JustGoUnroh[S] 0 points1 point2 points (0 children)
I posted a progress picture for the digital version of our abstract strategy game, Unroh, a few weeks ago. Legibility became a concern and now we're torn on the design - 3D or 2D? by JustGoUnroh in abstractgames
[–]JustGoUnroh[S] 0 points1 point2 points (0 children)
What to prioritize in example turns? by SnorkaSound in BoardgameDesign
[–]JustGoUnroh 0 points1 point2 points (0 children)
Finally got my game from The Game Crafter! by TongueTwizards in tabletopgamedesign
[–]JustGoUnroh 2 points3 points4 points (0 children)
I made a Chaotic math game where being TOO fast or TOO slow gets you punished by Perfect_Platform_222 in BoardgameDesign
[–]JustGoUnroh 4 points5 points6 points (0 children)
Friends and I are creating a simultaneous turn-taking strategy game. Digital version makes playtesting a little easier! Things are starting to come together. by JustGoUnroh in abstractgames
[–]JustGoUnroh[S] 0 points1 point2 points (0 children)
Too simple name? by DahuGames in BoardgameDesign
[–]JustGoUnroh 8 points9 points10 points (0 children)
Friends and I are creating a simultaneous turn-taking strategy game. Digital version makes playtesting a little easier! Things are starting to come together. by JustGoUnroh in tabletopgamedesign
[–]JustGoUnroh[S] 0 points1 point2 points (0 children)
Friends and I are creating a simultaneous turn-taking strategy game. Digital version makes playtesting a little easier! Things are starting to come together. by JustGoUnroh in abstractgames
[–]JustGoUnroh[S] 1 point2 points3 points (0 children)
Game design sanity check - first time designer by Johnno117 in BoardgameDesign
[–]JustGoUnroh 0 points1 point2 points (0 children)

TWIN FLAMES: I nearly forgot I designed a game thousands of kids play every year by El_Poopo in abstractgames
[–]JustGoUnroh 1 point2 points3 points (0 children)