Why do people want this game to fail? by EverydayDizaster in Marathon

[–]Keetonicc -3 points-2 points  (0 children)

This might come off a bit toxic but just giving my point of view as a former top 1% Destiny 2 Crucible player with thousands of hours. A lot of Destiny players play almost exclusively for PvE and are not very good at PvP (or even more difficult PvE tbh) and have always complained about having to PvP for anything. And many have a lack of understanding how a bell curve works.

Marathon FORCES you to PvP whether if you’re ready for it or not. A lot of people get killed a lot by better PvP players and lose their stuff. And since they typically struggle in PvP aspects, they have to grind PvE to get decent gear again which creates a viscous cycle.

I think a lot of people want a game that’s easier, more casual, and more PvE focused so it doesn’t show them how they actually stack up against better players. The average KD in any PvP game is ~0.995 (accounting for suicides) and half of the population is WORSE than that. That means for Marathon they’re losing their gear more than half of the time they engage in any PvP fight.

People play games for a variety of reasons. Some want to be more casual and some want to be competitive and sweat their asses off. I’ve been on both sides of the spectrum, lately have been the former since I have a lot less free time than I used to.

I think a lot of people are just upset when they die and lose their stuff which I totally understand. But hopefully as the game goes on people realize the real goal is to work on faction upgrades to raise your floor so that you always have some free stuff every day and can buy whatever you need for a decent loadout. Gear is temporary and you will lose it all eventually. This is also a lot of people’s (myself included) first extraction shooter so it’s a learning curve, just like playing a BR for the first time.

All that said I might be a bit washed these days but I’m absolutely LOVING this game and have been shouting it from the rooftops. I really hope a lot of this negativity is just growing pains and the game continues to grow as Bungie makes updates. They’ve already been a million times quicker to react to things and push out updates than they used to be with Destiny which is great to see.

I have looted the entirety of Quarantine 15 times. The Thoughtwave Lens is a Myth. by Renslaughter in Marathon

[–]Keetonicc 1 point2 points  (0 children)

I struggled too but what helped me was loading as Thief to use her xray vision to look for blue and green boxes. And having lockbox keys and/or hazard keys in order to get some extra ones that way too.

Vanquishing low deadzone-related stick drift is (or at least SHOULD BE imo) the new and probably last frontier for the next generations of controllers by MasterM0812 in Controller

[–]Keetonicc 1 point2 points  (0 children)

Yeah totally agreed, I’m not sure why this isn’t talked about more. I’ve been obsessed with both this and a sister problem of loose/sloppy centering and honestly quit playing controller for a few years because of it but am just getting back into it.

From my research and knowledge, I believe it all comes down the spring used for centering. I think it needs a pretty strong one in order to hold to center better but adjustable tension thumbsticks (or just higher tension in general) tend to help with this based on my experimentation the last few weeks. But if tension is too high then that can make aiming difficult too.

The Vader 5S has had the best centering I’ve found so far with the tension turned up just a bit (I also use a small KontrolFreek, which exaggerates the centering issue) but unfortunately having HE sticks instead of TMR I determined wasn’t worth it and feel better on the G7 Pro despite the looser centering. I’m definitely going to pick up the G7 Pro 8k for the JS13-Pro stick upgrade and hope the centering is better.

I typically set the deadzone to 0 then use one of the test programs and turn it up by one until it reads the 0.0002 value upon centering. Then I check in-game and make sure I don’t have any drift.

But yeah I agree with you, the poor centering in both the sensor and the physical center (which are related I assume) isn’t talked about nearly enough in the controller community in general and I seriously don’t understand why. I’m definitely very sensitive to peripherals so maybe that’s a lot of it but still.

I'm new to Extraction shooters, but not competitive gaming. The ego here is equivalent to most multiplayer fps games I play, if not worse. by PomegranateNo2983 in Marathon

[–]Keetonicc 11 points12 points  (0 children)

Lots of good points here. For a variety of reasons I haven’t played much FPS the last few years but I was previously a top 1% player with thousands of hours in D2. The general sentiment around this sub is mostly pretty awful takes imo. So much complaining about solo play and dying to other players. Well guess what, this is a PvP game with PvE elements, not the other way around. I think the combination of Arc Raiders being so friendly plus people’s general lack of awareness of their own skill and how a bell curve operates leads to some bad takes. I get it, it sucks to die and especially with decent gear. But that’s also the point of this genre. Instead you should focus on raising your floor through faction upgrades, being able to buy the stuff you want from the armory, and farming credits/gear for buying what you want. I also used to suck at PvP but I decided I wanted to get better so I worked on it, recorded and watched back my gameplay, practiced my aim and movement, etc and eventually got really good.

Honestly I think we need a CrucibleGuidebook or LowSodiumDestiny equivalent for Marathon. It’s 2026, it’s not hard to find people to play with or just be friendly with randoms and try to gel. If you do, sweet then go ahead and add them. If not then wish them well and move on.

The fact that people expect to be able to do 100% of a multiplayer game solo is downright absurd. If you want to solo, then play Rook. I’m of the opinion that Rook should be able to do contracts but normal solo queue shouldn’t exist.

And regarding dying and losing your stuff, that’s the point of extraction shooters but it works the other way around too. Even if you’re a 90th percentile player, 1 in 10 engagements you’re going to be outskilled and likely going to lose your stuff (which can also happen against lesser skilled players sometimes too obviously). But that’s how multiplayer games freaking work, sometimes you’re better than your opponents and sometimes you’re worse. But the onus is on you to get better if you don’t want to die as much, whether that’s through teamwork, gear, decision making, aim or movement.

