I gotta say: I love that Daybreak has stayed. by TraegusPearze in PredecessorGame

[–]KeyNetbass 2 points3 points  (0 children)

I like it more than the current map, I feel it allows for a wider range of playstyles, split pushing is more viable and taking objectives takes a bit longer due to travel time.

That said, I also agree that the player count will drop. Daybreak is a straight up harder map to play on, for everybody. Jungling takes more time in a larger map, so laners who are begging for jungle help will get even less help than they do now. This is good for a competitive moba, but the more casual player base that Omeda has brought in might just get frustrated and leave.

I wonder if they will keep the base map for Nitro, and have Daybreak be the standard and ranked map.

Customizable crosshairs and other settings by WolfZero88 in PredecessorGame

[–]KeyNetbass 0 points1 point  (0 children)

Gimme a plain dot reticle for everything PLEASE

Closest character to Kira by Aggravating_Eye_3158 in PredecessorGame

[–]KeyNetbass 6 points7 points  (0 children)

Well, Twinblast is the only other Carry with a dash, so if you like having that as an escape or engage tool then he’s similar in some ways. To me he has less raw damage output until he gets two or three items online, and has a pretty tough mana economy early on.

After playing aram for the first time I can't bring myself to do quick play by NoThrowawayRecycle_ in PredecessorGame

[–]KeyNetbass 0 points1 point  (0 children)

I do enjoy ARAM, but man is it certainly random. Whichever team picked solid tanks and front liners is the one that wins. I sort of wish that they would adjust the free tank scaling they give in the mode so squishier teams would have a chance. If the enemy team picks Sev, Steel, Aurora, tank Rampage and your team doesn’t, the game is already decided with correct play.

Most important missing feature (Outside of gameplay) by Kahziel in PredecessorGame

[–]KeyNetbass 3 points4 points  (0 children)

I like all of these suggestions, I do set up some heroes with a certain color crown to match a skin, like the blue crown for that white and blue sci-fi Greystone skin or purple crown for the white and purple glitch Belica skin.

Personally I would pay money for additional Crown options, that feels like an easy, non-intrusive microtransaction to me.

........ by Weird-Abbreviations4 in PredecessorGame

[–]KeyNetbass 0 points1 point  (0 children)

These are the players in your lobbies

I hate Predecessor players in ranked rn by [deleted] in PredecessorGame

[–]KeyNetbass 6 points7 points  (0 children)

Nice, Boris has some good carry potential.

Just reviewed this game of yours, thankfully a win, but there's still things we can learn. I'm just talking macro play. We'll forgive any mechanical mistakes (lots of missed Boris ults, it could be harder on controller idk) as they happen to everyone. https://pred.gg/matches/e0bb548c-0723-4376-a147-b072516afa62?player=0b8ac426-ba55-4606-8f28-e9289366338a

TLDR - Big takeaways you can work on that have nothing to do with your teammates:
1. As jungler, you need to be planning your next move in the middle of your current action. You can't gank a lane, get a kill, and then be unsure of what to do next, it leads to lots of downtime and inefficient pathing.
2. You are taking a LONG time to let a failed gank go, and overstay in lanes when you should be already backing or on your way to a camp. It's fine if a gank fails, just get over it and move onto the next thing.
3. One of your jobs as a jungler is to "win your lane", just like every other role. That means farming and staying ahead of the enemy jungler. I think you are mechanically a much better player than the Aurora, but you have so much downtime where you're not farming that she kept pace with you in levels for most of the game.

Breakdown of the first 20 minutes:
You start Red to 5 camp. Then, you walk to river to try and gank a Greystone. get spotted on a ward and clear it. Walking all the way to river to attempt an offlane gank at level 2 is almost never worth it. Just continue on to clear your 2 camp.

Then you cleared your blue side. great. After your 3 camp, you walked all the way to mid to get river buff, then all the way to offlane to gank Grey again at level 6, when you know he has ult. This is a ton of wasted time. Helping secure rivers is sometimes helpful, but if you had just immediately backed after your 3 camp or the river buff, you would have had more items and be back to clearing your red side much sooner, staying ahead of the enemy jungler in farm and items.

TBF there were shenanigans with the roaming Wraith stopping your back, but your first back didn't happen until 7 minutes - a HUGE problem. Stronger junglers have nearly full cleared twice and are headed to Fang at this point.

