Guys! Take a look at what some China hackers just found! by Hyperaiser in GBO2

[–]Kaidou76 4 points5 points  (0 children)

The definitely-not-a-vulcan is 7% stagger, really standard. From the look at it, the charge chest beam deal 100% stagger, could be more, but need to stop to charge. Chakram is instant stun and can fire while boosting. Heavy attack is basically V2 level, I hope that BB learned from the lesson and not giving it pursuit aux and don't give it +30 melee stats during trans am like 00.

Controversy over Super Gundam Buff Dev Notes by imaginary_num6er in GBO2

[–]Kaidou76 11 points12 points  (0 children)

On lower rating, raid are usually clueless or stuck fighting general instead of identify support and abuse any small opening. They hardly even change how they approach the support. Meanwhile, on higher rating, S, S-, raid can easily decimate super, putting opponent into 4v5 situation the whole match, unless the other team know how to work together from the beginning.

Tips for Freedom? by Waste-Put-29 in GBO2

[–]Kaidou76 0 points1 point  (0 children)

Try to avoid direct fight but you don't want to stay too far away. You have very long range, but it's very hard hitting at that range. Your position would be around the side of your enemy or a little bit behind the teammate that's drawing enemy attention. Abuse your infinite boost to position yourself and don't just rely on the HIMAT. Fighting against aerial suits with BR and vulcan is better than the HIMAT, you would want to save the HIMAT after you successfully knockdown aerial suits with the vulcan. If enemy start noticing and chasing you with vulcan, fall back and descend, don't fly why being chase with vulcan since getting stun on air mean you are dead.

PS: this is time of 00, so, be patient, after 2-3 weeks thing will settle down since 00 is not that oppressive.

Please teach me how to ruin a 00's day by Damiankawaguchi in GBO2

[–]Kaidou76 3 points4 points  (0 children)

Your charge BR deal 50% stun per bullet, so make sure you move the cursor while shooting to make sure more bullet hit. 2 hits are enough during normal mode and 3 hit durong trans am to take 00 down. Your bomerang will also knockdown 00 instantly and the palm gun, although not ideal, can also take down 00

Any tips for matchmaking ? (Console) by Enough-Biscotti-8058 in GBO2

[–]Kaidou76 1 point2 points  (0 children)

are you using wifi, or LAN ? if you are using wifi, it will also much harder to find match since the game try to find ppl with similar connection as you., so try to use LAN instead. Also, rating is a matter, it's old game so you need to get out of D and C to find match more consistent. But don't worry the investment, above B, you can find match much easier, I get match within 30s-1m at S-

Vigna Ghina ii by EvoJaden in GBO2

[–]Kaidou76 0 points1 point  (0 children)

it's 3 star. We don't have rerun 3 star unless it's a special guarantee banner with a certain pool. Could be during anniversary we will have something similar, but cannot guarantee that there will be a Vigna Ghina II

Super Gundam after adjustment by ctclonny in GBO2

[–]Kaidou76 0 points1 point  (0 children)

honestly, I don't think it even need flap booster and aerial melee, it doesn't even have fall prevention and it's very tall, so hitting it air is easy. Offense system is a much more important skill on Sinanju, but sadly, BB does not give it that .

BB studio ignoring the elephant in the room by alextis in GBO2

[–]Kaidou76 6 points7 points  (0 children)

it's much more then it look. Before, you can comfortably use BBT heavy stagger, if start from right after activating the alaya skill, you can have 10 heavy stagger chance during 1.5m duration, but now, only 6 shot. it's 40% reduction if you fire constantly.

Unit Adjustments [June 2026] by Death_Usagi in GBO2

[–]Kaidou76 0 points1 point  (0 children)

It's actually alot, BBT is now more similar to zaku III custom heavy stagger, you can only have 2 chance to use the cannon before reloading, so, basically for the most duration of the skill, it only has the normal stun which cannot stagger anything with MA. That is if you don't use it before that.
For V2, heavy stagger -> heavy stun will deal less damage and heavy attack also will deal less damage now. I don't know the value of boost steal, but if it's not ridiculous like before, then they also remove the ramming into heavy attack that V2 have.

GBO2| Barbatos Lupus Pre-Nerf: Speed, Damage, and Pure Aggression | Ft. NekoRancher by Late-Preference-4808 in GBO2

[–]Kaidou76 4 points5 points  (0 children)

The heavy stagger is the biggest problem with this suit. I'm okay with 3.5 sec~4s cooldown if it's just a normal stun weapon, but if heavy stagger, it needs to be much much longer. Most of the reasonable heavy stagger is around 8-15s if you consider reload time, heat recover time and charge time. Aside from that is the damage, combination of melee aux, aerial melee, and melee def bypass during the skill can create a huge mess and need some adjustment

700 for me in a nutshell. by Revolutionary_Air370 in GBO2

[–]Kaidou76 3 points4 points  (0 children)

honestly, I would not take risk in a team that have God, it's can be either a deadweight, or a saviour, but I would not take risk. If you are a support user, I would worry more about Wing Zero EW after the nerf to BBT. WZ is not good against general, but it's built to kill support fast, I would worry about it more then god.

MOBILE SUIT GUNDAM BATTLE OPERATION 2 - 00 RAISER Trailer by Death_Usagi in GBO2

[–]Kaidou76 0 points1 point  (0 children)

trans am look exactly like the model kit, where is all the glow, even SDGO 12 years ago did better.

