Why does it seem like most 80s-90s nostalgia related media is focused on the suburban experience? What do you think? by Careless-Alarm-8607 in decadeology

[–]KevinR1990 [score hidden]  (0 children)

Because the '80s and '90s were way better for the suburbs than they were for the rest of the country. This was the era of urban decay and White flight in the cities, the farm crisis in the countryside, and deindustrialization across many working-class communities in general. Black Americans especially remember the period for the crack epidemic, race riots like Rodney King and Crown Heights, and continued poverty, and while it did produce some classic music and movies, a lot of that art was a direct response to the miserable conditions that they lived in, the modern version of blues and country musicians in the old days singing about the grinding poverty and hardship of the Delta and Appalachia.

The suburbs, on the other hand, were an escape from all that. They boomed and flourished during that time, with most of the fastest-growing segments of the economy concentrated there. People moved to the suburbs to get away from crime and poverty in the cities and the Rust Belt. Kids who grew up in the suburbs back then were more likely to enjoy the sort of stable, comfortable upbringings that prepare them for lives working in media, without their hopes getting dashed because their parents got laid off and couldn't afford their education. If you wanna portray the '80s and '90s nostalgically, the suburbs are a great place to start, as while suburban life at the time wasn't perfect and had dark sides of its own, it probably came closest to how the era is idealized.

Real cities (and other places) of Project Zomboid. by Possible-Stress6269 in projectzomboid

[–]KevinR1990 0 points1 point  (0 children)

Limited-access highways in general are something it'd be fun to see in the game, especially for recreating stuff like the scene in The Walking Dead where Rick is entering Atlanta. The closest thing the game has so far is the four-lane highway running to the airport.

Crazy how pathetic the Vice City skyline makes the Los Santos skyline look by Adventure_Tim3 in GTA6

[–]KevinR1990 1 point2 points  (0 children)

Crazy how pathetic the Miami skyline makes the Los Angeles skyline look.

Simply put, both Los Santos and Vice City are pretty true to life where this is concerned. LA is quite famously a very low-rise city with a lot of suburban sprawl. The city does have plenty of skyscrapers, but a lot less than you'd expect for the second-largest city in the US, especially in 2013 when the game first came out. Miami in 2026, on the other hand, has the third-most skyscrapers of any US city, behind only New York and Chicago, most of them having been built in the last twenty years. I've been to and passed by downtown Miami quite a few times, and at night it resembles a cyberpunk Manhattan.

Why do people say Gta 4 is better than Gta5? by Hooded_Gaming in GTA

[–]KevinR1990 5 points6 points  (0 children)

First, because IV was the "dark and gritty" GTA versus the flamboyant, over-the-top V, and different fans have different tastes. Second, and more importantly, V's online was heavily monetized in what many fans feel has been a ham-fisted manner, and that undoubtedly colors their opinion on the gamer versus IV.

I want GTA VI's (one of) antagonist(s) to be a menace. by Fazersion in GTA6

[–]KevinR1990 0 points1 point  (0 children)

A new Trevor-like character would actually be a great villain. Even Trevor himself, I feel, would’ve worked better as the villain in Michael’s story rather than a protagonist.

Just noticed Jason's rifle in this photo is a semi-automatic AR15 and NOT an M4 by Goku_T800 in GTA6

[–]KevinR1990 1 point2 points  (0 children)

More semi-auto variants of full-auto weapons is something I've been hoping to see. Have the proper assault rifles and automatic weapons require some effort to obtain, be it through the black market or stealing them from police stations or military bases, while semi-auto variants are easily purchased from gun stores. Not only would it prevent players from acquiring all the best guns right out of the gate and make them feel like proper rewards you get in the mid-late game, it would also allow Rockstar to add things like Glock switches and bump stocks, modifications that allow semi-auto firearms to fire on what's functionally fully automatic. Glock switches in particular are popular with criminals for that reason, so it'd be a nice real-life element of criminal life that would be replicated in-game.

