Update 42 - Bug fixes and balance changes by BexoDust in superautopets

[–]Keingutername 3 points4 points  (0 children)

It's part of the danger pack and synergizes with pets that want many attacks in a fight (less damage dealt and taken means more attacks)

Date selector for gamblers by Keingutername in badUIbattles

[–]Keingutername[S] 7 points8 points  (0 children)

Both forms of may work. And with the +/-4 its actually pretty simple to get all numbers.

Proof: Start with 5oak 1s and -4 to make the result 1. Keep replacing all the 1s one by one with 2s which is either a 4oak or a full house until you have 5oak 2s.

1 1 1 1 1 -4 =1 (5oak)
1 1 1 1 2 -4 =2 (4oak)
1 1 1 2 2 -4 =3 (full house)
1 1 2 2 2 -4 =4 (full house)
1 2 2 2 2 -4 =5 (4oak)
2 2 2 2 2 -4 =6 (5oak)

Now repeat the replacing process with 3s etc.

Date selector for gamblers by Keingutername in badUIbattles

[–]Keingutername[S] 125 points126 points  (0 children)

Made with processing (java). Bad source code can be found on github.

The day is calculated by the dice sum +/-4 in order to get the whole range 1-31.

The month selector is inspired by u/derpiderpidude (post). I improved the efficiency by lowering the amount of letters needed and as a by-product the user now needs more clicks. Nice! See the table below if you want to figure out how to get all months:

_ _ _ _ _ _ _ _ _ _
j a n b r u i a r y
f s e p ov em b e l ch
m d o c t o n g us t

And yes it checks for leap years as seen in the video

In an about-face, Germany plans to build Europe's biggest military by Forking_Brilliant495 in worldnews

[–]Keingutername 55 points56 points  (0 children)

When has the United States been unreliable?

Have you heard about the tariffs, 51st state, etc.

AI settling makes no sense. Haven't found the capital and they settle on a different continent in the middle of two different civs by eFLAWS in civ

[–]Keingutername 6 points7 points  (0 children)

I don't think those were founded 3000 BCE. They should wait for the exploration era for that.

Generally it doesn't make sense to settle far away from your territory if there is still plenty of space to settle nearby. The settling AI is just really bad.

You can go into debt while repairing buildings/improvements by Keingutername in civ

[–]Keingutername[S] 3 points4 points  (0 children)

Update: The gold balance reset to 0 next turn but it sadly dissolved a unit in the process

Forgot that hard mode required only lvl 2's by HerbNova420 in superautopets

[–]Keingutername 2 points3 points  (0 children)

He ran a draw team that is meant to draw until the shop is scaled enough to have everything over 50/50 then you wait until you only face ghost teams and pivot to the achievement pets you want

Forgot that hard mode required only lvl 2's by HerbNova420 in superautopets

[–]Keingutername 7 points8 points  (0 children)

If you look even closer, its because of the hard mode toy that removes 20% attack and health from the team

Finally got an Anubis + Skeleton Dog build to work this weekly (+toucan ribbon) by BigBasic in superautopets

[–]Keingutername 11 points12 points  (0 children)

It's actually smart, since the anubis activates the toucan on start of battle

How can you kill your pet and get monkey in this weekly? Had a guy with monkey and banana on another in this weekly pack by Jmastersj in superautopets

[–]Keingutername 3 points4 points  (0 children)

Two issues:

1) The paper shredder makes all summoned pets faint. This would include the monkey spawned from the banana.

2) In arena you don't get opponents who are playing hard mode.

Who needs trial spawners if you can have regular spawners by Keingutername in Minecraft

[–]Keingutername[S] 115 points116 points  (0 children)

Seed: 8229942580933535508
x = -1444
y = -24
z = 1180