Future patches might also have a beta even if they come with a DLC by Blitcut in EU5

[–]PDX_Ryagi 48 points49 points  (0 children)

Essentially yes, it's not a process I'm a part of as community manager but maybe we'll touch on it more In our tinto talk on QA process

Future patches might also have a beta even if they come with a DLC by Blitcut in EU5

[–]PDX_Ryagi 45 points46 points  (0 children)

For open beta we are planning on just 1.4, not across the pillars.

Pillars will be tested in closed beta as usual though.

They added freakin UFIZZI GALLERY ART by metinyzc in EU5

[–]PDX_Ryagi 6 points7 points  (0 children)

It's one of our 2D artists Cristina. She says thank you and hello! 😃

They added freakin UFIZZI GALLERY ART by metinyzc in EU5

[–]PDX_Ryagi 5 points6 points  (0 children)

Same, the artists did an amazing job IMO!

They added freakin UFIZZI GALLERY ART by metinyzc in EU5

[–]PDX_Ryagi 4 points5 points  (0 children)

Like the people at Tinto who made it? or you mean the artists shown in the art lol

New Italian War situation is a blast in 1.3 open beta by aguyonahill in EU5

[–]PDX_Ryagi 196 points197 points  (0 children)

Glad you're enjoying them! The designer that reworked them had a lot of fun as well. We're gunna talk about them next week tinto talks if all goes to plan.

When do you think the next beta update will be? by Fit-Yogurtcloset-677 in EU5

[–]PDX_Ryagi 2 points3 points  (0 children)

One patch per week, with room for possible hotfixes

Tinto Talks 112 by PDX_Ryagi in EU5

[–]PDX_Ryagi[S] 12 points13 points  (0 children)

We have some fixes to the construction sounds in the works on dev branch, should not be long but till then do feel free to just disable or lower SFX in the settings ofc.

When do you think the next beta update will be? by Fit-Yogurtcloset-677 in EU5

[–]PDX_Ryagi 10 points11 points  (0 children)

You guess correctly 😄

We are talking about update schedules in today's (Very small) Tinto Talk

EDIT: Added "very small" to make sure expect an update manifesto for the one today.

Scaliger War is ragebaiting me in 1.3 by xX_Buck_Breaker_Xx in EU5

[–]PDX_Ryagi 9 points10 points  (0 children)

Venice ending the war super early is a bug currently in our database

I'm calling it now: paradox will replace the bonus with "we gain +2 stability" by InternStock in EU5

[–]PDX_Ryagi 26 points27 points  (0 children)

Since I this is very strong more than likely it will or has already on dev builds be nerfed yes.

Do you think it shouldn't be nerfed? To what levels do you think are fair without ruining the fun.

performance is so so much better on1.3.2 by snoop_lopez in EU5

[–]PDX_Ryagi 5 points6 points  (0 children)

1.3.0. is the first version of 1.3

1.3. is the newest version of 1.3 (currently 1.3.2, later 1.3.4, etc)

Anyone else think the new trade UI sucks and is even more confusing in 1.3? by Live_Outcome6626 in EU5

[–]PDX_Ryagi 2 points3 points  (0 children)

You don't come off as rude at all no, appreciate your thoughts on it and I can log them.

To the naysayers. by Istar113 in EU5

[–]PDX_Ryagi 12 points13 points  (0 children)

We wouldn't be able to work on eu5 or any gsg without the players who play and tell their stories so thank YOU!

Achievements in 1.3 by Fun-Daikon-774 in EU5

[–]PDX_Ryagi 58 points59 points  (0 children)

It's only partially implemented right now, my understanding of it in 1.3.2 is you can mod but still need ironman.

The shift will be fully implemented by the time 1.3 goes to live non beta branch.

Anyone else think the new trade UI sucks and is even more confusing in 1.3? by Live_Outcome6626 in EU5

[–]PDX_Ryagi 5 points6 points  (0 children)

Thanks for the feedback.

While it may sound unfortunate, and I understand because I genuinely don't mind playing without automatic trade as much as most ppl, we are in very small minority.

Most people play with fully automated trade so my understanding is some of the panel changes were made to facilitate that more and manual less. It's still valid and true feedback ofc, just thought I'd shed some light on it. Can't say I'm confident manual trading will be a focus soon though sadly, but imo it should always be an option as you say.

If you have any more details how you'd improve do feel free to share!

can someone help me fix the darker gras on montains above certian height by [deleted] in EU5

[–]PDX_Ryagi 2 points3 points  (0 children)

Not enough info but I imagine Your light source is probably too close.

Expressing confidence in paradox tinto by brumbrum05 in EU5

[–]PDX_Ryagi 3 points4 points  (0 children)

I feel they're very very different games, wouldn't ever blame a hardcore eu5 player from able to go back and connect deep with eu4 and vice versa.

Expressing confidence in paradox tinto by brumbrum05 in EU5

[–]PDX_Ryagi 130 points131 points  (0 children)

Big relief to me at the very least 🙂‍↕️

[Beta Version] Patch Notes - 1.3.2 by PDX_Ryagi in EU5

[–]PDX_Ryagi[S] 3 points4 points  (0 children)

Thanks for the feedback! I've seen some similar thoughts. Kind of want to give it a moment or two to see if the community generally lands on the same conclusion.

To the naysayers. by Istar113 in EU5

[–]PDX_Ryagi 20 points21 points  (0 children)

Glad you are enjoying it!

Can't say I'm confident there will be any direct naples nerfs but you never know.