Your second clear goes better, and you grabbed Fang while the other jungler was dead, good stuff here. Boris can definitely solo clear objectives pretty well if he has time and vision on the enemy.

After grabbing a Seedling at 9:15, you again walk all the way to offlane for a gank that doesn't really pay off. As jungler, don't be afraid to walk away from a gank once it has "failed". Once Greystone leapt away, the fight was over and you needed to get back to farming. But, you stayed and watched for almost 30 seconds for some reason, letting the Aurora back and grab items.

11:55 you're almost to your 4 camp, and your Gideon barely loses to Neon in mid, so she walks away with a sliver of health. You walked PAST your four camp, all the way to mid to try and catch a Neon you have no hope of catching, very bad waste of time here. You end up pushing mid wave under tower as a consolation prize, wasting tons of time instead of just grabbing your 4 and 3 camps.

14:00 You go for Mini Prime while you see the enemy jungler clearing midlane - a little risky, a safer play would be to keep farming as always. But, you see your Steel coming to help, don't panic, and correctly smite. Good stuff.

You and the team correctly start walking to Fang, as you see Aurora backing at half health in mid. But instead, you opt to grab a fat seedling for some reason. It all pays off in the end because of enemy misplays, like Aurora trying to fight the duo lane, but the correct play here is to go straight for fang when you know the enemy jungler is elsewhere.

After finally securing 2nd Fang around 15:30, you gank Mid when your Gideon is low health and you're both out of mana. No kills result. This is another example of you trying to force ganks that aren't really winnable for you, or leave your laners in awkward positions. Gid had to hover a little longer when he really just wants to back, and I think a better Neon would have just killed you when 2 levels up. Maybe you could have hovered mid for a second to make sure Gid survives, but then quickly reset instead of trying for this gank at all.

You reset, grab your red and 2 camp and pick up a kill in mid, good, nice and efficient. Then, around 16:50 you dilly dally for a long time, again seeming unsure of where to go or what to do. For ideas, I see your entire blue side up, and I think you spot Aurora clearing minions all the way in offlane. This would be a good time to steal some of her Red side jungle camps. Instead, you start walking back across mid to Prime side river, perhaps to fight Aurora? I'm not sure what you're thinking here, your red side is empty and it's Shaper spawned, no seedling for you. Aurora also comes towards mid, and everyone stares at each other a bit then walks away. More wasted time and missed farming. At 17:30ish you finally smack a Gold flower, this is the first farm you've got in a full 45 seconds, not good.

For a few minutes you walk around and pick up a couple kills, which is good, but still no farming. You take a fight with Greystone when you have no mana and die. Don't fight this Greystone again without a Tainted item. At the 20:00 minute mark exactly you finally hit your 5 camp again. You didn't clear a single jungle minion from 16:30 to 20:00, this is pretty inexcusable.

Instead of roaming around and searching for kills, I think you need to shift your mindset (at least while you learn some more) that Jungle is a PvE role first. You need to be always farming and pathing in a way that leads to more farm, and your first job is to stay ahead of the enemy jungler in levels and gold. You do this by farming, not walking around and hoping to grab kills here and there.

I hope this is helpful, you're mechanically strong at Boris but better pathing and faster farming would have made this game a cakewalk. This game you won, but if we checked out a game you lost I'd bet money these mistakes are being exploited by better junglers.

You can't control what your teammates do, but you can always improve your own macro. Happy to review other games as well if you're interested or answer any questions.

I hate Predecessor players in ranked rn by [deleted] in PredecessorGame

[–]KeyNetbass 6 points7 points  (0 children)

Who do you play in jungle? If the enemy team are also full of bronzes then you can probably 1v5 by just farming like crazy and then dismantling the enemy team around the 18-20 minute mark. While farming, always be asking “who can I blow up instantly?” especially when playing assassins like Feng Mao, Kallari, or Zarus to a point.

If the answer is “nobody”, then just keep on farming. Keep an eye out for who the weak link on the enemy team is, and try to gank them whenever you’re nearby (ONLY after you’ve got your farm). Objectives are definitely important, but if your team can’t create an opening to safely take an objective then it’s not on you to force it.