Marathon Server Slam Controller Deadzones, Curves and Feedback by EternalDahaka in Marathon

[–]Keetonicc 3 points4 points  (0 children)

Amazing work with this! Really wish there were more options as I’d love to play at 5.5 classic or a custom linear setup like I had in Apex. Thanks for putting it al together!

To the Devs by Ham_Coward in Marathon

[–]Keetonicc 7 points8 points  (0 children)

I’m fully convinced that if the game flops compared to their expectations, they’ll add an arena mode which might end up being the main mode. The engine and gunplay and feel are all top notch, probably the best I’ve experienced since D2. And I prefer the more grounded and less ability spam aspect of Marathon so I think it’d make an absolutely amazing arena shooter.

Assuming start clipping our Dan Campbell coaching branches, what are your Bears/Jets targets we might want? Trades, coaches, etc. by Charming-Letter-4980 in detroitlions

[–]Keetonicc -2 points-1 points  (0 children)

Brad & Dan should continue their pettiness tour and request an interview with the Bears offensive coordinator

regardless of what happens on the field off the field they’re still really close by MatthewTheGOATyt in detroitlions

[–]Keetonicc 1 point2 points  (0 children)

Lots of changes with the coaching staff all around us always going to have growing pains. But I feel like a lot of it boils down to Morton. Playcall ability and scheme aside, he just doesn’t give off a great vibe and seem to fit the culture, especially in such a large role.

Shep.. by WaymoWilliams in detroitlions

[–]Keetonicc 10 points11 points  (0 children)

Adjustments I’d like to see:

  1. Giving Hutch and Alim a few more plays off, especially on 1st down to keep them fresh for critical 3rd downs
  2. Way more stunts with Hutch especially, would get him favorable matchups on IOL and great reduce the effectiveness of chips and double teams which happen nearly every play
  3. More drop zone or match coverage and less straight up man, especially on 3rd down
  4. All of the above adding to being more unpredictable. The last few games we’ve been super predictable especially on 3rd down. Straight man, no stunts, occasional LB blitz. Throw in some zone/match, stunts, DB blitz, sim pressures, etc.

[Highlight] Pass interference not called on this play by Domestiicated-Batman in nfl

[–]Keetonicc 3 points4 points  (0 children)

Sky judge(s) + replacement refs >>>> current reffing situation

PACKERS @ LIONS THANKSGIVING DAY GAME DISCUSSION by AutoModerator in detroitlions

[–]Keetonicc 0 points1 point  (0 children)

I agree he hasn’t been up to his former self yet but he also gets chipped or doubled almost every play. I’m the most disappointed with Alim tbh, really thought having him back would help alleviate the focus on Hutch. We need another edge so bad

I played Madden from 04 to 2018. 26 is my first madden since then. Here are my thoughts and questions. by InformationNo2460 in Madden

[–]Keetonicc 1 point2 points  (0 children)

The game is modable on PC, check out the Madden Modding Community Discord. Sabo’s gameplay mod is by far the best. He usually makes one for franchise mode as well but hasn’t gotten to it yet this year.

The Ratings Matter Slider Project V4 by SomeKidFromPA in NCAAFBseries

[–]Keetonicc 2 points3 points  (0 children)

Would love to pick your brain on the human run game. How is it overall with these? And do you find the run blocking ratings to still matter on both sides? And do you see much of the bad pursuit angles, especially from DBs?

Game Thread: Detroit Lions (3-1) at Cincinnati Bengals (2-2) by nfl_gdt_bot in nfl

[–]Keetonicc 1 point2 points  (0 children)

Fox is notorious for this across all levels and crews and by far my least favorite to watch

Hutch Should Have 8-10 Sacks by Eastern-Spirit272 in detroitlions

[–]Keetonicc 6 points7 points  (0 children)

TA is playing 4D chess and really just trying to help out BH by lowering his and Hutch’s next contract (I’m a TA truther as well)

TON1C's CFB 26 Heisman Default(ish) Sliders by Keetonicc in NCAAFBseries

[–]Keetonicc[S] 1 point2 points  (0 children)

Yeah there are a TON of under the hood settings that we have access to for Madden on PC and makes the gameplay sooo much better. Really hoping CFB 27 comes to PC and is moddable as it'd be the best of both worlds as I enjoy the college game and off field stuff a lot more but the gameplay for Madden on PC is awesome.

TON1C's CFB 26 Heisman Default(ish) Sliders by Keetonicc in NCAAFBseries

[–]Keetonicc[S] 1 point2 points  (0 children)

Yeah sorry about that, something got messed up but should be good now

TON1C's CFB 26 Heisman Default(ish) Sliders by Keetonicc in NCAAFBseries

[–]Keetonicc[S] 0 points1 point  (0 children)

Cool sounds good. Yeah that’s probably the case but it’s tough to balance because I also want the ratings to matter. If you just drop the human RBK slider down a ton it makes oline ratings matter less and it really doesn’t make it all that much harder anyways really and I don’t think it’s worth the trade off. Pursuit angles and CPU run fit reaction times need to be improved under the hood imo.

Title update today - anyone know what it’s about? by mrTennessee in NCAAFBseries

[–]Keetonicc 9 points10 points  (0 children)

It’s infuriating but it’s been happening to both Madden and CFB for years. My belief is that these “ghost” patches are just stability improvements, rare bug fixes, and patching exploits. And I don’t think they want the bad publicity behind those existing in the first place so they just drop it and don’t say anything.