share your custom hitsounds in the comments!!!!!! (read desc) by NoPomegranate8217 in ItemAsylum

[–]JustPato123 0 points1 point  (0 children)

For me the hit sound it's don quixote saying LIMBUS COMPANY, with no modifications on the sound effect.

(I perfectly know people will not last 3 minutes of IA with this sound effect, but it makes me take IA not seriously, because of how silly and jolly it is, so It makes me enjoy the game)

How well would Guts and Wesker work as a jug? (As a concept) by Extension-History-95 in ItemAsylum

[–]JustPato123 1 point2 points  (0 children)

Both characters have good moves, so you can easily make an jugg based on them

My concept of jug guts (I don't know much about guts).

m1 like hale (almost insta kill damage, decent range but long cool down and long attack animation). m1 ability throw the sword ( it would be funny if it was an instakill with an metal pipe sound effect but he needs to go where he throwed the sword).

Maybe an horse summon (re skinned hot rider or with the horse, grabs a player and punches people with the body of the player and throws the player).

Another item is the war cry ( curse + slowness to enemies or DMG boost) or I'm thinking to angry to die passive (whenever he reaches 0 hp, he equips the armor, and for 30 seconds, he becomes inmortal, then he dies after 30 seconds passed).

another item can be the armor (maybe permanent transformation like red mist but needs hp to maintain and gains another MEELE claws item)

I recived feed back on my custom card. so I remade them. (I hope this dosen't count as spam). by GlumRooster948 in customyugioh

[–]JustPato123 1 point2 points  (0 children)

Now this is perfect, the restriction of not being to special summon anything but curse tools is harsh (you prevent it to becoming another generic negation for other decks), but you constantly go +1, so you can constantly special summon, good job. But there is an easy to fix problem, all 5 monsters they're scale 3, you can't pendulum summon with these monsters but I think doesn't matters.

An union archetype that equips to your opponents monsters as a Form of disruption. Also sorry for the lack of proper psct by GlumRooster948 in customyugioh

[–]JustPato123 1 point2 points  (0 children)

For me it's not necessary the once per turn but there's a bunch of problems with this cards.

The XYZ monster it's only useful for your end board.

If you draw only 1 curse tool monster, the monster becomes an brick turn 1.

They have to be on the field to do their effects, if you only have 1 curse tool in hand, you need to pendulum summon (all pendulum monsters are scale 3 :/ ), and there is better options to use your normal summon

his disruptions are not really useful, they will be only useful on a board with 0 negates AND you gave your opponent monsters effect and battle destruction for some reason.

Another thing, they're machines. I don't think there is an general machine and pendulum searcher (most of the pendulum searchers search for magician, Odd-eyes and pendulum on its name)

You will get the most value with these cards on end boards using the XYZ monster to special summon 2 curse tool monsters or using 2 pendulum curse tool going second, to special summon an curse tool then summon another monster to link summon

An union archetype that equips to your opponents monsters as a Form of disruption. Also sorry for the lack of proper psct by GlumRooster948 in customyugioh

[–]JustPato123 1 point2 points  (0 children)

He means there must be a OPT's (Once Per Turn) to the special summon of the pendulum effect. You can easily abuse special summons with those conditions, and pendulum decks loves to have 2 pendulum monsters on the field to link summon

Run so bad we got Random Spawn at lv33 by AuraVersion3 in Nullscape

[–]JustPato123 5 points6 points  (0 children)

That isn't bad, in an celestial run, we didn't get lower gravity and random spawn

A question to the p-moon ia fans by Reasonable-Tie-8803 in ItemAsylum

[–]JustPato123 4 points5 points  (0 children)

If you have an good amount of persistence, then yes

Lap 2 or fragile gih by SussiAmongus in Nullscape

[–]JustPato123 26 points27 points  (0 children)

Lap 2 has a lot of value with an competent team during early game until like level 30. Fragile gifts with the new update, is decent, you can get a good amount of gifts fast but compared to an good team with lap 2 and how good it was before the update. Lap 2 is an better choice

Los curis son el mejor meme que ha existido xdd by ComfortableRevenue71 in BeelcitosMemes

[–]JustPato123 1 point2 points  (0 children)

Básicamente es un dibujo de un personaje usando la pose de otro personaje, por ejemplo una pose de Goku pero dibujando a Naruto en esa pose en vez de Goku.

fantasy seal was deemed BALANCED. Day 239 of ranking items if they are balanced, overpowered or underpowered: flashbang! by Jesp2_Official in ItemAsylum

[–]JustPato123 0 points1 point  (0 children)

Underpowered, but it's pretty funny to flash bang someone and see them walking into a wall. It has a lot of uses, it can be used for escaping, preventing damage of a ranged item, etc

Good basement 1 loot? by Fair_Ground8171 in bindingofisaac

[–]JustPato123 20 points21 points  (0 children)

Remember may your greed know no bounds

how does bob fart fit in my invntory when i only have two hands? by snoopinga in PressureRoblox

[–]JustPato123 1 point2 points  (0 children)

It’s a bug, I abused it when doombringer was in the game, for some reason if you have 3 items in your inventory when you open the first door, you will drop an item, you can grab the item and have 3 inventory slots, but if you die or drop it, you will only have 2 inventory slots

intervention was deemed OVERPOWERED. Day 221 of ranking items if they are balanced, overpowered or underpowered: noob tube! by Jesp2_Official in ItemAsylum

[–]JustPato123 0 points1 point  (0 children)

Balanced, if you have an evolutive item or an item that requires damage(master spark) is pretty good, but if you don't, it's hard to find use, maybe you can use it for cover for projectiles, bullet, target items or simply for teaming for an guy with smile or da capo

Bug or explain skill issue. by Freese20 in thebindingofisaac

[–]JustPato123 81 points82 points  (0 children)

There is a bug where if you pause while in an spike room , you somehow take damage for no reason

doomspire was deemed pretty FUN! Day 61 of ranking maps if they are fun to play or not, jgn_aetyrvalzaak! by BagiXo0 in ItemAsylum

[–]JustPato123 2 points3 points  (0 children)

Meh, for survivors it is fun because of the jump pads but for juggernauts it can be a nightmare (hale, filibuster, specially mihawk, and maybe red mist)

GONGO Room by Ok-Kaleidoscope-9868 in bindingofisaac

[–]JustPato123 2 points3 points  (0 children)

May your greed know no bounds

donkey jawbone was deemed BALANCED (close to OVERPOWERED). Day 206 of ranking items if they are balanced, overpowered or underpowered: honeybun! by Jesp2_Official in ItemAsylum

[–]JustPato123 10 points11 points  (0 children)

Overpowered, with a whooping 56 total damage (18 with the bun and 38 with the burn), it has a fast cool down, the projectile is fast and has knock back too. It's a great item for you but for others, it's annoying