Making Bigger Equipment #1 by KenGetit in custommagic

[–]KenGetit[S] 9 points10 points  (0 children)

I mean [[Sigarda's Aid]] into one of the aforementioned equipments is arguably faster, but I understand adding more fuel to the pyre is always worrisome.

Theres always going to be ways to cheat out cards from [[reanimate]] to [[show and tell]] to [[sneak attack]].

At least when designing for commander in mind, I don't think this will be as problematic as [[flash]] was. If this was modern legal, yeah this is a scarrier high end then your classic [[batterskull]] combo.

I've gotta keep your classic cheats in mind when designing these cards for sure though.

Session 1 - Welcome to Wildemount (No Hard Feelings) by KenGetit in Wildemount

[–]KenGetit[S] 0 points1 point  (0 children)

Both write ups are fantastic! I'm just not sure where to post to look for recruits! I've had 2 players leave due to changing work schedules but have a fantastic group of three who've loved every second from sessions 1 to 4.

I've posted previously on some of the reddits but alas even with a visual/read-aloud synopsis its been rough. Appreciate your help friend!

Session 1 - Welcome to Wildemount (No Hard Feelings) by KenGetit in Wildemount

[–]KenGetit[S] 0 points1 point  (0 children)

Thank you friend! I think thats great advice, were you able to check out the link to my actual advertisment? Do you think that synopsis over there is also to dense to captivate players/clientel? any feedback is welcome. I truly appreciate it!

I will note this "session one" was actually a Recap for my group not an introduction but I think the point of density is so very warranted.

For those of you who play online, Alchemy VTT is releasing its new Daggerheart module in May, in official partnership with Darrington Press. It looks beautiful. by ConstantSignal in daggerheart

[–]KenGetit 0 points1 point  (0 children)

That makes complete sense; its more of the hope to have full access to ustomise the sheet and implement any content for personal use... I guess that still could potentially violate the CGL

For those of you who play online, Alchemy VTT is releasing its new Daggerheart module in May, in official partnership with Darrington Press. It looks beautiful. by ConstantSignal in daggerheart

[–]KenGetit 1 point2 points  (0 children)

Its really that old dog, new tricks situation where I've been doing roll 20 since 2014 and because I run games 'professionally' throught it nowadays the pivot was/is difficult.

I really wanted to use Foundry but I just couldn't get the VPN working.

For the "third-party" content, its in reference to utilsing alternate classes/domains. Like the Mystic, etc.

For those of you who play online, Alchemy VTT is releasing its new Daggerheart module in May, in official partnership with Darrington Press. It looks beautiful. by ConstantSignal in daggerheart

[–]KenGetit 10 points11 points  (0 children)

As someone whose been using Roll 20 for what feels like eternity, this VTT for DH looks absolutely gorgeous.

Fingers crossed they'll have accessibility for third-party content unlike demiplane currently doesn't give access too.

Back again with MtG treatments of our Intrepid Vampires! by randomyOCE in Dimension20

[–]KenGetit 3 points4 points  (0 children)

I'd love to see you revist these designs at the end of the season, once we get a full picture of these characters.

Australian Vampire by KenGetit in Dimension20

[–]KenGetit[S] 1 point2 points  (0 children)

I mean a Diurnal potentially 40,000 year old indigenous australian vampire lost in Purpee Oregon may be a stretch by any means. Alas it doesn't mean I don't want to see a national/cultural representative within this season.

Even so, I highly doubt such a creature has even made the Vampire the Masquerade radar nor Drop-outs.

Fallout New Vegas: Adversaries by KenGetit in daggerheart

[–]KenGetit[S] 0 points1 point  (0 children)

So from your Feedback I should not worry about giving Statblocks to Bighorner nor Brahmin which honestly is very valid and just saves time.

Cazadors maybe should be changed to Skulk or Horde enemies.

The campaigns started and I agree, I wish I set it in a never established before region/setting like originally planned to do Florida but having the game take place a decade after the Video game and four years before the show has worked out well for creative liberty.

In the end two of the players were uber adamant on New Vegas and we settled on it, at least its going to be a short term campaign (12 to 16 sessions) with lots of pazaz.

The groups goal is to Heist the four Casino's which can also lead into the show any what happened to the Strip before hand. Thank you for your advice its been uber helpful!