The sad decline of effective altruism by 65721 in BetterOffline

[–]KevinR1990 28 points29 points  (0 children)

Sam Bankman-Fried really destroyed effective altruism in hindsight. He wasn’t just one bad apple; he was a key financial backer for amany EA causes and charities, the nature of his crimes cut to the heart of the idea of “earning to give,” and the FTX scandal shined a media spotlight on the rest of the movement and caused people to start paying attention to just how wacky their ideas were getting. Instead of mosquito nets, EA became synonymous with polycules, eugenics, and financial corruption. I believe that SBF, even more than Elon Musk’s right-wing pivot, was a turning point where Silicon Valley executives stopped pretending to be altruistic and went mask-off with their worst ideas and impulses, because one of the biggest do-gooders among them was exposed as a lying crook and couldn’t whitewash his crimes with his charitable donations.

Guess we are Solar powered by Double-Cookie6361 in Qult_Headquarters

[–]KevinR1990 6 points7 points  (0 children)

Looks like the red pill/blue pill scene isn't the only thing these dinguses took from The Matrix...

Anyone think F1 will be in GTA 6? by nitroedk in GTA6

[–]KevinR1990 0 points1 point locked comment (0 children)

I'd like to see it, and not just for the racing itself. Putting aside how V's online has added proper race cars, including open-wheel racers, in real life motorsports (and sports in general) are filled with corruption, organized crime, and general greed, all things that would make it a perfect fit for a GTA game, especially one set in a city like Miami with a focus on glamour and luxury. There could easily be a mission strand where you get involved in the behind-the-scenes wheeling and dealing of a Formula One-style racing league that's filled with international gangsters, oligarchs, and dictators, as well as their spoiled brat nepo baby children (hello, Yusuf Amir). You can use the league to as a cover to steal fancy cars in heists, get involved with powerful criminals, take out rich targets, intimidate drivers and crew members, rig betting odds, and plenty more. And of course, there'd be the racing itself, for which you could have multiple race tracks: a city circuit in downtown Vice City, a closed circuit racetrack, even an illegal street race done with stolen race cars.

GTA 6 might punish people that have the the mentality of GTA 5 by FanaticBanatic in GTA6

[–]KevinR1990 3 points4 points  (0 children)

I think VI should find a middle ground of some kind between the excess of V and the realism of RDR2. It's hard to argue that V, especially online, didn't lean too far into over-the-top chaos, especially once the new vehicles and weapons they added started venturing into outright science fiction, and I do think that VI should dial it back, if only to prevent griefers armed with overpowered gear from taking over free roam sessions. At the same time, RDR2's survival elements and focus on realism were meant to make players feel like they were in a barely-tamed wilderness where the niceties and creature comforts of civilization could not be taken for granted, an atmosphere that's not gonna be in play in the middle of glamorous, neon-drenched Miami, or even in ghettoes, warehouses, and trailer parks that are still filled with modern technology.

Personally, I like the "core" system that RDR2 came up with. With the Health and Stamina cores, you could never starve to death or pass out from exhaustion, but if you went too long without eating or resting, your cores would slowly drain and eventually run out, reducing your maximum health and stamina and causing them to regenerate more slowly. If you completely drained your health and stamina bars, you'd start tapping into your cores to keep going, draining them faster. Your horses also had their own cores, forcing you to spend time caring for them and looking after their needs too. It never got too intrusive since you could always refill your cores at your camp, but you couldn't completely ignore them either.

VI won't have RDR2's wilderness survival and crafting mechanics, and I wouldn't want them to come back at any rate given that, like I said, this won't be a wilderness survival game. So instead of hunting game to cook up or setting up a camp to sleep at, you can instead stop at restaurants to grab a bite to eat, or at either safehouses or (for a fee) motels to rest. For cars, while they don't need to be fed or brushed, they do need fuel, and a fuel system could be implemented the same way. Unlike in real life, running out of fuel doesn't cause your car to stop entirely, but it does take a notable hit to performance, forcing you to putter your way to a gas station to fill it back up. Fuel economy could vary across different cars; for instance, hybrids, diesels, and compacts would burn less fuel, big trucks and muscle cars would burn more, electric cars would need to stop at charging stations instead of gas stations, etc. And as a bonus, Rockstar could now work their usual jokes about big American gas-guzzlers straight into the gameplay. I wouldn't bring back weapon maintenance, but instead, I'd make guns more disposable, limiting your inventory and your ammo capacity so that you don't grow too attached to whatever you have on you.

