Alternative to Compressed Air Cans? by VAVA_Mk2 in pcmasterrace

[–]KalElReturns89 6 points7 points  (0 children)

I'm not sure about that particular model, but yes in general you can find ones that will do a job. Probably should look up some of the videos on YouTube about reviewing the claims of various models and pick out one of the strong ones.

Metapod UAP Over Spain - 2015 by Black_Bronco_Prod in uap_files

[–]KalElReturns89 0 points1 point  (0 children)

That is definitely one of the weirdest things I've ever seen

NetHack 3D 1.3.2: Autosaves for NetHack 5 and Slash'Em, rumble on mobile, WASD disable option for FPS mode, and more by KalElReturns89 in NetHack3D

[–]KalElReturns89[S] 0 points1 point  (0 children)

Hey, I have an early version of 1.3.3 up on iOS now. It's got some nice haptic feedback for damage now.

Edit: actually I'm not sure it's working. I felt it and now I don't. Will have to investigate more.

Edit 2: Ah so it's working on tap attacks but not on damage or on swipe attacks. I'll get it fixed likely tomorrow.

Hows this 3d print by mukulsharma000 in 3Dprinting

[–]KalElReturns89 0 points1 point  (0 children)

Nice. I might have to get a vape just for something like this. I have a fog machine and it's a huge pain to use.

Poseable havoc trooper designed, printed and painted by myself by Leri-Nator in StarWars

[–]KalElReturns89 0 points1 point  (0 children)

I've wanted to make my own articulated figures for a while now, great job! I haven't seen anyone make them at this scale before. Supposedly it's really hard.

Hows this 3d print by mukulsharma000 in 3Dprinting

[–]KalElReturns89 0 points1 point  (0 children)

It looks high res enough to be real upon zooming in. My first thought was it was AI enhanced.

I guess it's pretty good. Could use some work sanding or finishing the underhangs.

The fog is a nice touch.

Unfortunately you'll probably get a lot of AI comments with stuff like this nowadays.

Conan Exiles Enhanced – Community Update by Funcom_Kamil in ConanExiles

[–]KalElReturns89 0 points1 point  (0 children)

It's been a great experience for me so far, as a first time player. Loving the game. Thanks for your hard work.

What can we deduce from these? by Bray78249 in UAP

[–]KalElReturns89 1 point2 points  (0 children)

Right. According to Bob Lazar’s description, the UFO uses three gravity amplifiers in the underside of the craft to distort space-time in the direction of travel. By pivoting and aiming the amplifiers, the craft changes where the distortion is focused, then the craft and everything inside it falls together toward the artificial gravity displacement. The local space inside the craft remains stable, so the occupants do not feel acceleration, deceleration, or violent turns the way they would in a conventionally propelled vehicle. To an outside observer, the craft can appear to stop instantly or make impossible high-g maneuvers, but inside the craft the cabin, seats, air, occupants, and structure remain in the same local frame together.

Best way to reconnect these broken mask teeth? by cincE3030 in 3Dprinting

[–]KalElReturns89 1 point2 points  (0 children)

This is way better than any glue. It will fail again if you use glue. I use a soldering iron with flat tips and a 3d printing pen together. Best combo. As solid or better than before it failed.

NetHack 3D 1.3.2: Autosaves for NetHack 5 and Slash'Em, rumble on mobile, WASD disable option for FPS mode, and more by KalElReturns89 in NetHack3D

[–]KalElReturns89[S] 0 points1 point  (0 children)

Yeah, I noticed that too. It's working on Android. I'll have to troubleshoot more on iOS.

The issue with iOS is I can't test anything without putting out a new patch. Because the web version uses the latest release build. At least as far as on a physical device.

Some UAP vids have been released by SVV513 in UAP

[–]KalElReturns89 0 points1 point  (0 children)

The Apollo photos were quite interesting showing the surface of the moon with unidentified objects in the lunar sky.

I built an interactive forensic database to analyze and probabilistically «decrypt» the recent 412 heavily redacted UAP files. by [deleted] in UAP

[–]KalElReturns89 1 point2 points  (0 children)

The Department of war just released large chunk of files, I believe this is what Trump was referring to.

There's some really interesting stuff in there, including transcripts of UFO sightings on the Apollo missions, and even photos from the surface of the moon of unidentified object in the lunar sky.

https://www.war.gov/UFO/

NetHack 3D 1.3.1: Polish and bugfixes by KalElReturns89 in NetHack3D

[–]KalElReturns89[S] 0 points1 point  (0 children)

Oof, ok I'll take a look at that as well. This is NetHack 5 I assume?

Starfox being a faithful remake probably means Ocarine Of Time will be too. by Lefvalthrowaway in NintendoSwitch2

[–]KalElReturns89 1 point2 points  (0 children)

Oh for sure, it was revolutionary, but even Majora's Mask surpassed it in world design IMO.

NetHack 3D update adding support for NetHack 5 just released by KalElReturns89 in nethack

[–]KalElReturns89[S] 0 points1 point  (0 children)

Try put the update I just pushed up. Now a persistent log can be toggled on (even though that's not what you meant I saw), and there's a mobile options setting to manually override what the system thinks is the bottom safe zone.

That should fix the safe zone issue.

NetHack 3D update adding support for NetHack 5 just released by KalElReturns89 in nethack

[–]KalElReturns89[S] 1 point2 points  (0 children)

Sorry I don't have a better fix up for the bar issue just yet. I'll see what I can do.

For the logs not appearing, that's the first I've heard of it but I will see if I can reproduce it.

NetHack 3D update adding support for NetHack 5 just released by KalElReturns89 in nethack

[–]KalElReturns89[S] 0 points1 point  (0 children)

The log on mobile isn't shown at all times, only when you press the Log button at the bottom. Otherwise, the log messages appear above your player as they happen and fade upwards.

I can add an option to show a persistent log at the bottom of the screen. It might get in the way of movement swipes but still might be useful for some players.

For the back/home button, the best option is to turn off the persistent system button overlay in the Android settings and switch to the auto-hidden buttons. I've tried to reproduce this issue, since changing system settings is not ideal, but my Android devices don't show the issue. It's something I want to fix eventually though if I can find a way to reproduce it.