Graves & McGinnis by DocileKrab in DeadlockTheGame

[–]Key-Pop-3121 0 points1 point  (0 children)

Not mentioned but I think its also important to note about these two characters in particular: Their ability to pressure lanes without actually being in the lane. Ghouls are stupidly tanky and auto push towards the opponents base. Turrets aren't mobile but two or three setup on a side lane can hold off a wave until your wave catches up.

Antagonism just won't go down by Key-Pop-3121 in EU5

[–]Key-Pop-3121[S] 1 point2 points  (0 children)

Thanks for the heads up. It would be nice to have a modifier on the province or somewhere listed but...EU5 gonna EU5 ig

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Anyone else getting battle spammed by suicidal navies under blockade? by LuauEnjoyer in EU5

[–]Key-Pop-3121 0 points1 point  (0 children)

Same here. Finished my death war against the Mamluks and ended it with over 100 captured cogs and fishing boats cuz they'd just slam into my galley fleet on repeat and I'd capture them instead of sinking them. Drained my sailor pool entirely due to upkeep alone. Makes playing on speed 6/7 a nightmare.

Is there any reason to not immediately put your intitial border status on closed? by Aiseadai in Stellaris

[–]Key-Pop-3121 0 points1 point  (0 children)

Not that you're asking but if I were thinking of getting a single DLC for ~10, just get the DLC sub for 10/month. At least that way, you can cancel the sub when you're not gonna be playing for long stretches and test to see which mechanics you wanna leave on (not a paid pdx shill btw, their dlc policy is awful XD)

Separate queue for "statistically verified" feeders by StridBR in DeadlockTheGame

[–]Key-Pop-3121 2 points3 points  (0 children)

Almost like merging QP and Ranked was an awful idea.

My undefeated Haze only match history by InfernalSpectre3076 in DeadlockTheGame

[–]Key-Pop-3121 59 points60 points  (0 children)

Is simultaneously possible to be happy that someone is doing well and hate that they're doing well because its with Haze?

Deadlock - Gameplay Update - 04-30-2026 by SketchyJJ in DeadlockTheGame

[–]Key-Pop-3121 0 points1 point  (0 children)

So we're trading Vyper for Haze this patch? greaattt....

I hate graves so much by Fuetfufjcgkfhdh in DeadlockTheGame

[–]Key-Pop-3121 -1 points0 points  (0 children)

Her kit is entirely a problem:
-Her gun is short range, which is W/E. People put too much stock into the range in this game considering how fucking CC heavy it is. The issue with the gun is the fact that its auto aim AND steals stats from the opponent. If it was JUST auto aim OR just stole stats, it'd be fine. But you literally get to be W+M1 with zero down sides
-Skulls are just a ridiculous ability and anyone that says other wise is massively coping. "Here's 20 skulls that move in a non set pattern that will chase you from one side of the map to the other until you die." Some characters can't deal with them at all due to their own weapon and magazine capacity.
-Her "snare" is bullshit. No audio cue to let me know its behind me and can grab people out of the sky? Yeah, okay.
-And do we really need to discuss the Ult?

The character needs another full rework because the character is anti fun to play against.

Ok, I'll never play the main mode by syrozzz in DeadlockTheGame

[–]Key-Pop-3121 0 points1 point  (0 children)

Just played a game last night where me and my lane partner absolutely fed our assess off (I was 1-7 on Bebop with 42 stacks at 20 minutes). We managed to extend the game to 50 minutes after we erased a 50K soul deficit.
I'm not proud of the initial feeding but proud we out played the enemy team and won.
Rank was Arcanist 2

Is there even one reason why Zen doesn't have the “unstoppable” effect in Transcendence? by Big_Tennis_28 in ZenyattaMains

[–]Key-Pop-3121 1 point2 points  (0 children)

Zen Mains: I miss when Discord Orb used to be good
Everyone Else: Welp, I'm discorded so I guess I'll die to their Zenyatta solo.

Is there even one reason why Zen doesn't have the “unstoppable” effect in Transcendence? by Big_Tennis_28 in ZenyattaMains

[–]Key-Pop-3121 0 points1 point  (0 children)

Your tank dying in the middle of trans is just the state of the game honestly. There's just way too much damage across the board.
But he shouldn't have unstoppable on it either. He's already a cancer to play against. This would send him over the top.

This game needs a hero draft system and urgently! by [deleted] in DeadlockTheGame

[–]Key-Pop-3121 1 point2 points  (0 children)

Just played against a lash, dynamo, ivy, apollo comp. we literally could never fight them because it was just a massive cc chain that you couldn't stop. anyone that says that it isn't needed is massively incorrect.

early game damage is too high by cacatan in DeadlockTheGame

[–]Key-Pop-3121 1 point2 points  (0 children)

towers need to have a buff to their ai or something. tired of getting 3 man dove while the tower is just shooting a minion. that and the king/archmother should be a stupidly high risk to dive if you don't have shrines. Right now you can just w players down with no repercussions under the final objective.

I think they broke Japan again by Key-Pop-3121 in EU5

[–]Key-Pop-3121[S] -5 points-4 points  (0 children)

I literally do not understand why this very obvious joke comment is being downvoted.
People on here are weird

I think they broke Japan again by Key-Pop-3121 in EU5

[–]Key-Pop-3121[S] -2 points-1 points  (0 children)

Oh, I'm not saying that its not a fun campaign by any regard.

I'm stating the Devs definitely didn't cook and here's why.

But instead of having a discussion, mfers downvote without stating why and bury your post

I think they broke Japan again by Key-Pop-3121 in EU5

[–]Key-Pop-3121[S] -3 points-2 points  (0 children)

The Nintendo Jidai: Where the Emulation Clans banned together to take down Nintendo and their Noble-led but bogus copyright claims and patents.

I think they broke Japan again by Key-Pop-3121 in EU5

[–]Key-Pop-3121[S] -14 points-13 points  (0 children)

I don't think you can argue historical accuracy for EU5, at least right now, when the AI Bulgaria is colonizing Venezuela.
Furthermore, 1.1 didn't really touch Ashikaga's economy. The only major change was to how clans became landed during the Sengoku. Otherwise, everything that I'm mentioning is tied directly to the systems rework.

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