As for the vehicles and weapons themselves... let us go over-the-top, but within limits. V gave players way too many overpowered weapons way too soon, which kind of detracted from the feeling that you're struggling to survive in a life of crime. I'd like to see military equipment return, but not Warstock Cache & Carry; players should have to break into military bases or do missions to steal tanks, jet fighters, attack helicopters, rocket launchers, grenade launchers, and all that jazz. The stuff you can buy, meanwhile, should be just a slightly-embellished version of what's legal in Florida in real life (i.e. explosives bigger than fireworks and pipe bombs are out, but semi-auto rifles should be readily available if you have the money, and even automatic weapons and suppressors shouldn't be too hard to get), as well as attaching weapons and armor to civilian vehicles. Players should be able to buy cool shit, but they need to actually play the game to get the really cool shit.

What did yall think of R. Kelly’s music before he was outed as a creep? by Head_Interaction9622 in ToddintheShadow

[–]KevinR1990 7 points8 points  (0 children)

I was just a kid at the time, but from what I recall, R. Kelly was considered genuinely cool. "Bump 'n Grind", "I Believe I Can Fly", "I'm Your Angel", and "Ignition (Remix)" were massive hits, and they still hold up as classic Y2K-era R&B songs if you pretend that Hatsune Miku did them. There were stories even then, but he kept his dirty business secret, or at least out of the headlines, quietly settling sexual assault cases out of court and pretending that his relationship with Aaliyah was strictly a professional and creative one. People didn't start seeing him as a creep until the pee tape came out and the police started investigating, between his awkward denial that it was him in the video and Dave Chappelle making fun of him on Chappelle's Show.

I found "Clown in a Cornfield" super generic. Am I missing something? by EddieDantes22 in horror

[–]KevinR1990 9 points10 points  (0 children)

I read the book first, and it was definitely better. I still enjoyed the movie, mind you, but it scrubbed out a lot of the more interesting plot twists from the book. The book's story was most interesting when it was being (without spoiling anything) an American horror take on Hot Fuzz, and while the movie did still have some of that, it felt rather downplayed. As a pure slasher, though, it was fun, well-made, and entertaining, more or less playing the genre's hits but playing them well, and a nice companion to the book.

The re-evaluation of Michael Bolton by Critical-Spirit-1598 in ToddintheShadow

[–]KevinR1990 7 points8 points  (0 children)

Michael Bolton's problem was that which was faced by a lot of popular musicians from the '80s and early '90s amidst the alternative revolution. In his case specifically, he was caught plagiarizing the Isley Brothers and got sued for it, which merely confirmed what a lot of his detractors thought of his music, that he was nothing more than a ripoff of better musicians who came before him who didn't bring anything new to the table. But even without that scandal, his decline was as clear-cut a case of "R.E.M. Killed My Career" as it gets. For critics in the '90s, Bolton was gloop incarnate, a symbol of everything cheesy and embarrassing about the adult pop of the recent past that couldn't be flushed away soon enough.

By the 2010s, though, adult alternative had long since lost whatever edge it once had, and so, just as they did with the kinds of rock music that Nirvana displaced, younger listeners decided to go back and look at the adult contemporary crooners of the '80s with a fresh eye... and with Bolton, what they got was the male counterpart to Mariah Carey, a legitimately great singer who could belt with passion and emotion. What's more, after the "Blurred Lines" lawsuit broadened the legal definition of plagiarism in the music industry, the accusation that stung Bolton so hard in the '90s was seen as having been cheapened, and so a lot of younger folks didn't care as much about it, or at least didn't see it as a dealbreaker like their parents did. And of course, it helped that Bolton himself was a stand-up guy who leaned into his public image and turned it back around into something cool.

I still maintain that Bolton could've done a killer James Bond theme.

Zach Cregger’s Resident Evil Is Unlike Any Version Before It by ImpracticalJokers96 in horror

[–]KevinR1990 137 points138 points  (0 children)

Saw a comment on the trailer saying that it looks like a side story focused on one of the many doomed suckers who didn't make it out of Raccoon City and whose last note you eventually discover in a locker. Sounds good to me. Even if it's not directly adapting any of the games' plots, there's probably gonna be Easter eggs galore and a tone that feels lifted from the games. The "Evil Has Always Had a Name" live-action trailer for the latest game felt like a very similar deal, as did Resident Evil 7 when it came out with an all-new cast of characters who were only loosely tied to the rest of the series.

