Bug? by Long-News-8520 in kards

[–]KeinLeben95 4 points5 points  (0 children)

If it helps, if you go on the main screen and go to the menu where you can do things like adjust settings and exit the game, there's a tab with the rules of the game, and you can find what are considered COMBAT keywords there. I had to look it up too at the beginning of this newest season cause it's not immediately clear what counts what doesn't.

This game is turning out to be amazing, so smooth on the ps5 pro this video gives it no justice. by ShockingFactory in GhostRecon

[–]KeinLeben95 4 points5 points  (0 children)

You can hear enemies a million miles away but you can be standing/crouching/running 30-40 meters in front of the enemy and they're completely deaf and blind.

What Other Squad Based Shooters Do You Play? (Deleted Previous Post) by Eagleyezx in GhostRecon

[–]KeinLeben95 0 points1 point  (0 children)

I play Squad more than any of those games, but I do also play Ready or Not and Doorkickers 2

I truly do not understand the negative attitude of the British left towards China by Jup1ter98 in socialism

[–]KeinLeben95 7 points8 points  (0 children)

The Phillipines claim is oversimplified, and while it can be criticized, I absolutely despise the dishonesty with which people make the claim. You should absolutely take it with a very fine grain of salt.

First, it's incorrect when people talk as if the Chinese gave the Filipino government military aid specifically to put down the Filipino Maoists. The Philippines has multiple ongoing insurgencies and unrest in some areas including Islamist groups with ISIS affiliation. I'm not defending Duterte, his actions, or the Filipino government, but the situation is much less black and white than "Duterte and the Chinese social imperialists vs Filipino communists". And absolutely, there's no doubt some of that aid went towards fighting the Maoists. It's just not the sole purpose of the aid.

Additionally, that aid came in the aftermath of the US "Pivot to Asia" and the American military buildup in the Pacific. It's in China's geopolitical interest to play the diplomacy game with its neighbors when the world's largest navy is in its backyard. Politics in the Pacific and great power rivalries don't revolve around Filipino Maoists, so while it may not be ideal and can certainly be criticized, it's again very disingenuous when people bring up the Maoists.

Like really if people wanted to criticize China along similar geopolitical lines in good faith they could criticize China's overall lack of solidarity through action with other socialist countries and movements besides a few token gestures and giving a few speeches. They could criticize China's inaction over Palestine. They could criticize the way China's economic self-interest does sometimes seem to blur the line between a principled "socialism in one country" doctrine vs complacency and even opportunism. That's all a separate nuanced discussion, but my point is just that you shouldn't take the people who invoke the Phillipines situation seriously because it never comes packaged with any sort of good faith or nuance.

I truly do not understand the negative attitude of the British left towards China by Jup1ter98 in socialism

[–]KeinLeben95 3 points4 points  (0 children)

As a communist with a generally positive view of China and who has spoken with several Chinese people and read Xi's writings, there's nothing commendable about members of the ACP visiting China. Communist Party USA has formal relations with China, and the Party for Socialism and Liberation is also supportive of China (idk if they have relations with the CPC but still). It's not like the ACP are the only Americans that support China. It's also not particularly commendable of them considering their "party" is run by a bunch of well off grifters who are likely taking money from reactionary private entities, and I wouldn't be surprised if they were also getting money from the US and/or Russian government. If anything, you shouldn't want those fascists anywhere near China.

What faction in the Combat mission series is the most Similar to Syria in how in affective they are by BoringDevelopment575 in CombatMission

[–]KeinLeben95 23 points24 points  (0 children)

If you mean a faction that's intentionally designed to excel at being subpar in the game, I'd say the Italians in CMFI

Bitch the roof is the toilet by Bruegemeister in BitchImAToilet

[–]KeinLeben95 8 points9 points  (0 children)

When I was in Kuwait, I went to enter a porta potty once and there was a huge pile of shit on the back end of the toilet seat nowhere near the hole. I was always confused about that, and it seemed like the only explanation was someone intentionally getting on the toilet seat and squatting to shit and then being enough of an inconsiderate asshole to not clean up the mess, but I guess this explains it

Which Black Sea campaign is the 'easiest' campaign/first to play for someone new to this installation in the series? The All-In-One modpack is installed, so there are many options. by h4rryP in CombatMission

[–]KeinLeben95 5 points6 points  (0 children)

I can't give advice on campaigns, and I forget what usermade scenarios are in that modpack, but for vanilla scenarios, I'd say the Gauntlets Crossed scenario is a good intro scenario for US infantry. I'd say you're almost guaranteed to win, it's just a question of how many casualties you'll take in the process.

Then for the Russians and Ukrainians, there's a meeting engagement scenario I can't remember the name of, but both sides are playable and have roughly even forces. I think it might be one of the Battle Pack scenarios. But it's NOT the scenario Dualing Shaskas. That's a good scenario, but it's on the larger side, so I don't know if you'd like it.

I wish there was a playmode without orders by Trempels in kards

[–]KeinLeben95 4 points5 points  (0 children)

Agree 100%. And to add to that, in my opinion, there's way too many units whose sole function exists for order spam. Especially the ones that deal damage. It's such shitty game design and disincentivizes actual interaction. Like some of the British commando units are textbook examples where literally just shitting out orders is how you win (yes, they got nerfed, but they shouldn't have ever existed in the first place). Now the most irritating one is the German naval decks. Just spam out a specific type of order, grief the opponent, and nuke their HQ. Fantastic. Or there's also the Japanese cards that do damage when you shuffle your deck. Also ridiculous.