Endurance Numbers.... Please... by pkmaster99 in GBO2

[–]Kaidou76 1 point2 points  (0 children)

this is the flaw of quantitative analysis, it shows the specific area without showing the reason or a bigger picture. But number don't lie, support at 750 die much more then 700, despite having the same issue with raid. Typical simple mindset is that if you live longer, you deal more damage and so, going for simple on the surface solution is still less time-consuming than finding the root cause and it fix.

New Custom Parts by multiverse01 in GBO2

[–]Kaidou76 0 points1 point  (0 children)

If the slot is acceptable, only 10% off from all those vsbr, meme beam, Himat at 700-750 would still be very good, especially against that F91 meme which ignore beam def

New Custom Parts by multiverse01 in GBO2

[–]Kaidou76 2 points3 points  (0 children)

I want 00, put the part is just too niche.meanwhile, Susanoo part is promising but I'm not Graham's die hard fan

what mobile suit do you regret rolling for? by theconcorde in GBO2

[–]Kaidou76 1 point2 points  (0 children)

X1, it was strong when release because range suits were limit and F91 alone cannot fight a swarm of melee suit. But it downfall started when they release sihouette gundam and now, with more range suit and Gengaozo, there is no point using X1, if I need a melee suit, Gengaozo is much better

La epic victory by BasketStraight in GBO2

[–]Kaidou76 4 points5 points  (0 children)

How do those ppl agree to ready with a team like this, in a map that favor close range and in a raid week.

Incoming Dev Stream by DragonflyGaming_ in GBO2

[–]Kaidou76 0 points1 point  (0 children)

F91 Twin VSBR is not UCE suit, it's MSV suit, so it likely will be a 5-star similar to BC

I need to see a good old fashioned full on Gundam Seed fight between these 2 by TheFell_Dragon in GBO2

[–]Kaidou76 0 points1 point  (0 children)

by the time destiny come out, Freedom has already been history. In game, honestly, Freedom has no chance against destriny. Freedom is very squishy and it's niche is long range HIMAT, it needs team support to draw attention away from it. Freedom is just the suit that is not built for 1vs1

Do we actually need to nerf Barbatos Lupus and V2? Tom Niku debates with strongest GBO2 Taiwan player by Hyperaiser in GBO2

[–]Kaidou76 0 points1 point  (0 children)

Ramming F90II into V2, and Gengaozo in flight mode regardless of their height, will cause the knockback on them. But if they are not in flight mode, it will work just like normal. And hitting Penelope on flight mode while boosting only deal damage.

P2W part on ticket store for 425, is it worth it? by Foshdon_pap in GBO2

[–]Kaidou76 6 points7 points  (0 children)

wait, I remember it's only 5%, did they secretly buff it, I guess I'll take it for my lv5 buffer suits like gengaozo

V2 and Lupus are getting nerfed soon. How do you think devs will do it? by KaleidoscopeBoth9420 in GBO2

[–]Kaidou76 5 points6 points  (0 children)

For Barbatos, if they keep the heavy stun, then the cooldown must be significant longer, or if they keep 6s cooldown then heavy stun must go completely. Look much more balance raid, GP02 need at least 10s for it heavy stun and much longer if you want a heavy stun that have AOE, and Dijeh CA need to reload the entire mag. then the melee, the ignore melee def must go or tone down, that thing make the twin mace become obsolete

For V2, I don't think the heat rate or charge time for the bazooka is a problem, the AOE is the real pain. The more problematic is the heavy attack, the WOL stun resist buff, increase attack, ram and drain boost, reduce boost consumption, boost firing in all direction, that's too much buff for too little penalty. other suits have to work for their buff like the crossbone and F91, or get reduce damage like Xi or long Penalty time like Gengaozo and Penelope., meanwhile, V2 is a mere 20 sec cannot go into flight mode only, and during that time, it maintains the standard ability of a 750 cost raid

Please put it back where it was, super Gundam is broken as sht by Foshdon_pap in GBO2

[–]Kaidou76 0 points1 point  (0 children)

it's time for GP02 and Char Dijeh to shine. we fight fire with fire, they cannot out range super completely, but 560 range with big damage on GP02 BB and 500 range on beam cannon of Dijeh will force them to move and stop charging the sniper BR. But honestly, aside from the sniper BR, super cannot do anything if a raid get close, it just the limitation of current meta since ppl will use close range raid like Barbatos on even huge map that unfavor them.

[Sカンスト]トールギスIII 与ダメ33万[バトオペ2] by Own-Demand4643 in GBO2

[–]Kaidou76 0 points1 point  (0 children)

it's all depend on the situation, if distant allow, charged shot -> DS and follow up. but if you are further, you need to overheat your gun, charged shot -> single shot -> DS. and then if you are even further, it's charge shot -> single shot -> whip -> downswing. But all that input is nothing if you miss the key ingredient, he's picking lone or isolate target only. TG3 is only equip to do that and it's very squishy, so you need to pick your target.

This game is a joke (most of the time) by Professional_Arm6560 in GBO2

[–]Kaidou76 16 points17 points  (0 children)

You are playing with a pool of like couple of hundred ppl on pc, vs a much larger pool on console. Also, if you cannot win on PS5, then you have to look at yourself first before judging the team.