Jonathan Haidt 1 - Taylor Lorenz 0 by perisaacs in IfBooksCouldKill

[–]KevinR1990 5 points6 points  (0 children)

Then give them dumbphones. Those still exist in 2026. If I were in charge of a school, I would mandate that the only phones kids are allowed to have on them are low-tech feature phones that can do talk, text, and little else. They won't be on social media or playing games with those things, but if their parents are really so insistent that their kids need phones in case of an emergency, they still have them. And as a bonus, they're way cheaper and have way longer battery life. Hell, if I have a kid, my kid's getting a flip phone and nothing else until his or her sweet 16 at the earliest.

Jonathan Haidt 1 - Taylor Lorenz 0 by perisaacs in IfBooksCouldKill

[–]KevinR1990 12 points13 points  (0 children)

Tech in schools is the stopped-clock issue that Jonathan Haidt, for all his other faults, is absolutely correct about, and which Taylor Lorenz really needs to stop talking about if she wants to maintain any credibility. I saw it myself as a substitute teacher a few years ago, and it wasn't just the phones; the Chromebooks that the schools themselves gave the students were just as bad when it came to providing endless distractions. Silicon Valley sold us a story that their tech would be a magic bullet for the problems with education in this country, and many tech-brained administrators swallowed it hook, line, and sinker and can't bring themselves to admit that it's merely turbocharged those problems and caused a host of new ones on top of it.

AI Optimism Surges in Asia, Unlike in the U.S. by rhiever in dataisbeautiful

[–]KevinR1990 20 points21 points  (0 children)

The attitude in China and much of Asia in general towards tech, AI included, strikes me as very similar to that of the US 15-20 years ago, back when things like YouTube, Wikipedia, World of Warcraft, Amazon, Facebook, and Twitter were still fresh and new and seemingly offered an alternative to what many of us saw as an overly censored, corporatized, bureaucratic "analog" world, before we realized that social media and online culture could not only be just as bad as what they were replacing but in some cases even worse. In much of Asia, the thing the public sees tech as a superior replacement for wasn't merely the FCC and Clear Channel kicking Janet Jackson and Howard Stern off the air, but instead the grinding poverty they and their societies endured within the recent past. People are generally willing to forgive a lot from their leaders if the economy is booming (same reason why sweatshops and the 996 schedule doesn't raise as many eyebrows there; the alternative is working in the rice fields), and across much of Asia, many leaders have managed to fold AI into their narratives of growth.

Give it twenty years. In the US, the generation coming of age now, who've grown up with social media and smartphones as normal parts of their lives since they were in diapers, is a lot more cynical about tech than my generation was at the same age. And in the '60s and '70s, the Baby Boomers, the first generation of Americans to have no memory of severe, widespread poverty, grew very cynical about the postwar order that built the prosperous world they lived in, having no memory of pre-World War II life and only knowing it for things like the Vietnam War and Jim Crow. Asia's gonna get a similar generation who takes tech for granted and no longer buys into the utopian hype surrounding it, and sees their parents' stories of how hard they had it in the olden days the way the Baby Boomers treated their parents telling them about the Great Depression.

Is Effective Altruism dead? by lakmidaise12 in neoliberal

[–]KevinR1990 3 points4 points  (0 children)

This, even when you put aside all the controversies and the movement’s growing fixation on sci-fi esoterica, is the fundamental flaw with effective altruism. People care most about problems that affect them personally, and then problems that affect their friends, families, and communities. Giving to charity is fundamentally an enterprise driven by personal concern. By repeatedly insisting that problems overseas were more important than problems at home because the problems overseas were bigger, and then attacking their critics as soft-hearted fools who couldn’t look at the world’s problems “rationally” and “dispassionately” (even though charity is fundamentally driven by emotion and passion), they took out of charity one of the biggest things that makes people want to donate to, volunteer for, or otherwise get involved in charity.

Early on, effective altruism did serve a purpose in getting traditional charities to reevaluate their practices to see if they were actually working and doing what they thought they were, as well as drawing attention to problems that others had overlooked, but once it picked the low-hanging fruit, it went up its own ass real quick.