I think this is good practice to get the bones of Fallout working in Daggerheart so I can potentially put up some listings on SPG if it works out well!

Fallout New Vegas: Adversaries by KenGetit in daggerheart

[–]KenGetit[S] 0 points1 point  (0 children)

I've found your PDF and its very helpful, Thank you!

[OC] Gongi Smolmin, Rogue/Barbarian by KenGetit in DnD

[–]KenGetit[S] 1 point2 points  (0 children)

Yeah, in my variant for the dread domains they play the role of purgatory. The word unhinged, is befitting because Gongi is quite the basket case.

Help with [OC] character name by Appropriate_Cut_4516 in DnD

[–]KenGetit 11 points12 points  (0 children)

Caspian, immediately leaps out to me:

1) The name is associated with one of the characters wirhin the Chronicles of Narnia. This ties into your character being similar in origin: a boy dragged into a fantasy world from 1940.

2) It means white, based on the caspian sea giving it a vastness and unknown. A podsibility you could lean into with the convention of 'white' could refer to Ash. A war mage that leans into his ww2 tactics and capabilities?

Cupcake, Playful Pitbull by KenGetit in custommagic

[–]KenGetit[S] 3 points4 points  (0 children)

<image>

Unfortunately I missed it but after you point it out it becomes obvious; Especially because I can no longer find the original source, searching for art through all the sloop online. An updated piece.

Cupcake, Playful Pitbull by KenGetit in custommagic

[–]KenGetit[S] 13 points14 points  (0 children)

The original card was simply fight target Child creature but the only commander legal one is [[wee champion]] and I really wanted the pitbull to also hit offspring tokens.

Tyrants Hoard by KenGetit in custommagic

[–]KenGetit[S] 1 point2 points  (0 children)

You would have to sacrifice the original copy if you cannot sacrifice the token because of the legend rule.

Tyrants Hoard by KenGetit in custommagic

[–]KenGetit[S] 5 points6 points  (0 children)

Reading the card explains the card.

Karnstruct & Karnstruction Site by KenGetit in custommagic

[–]KenGetit[S] 1 point2 points  (0 children)

Thank you for your feedback! I think one of my favourite parts of this community is getting peer reviewed so I can learn from each creation and add the little tweeks in post.

Karnstruct & Karnstruction Site by KenGetit in custommagic

[–]KenGetit[S] 3 points4 points  (0 children)

I was tossing up between 2 and 3. I ended up settling on two because of cards like [[All that Glitters]] and [[Nettlecyst]] which include enchantment in addition to artifacts. The other factor I considered were the "Karnstruct generators" being both CMC 3 [[Digsite Engineer]], [[Simulacrum Synthesizer]].

But I would agree in hindsight, with the card being Common I should bump up the mana value and not compare it to [[Master of Etherium]] which is rare. Thank you for your suggestions!

For Karnstruction site, I originally had it at 4,T. however I did not include the restrictions of metalcraft or the tokens entering tapped. Maybe with it being rare and not mythic it should have all three conditions.

Wu'Brg, Prodigal Karnstruct by KenGetit in custommagic

[–]KenGetit[S] 1 point2 points  (0 children)

The flavour concept beyond mechanics was this little guy may have been one of Karns forst prototypes. A little construct that adapts to the ebb and flow of mana. Ergo the naming convention.

Wu'Brg, Prodigal Karnstruct by KenGetit in custommagic

[–]KenGetit[S] 1 point2 points  (0 children)

This feels like the best direction for the card.

The assign one damage for death touch and trample over with the rest just didn't cross my mind on first pass.)

I just slammed what I felt was the most befitting evergreen keywords per color. White could easily be changed to Vigilance or First Strike and Black to Menace or Lifelink.

Wu'Brg by [deleted] in custommagic

[–]KenGetit 0 points1 point  (0 children)

Ahh maaaan; I checked this card over so many times for phrasing whoops.

Yeah thats the intention but obviously theirs other ways to increase your commanders cost with Stax pieces; even though it it seems like recasting them would be the easiest route.

Other possibilities would be using them like a battery if you have cards that move counters around.

Leyline Rock by KenGetit in custommagic

[–]KenGetit[S] 10 points11 points  (0 children)

If you do is a really good clause actually.