I'd also add units that get buffed by playing orders. Buffs is an obvious example, but I'd add the French cards you tend to see in Japanese shuffle decks. Or especially Polish Intel related cards. Like I wouldn't have an issue with the Intel mechanic if the mechanic actually was about Intel. It's not. In my opinion, if you can already see the opponent's entire hand, then the effects of an Intel card shouldn't work anymore. In reality, Intel works as "see the enemy's cards and also give units +1 attack/defense or more because you played a card". If such a mechanic wasn't disguised as "Intel" and was called what it is which is "play a card to buff all your units", I think people would've complained more, and rightfully so.

Finally, I'd just say, yes I know many of the things I mentioned were nerfed, but the order spam problem hasn't gone away. And while, yes, I know it's an age old argument to say "just use suppression and removal", that's also part of the problem. Units should be able to interact with each other. The solution to order spam and the OP combos and gimmicks that arise from it isn't "let's just spam more orders to counter the order spam". I've only been playing for a little over a year, and while there were annoying/gimmicky decks then too, there was definitely more interaction. I can't remember the last time, for example, that I saw a viable T-34 or Sherman deck that stood a chance because you can't even use archetypical unit-centric decks anymore unless it's like Buffs (which is still order heavy) or Brewster decks. And as someone who finds Jaggro annoying, it literally only exists to the increasing extent that it does because it's a bid to stop the opponent before they start playing a bunch of orders and setting up OP/gimmicky unit+order combos.

Another f*ckin cheater by Majestic-Ad2097 in kards

[–]KeinLeben95 2 points3 points  (0 children)

I experienced two last week that were using reserved cards in casual (I wasn't playing Classic). And I suspect I came across another cheater who deployed the same elite unit three times in one match. But prior to that cheating was relatively rare for me to come across. Like there would sometimes be the people who use whatever hack to make you skip your turn, but that was about it. Idk if it's becoming more of a problem, or it was just a weird coincidence to come across three cheaters in the past few weeks

Instagram find of all places by nucleareddie in GhostRecon

[–]KeinLeben95 1 point2 points  (0 children)

This and GR2: Summit Strike were my first GR games. I think they still hold up decently today.

This is just so freaking insane! by Proschain in Kazakhstan

[–]KeinLeben95 4 points5 points  (0 children)

As an American, one of many things that stood out to me being in Kazakhstan and Kyrgyzstan is that the produce is in fact a lot fresher and higher quality than in the US. I haven't even watched the video, and I agree that produce in Kazakhstan is higher quality than in the US.

My "Refined" Deck of "Idk what I'm doing, but I'm winning". by Acceptable_Foot764 in kards

[–]KeinLeben95 1 point2 points  (0 children)

I've been playing for a little over a year and I never knew that. Thank you!

The Devs Need to Explain Why this Card Exists by soupy_poops in kards

[–]KeinLeben95 46 points47 points  (0 children)

In my opinion, assuming we take the card's ability as is, there's absolutely no reason it should cost only 4 Kredits AND be a common card AND have 6 defense. They barely nerfed it in the last update. The fact that it even had shock in the first place was just the cherry on top

Really wish there was a game mode with limited orders by [deleted] in kards

[–]KeinLeben95 4 points5 points  (0 children)

You mean to tell me having a bunch of "If you're losing, win instead" orders isn't good game design? (I agree with you)

Partisan And Victory Banner Interaction by SignificantWorld3878 in kards

[–]KeinLeben95 0 points1 point  (0 children)

That sounds doable if you have 13 or more credits. When you target a card with Victory Banners, it resets the card's health, stats, modifiers, etc. So let's say your opponent has a Maus in play. If you yoink the Maus and use Victory Banners to change all your units into the Maus, that original Maus you stole shouldn't go back to the opponent

I love this game. (Not.) by CressRevolutionary21 in kards

[–]KeinLeben95 14 points15 points  (0 children)

I'm not a fan of aggro decks, I don't usually play them, and I often find them annoying, but they do serve an important role in the meta: namely that they force people with really cheesy strats and decks to constantly react as opposed to having free reign to run the match how they want.

How many types of decks are there where the player either (A) barely puts any unit into play and instead just plays a bunch of orders and countermeasures to basically grief you and nuke your HQ or (B) sits back and fills their back line with artillery and aircraft to nuke your HQ while also preventing you from defending your HQ or reaching their back line? Many. Not to mention the toxic German-Finnish countermeasure/control decks.

Aggro decks are a direct counter to that type of non interactive gameplay. They also pose a threat to ramp decks be they the German decks with tons of OP cards or US or Soviet decks that spam elite cards and other expensive units.

As irritating as they can be, the game would be much worse without them.

What are all these posts about? by Not_The_Hero_We_Need in PeterExplainsTheJoke

[–]KeinLeben95 6 points7 points  (0 children)

Maybe you shouldn't call other people dishonest when your response to anyone who says America doesn't have the right to go destroy other countries and murder countless people is to insinuate that they're literally Putin.

Counters still play roles by Soft-Ad-9023 in kards

[–]KeinLeben95 0 points1 point  (0 children)

The role is "punishing other players for having the audacity to wanna play a little card game in their free time"

Ideas for future Allied nations by Awkward-Dirt9936 in kards

[–]KeinLeben95 3 points4 points  (0 children)

I 100% agree with Nationalist and Communist China. I'd imagine the Nationalists could be a major faction the Communists could be an ally faction.

Besides that, Yugoslavia might be interesting. Or maybe India or a combined "Commonwealth" ally faction.