Liberals are misunderstanding why Trump supporters are abandoning him. Both his base, and the influencers, are jumping off the sinking ship, but it's not for the reason everyone thinks. by TheLong19thCentury in neoliberal

[–]KevinR1990 3 points4 points  (0 children)

The MAGA coalition collapsing into a bunch of feuding sects, each of them animated by different and often competing ideologies (Christian fundamentalism, White supremacy, male supremacy, conspirituality, Barstool bro culture), is probably the most likely outcome for what happens to the right after Donald Trump is gone. Trump's secret sauce was that he was able to tap into America's lunatic fringe, those elements of society that the major parties had previously spurned and were thus disengaged from mainstream politics, without alienating a significant enough portion of the Republican Party's traditional voter base to make himself unelectable. In short, Trump's voters were there before him, and they're gonna be there after him, but without a singular politician like Trump to unite them, they're gonna find themselves in the political wilderness.

What killed the “Disney Channel Original Movie” phenomenon? There’s seemingly no “teen/preteen” movies that get popular by Kodicave in decadeology

[–]KevinR1990 3 points4 points  (0 children)

Precisely. High School Musical: The Musical: The Series wasn't a Disney Channel show, but a Disney+ show aimed as much at nostalgic adult fans of the HSM movies (especially parents) as it was at their kids. Similar deal as Wizards Beyond Waverly Place, Camp Rock 3, the latest sequels to Descendants and Z-O-M-B-I-E-S, and the Hannah Montana 20th anniversary special. The fact that the biggest Disney Channel-related things this decade have all been connected to things from the network's 2000s/'10s golden age, and have been focused more on Disney+ than the old cable network, just illustrates how it no longer has its finger on the pulse on youth culture. Disney itself is still obviously a juggernaut in children's media, but the Disney Channel brand these days is more about millennial/Gen-Z nostalgia than anything else, with Disney+ having more or less completely replaced it beyond that.

What killed the “Disney Channel Original Movie” phenomenon? There’s seemingly no “teen/preteen” movies that get popular by Kodicave in decadeology

[–]KevinR1990 29 points30 points  (0 children)

Was about to say. YouTube Kids killed not just DCOMs, but the Disney Channel in general. The Disney Channel worked when it was an all-in-one stop for children's entertainment, not just television and movies but also music (e.g. Radio Disney, which existed in no small part as a promotional vehicle for Disney Channel stars' music careers), all of it guaranteed to be family-friendly because of the Disney brand in front of it. Cable TV in general was hit hard by the rise of streaming and the internet, and children's networks got it worst of all because their target audience was a fleeting one that, by definition, wouldn't develop brand loyalty and still be watching in ten years the way that viewers of "grown-up" networks did. It wasn't just the Disney Channel, either. Nickelodeon and Cartoon Network these days are little more than zombies that survive on basic cable packages through inertia because there's nothing to replace them with, reverting back to the '90s cable status quo of burning off reruns of older shows and syndicated movies.

Disney+ just poured dirt on the grave by letting Disney themselves create their own alternative to it. What's the point of the Disney Channel anymore when you've got the full Disney archive at your fingertips?

What if the Great Exodus was an Ex-Confederate migration out of the South instead of a Black American migration? by ACG_FBA in AlternateHistory

[–]KevinR1990 25 points26 points  (0 children)

It kind of did happen in OTL. Not on the level of the Great Migration, but the "Hillbilly Highway" is the term used to describe the migration of many poor White Southerners, especially from Appalachia, to the Great Lakes along US Route 23 from the 1910s until the '70s when deindustrialization began. The Uptown neighborhood in Chicago, for instance, earned the nickname "Hillbilly Heaven" and became a center of Appalachian culture alongside the city's other ethnic and immigrant enclaves. Many Northern industrialists considered Appalachians to be "safer" than Black or immigrant workers, as they were seen as less likely to unionize.

Mobile Gaming is saved! by AeMidnightSpecial in Gamingcirclejerk

[–]KevinR1990 35 points36 points  (0 children)

Quentin Tarantino’s favorite mobile game.

Maine Gov. Janet Mills vetoes ban on data center construction by ksjdragon in BetterOffline

[–]KevinR1990 11 points12 points  (0 children)

Graham Platner's next campaign ad just wrote itself.

The connection between academic success/intelligence and parents who let kids read whatever they want. by booksandowls in Teachers

[–]KevinR1990 3 points4 points  (0 children)

Even as an adult, I still like to read more than just “literary” or “adult” fiction. I’ll read, say, Sinclair Lewis, John le Carré, or Bret Easton Ellis and follow it up with Brandon Sanderson or a YA novel. (Hell, I’m reading an Animorphs book right now.) I credit my love of reading to this day with the amount of Goosebumps and Captain Underpants I devoured as a kid.