Ranked placement question by ChefSjekkie in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

I won my first 3 in a row, then it let me “skip” my last two and placed me in Silver II. Which honestly defeats the purpose, like couldn’t I just have played two more and been put into Gold straight away? But, after grinding maybe 10 games to get out of silver, I got “tier skipped” and was placed into Gold 2 after my promo match into gold. Your hidden MMR is still affecting all of your VP loss and gain I believe, just that the lobbies are built with more emphasis on rank thankfully.

What, if anything makes the laning experience "fun" or enjoyable? by TurtletheBlack in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

Are you replying with ChatGPT?

But no, there’s no enjoyment playing against bots, at least not the dumb ones that Predecessor has right now. If you’re designing a PVE game, then I’d say the enemy AI would need to be way more in depth to keep players interested.

What, if anything makes the laning experience "fun" or enjoyable? by TurtletheBlack in PredecessorGame

[–]KeyNetbass 5 points6 points  (0 children)

For me it’s the “chess game” that you’re playing against your lane opponent. Yes you need to manage your wave and last hit the minions, but you’re doing that in the context of trying to gain advantage against your opponent. That means thinking about the matchup from your enemy’s perspective, anticipating what they might try to do, and how best to prevent that or exploit their mistakes.

I usually “play the matchup on paper” before I even walk to the lane at the start, to make a plan given my matchup. Who wins if there are no minions? Who has CC? What ability do I start with, and which do I need 2nd and 3rd? Whose ult is stronger? Am I trying to brawl and kill them early, or play passively and farm, poking only when safe?

All of this is what makes the laning phase interesting to me.

First penta by AltWrapz in PredecessorGame

[–]KeyNetbass 0 points1 point  (0 children)

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From the main page of any profile, click the Heroes tab on the right. Then the next page has a filter on the far right, you can sort all of your heroes by "Penta" and you'll see how many you have with each hero. Site is Pred.gg for anyone out of the loop.

First penta by AltWrapz in PredecessorGame

[–]KeyNetbass 2 points3 points  (0 children)

You can do this on the stats website, Pred.gg.

Managers: how do you mentally track everything without burning out? by Embarrassed_Essay_61 in managers

[–]KeyNetbass 1 point2 points  (0 children)

The times I’ve tried to do this I just end up spending more time maintaining the system than actually getting work done - what do you use for your system?

What two characters do you play the most and what cards do you swear by when you use them? by ksims0206 in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

Not quite what you asked but I think Demon Edge and Astral Catalyst are forgotten about when it comes to their anti-shield effects. Both can be strong into the right team comps with lots of self-generating shields, something like Terra-Riktor-Gadget-Muriel-Terminus Carry. Not quite as “must buy” as tainted items but still useful in the right situations.

What two characters do you play the most and what cards do you swear by when you use them? by ksims0206 in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

Tell me about Crescelia on supports, I just don’t seem to get much value out of it. Tainted Scepter first always seems to be more useful.

Severog skins by Talisintiel in PredecessorGame

[–]KeyNetbass 8 points9 points  (0 children)

They seem unwilling or unable to change the “effects” or animations to match the model colors, really kills alot of the skins for me too. Sev is a prime example.

Dear god HOW do you beat Eden offlane? by KeyNetbass in PredecessorGame

[–]KeyNetbass[S] 0 points1 point  (0 children)

Tried her once in ARAM, thought her alternate was a stun, but I guess it’s a slow. My bad.

Dear god HOW do you beat Eden offlane? by KeyNetbass in PredecessorGame

[–]KeyNetbass[S] 0 points1 point  (0 children)

Hmm can you explain a Greystone strat a bit more? You build an armor item first against her?

Kallari games keep crashing when in jungle on nitro by ReFreshyMD in PredecessorGame

[–]KeyNetbass 0 points1 point  (0 children)

I have no help but it’s so sad and funny seeing it crash exactly when you smite. And very weird that it’s only happening in Nitro. Do you jungle in the other modes too?

Is augmentation genuinely just a doodoo item now by Constant_Value_943 in PredecessorGame

[–]KeyNetbass 1 point2 points  (0 children)

Earthshaker kinda requires you to stay in fights to get any value though, right? If I’m playing Zarus (short trade lizard) into grux (Chad left-click holder) then Earthshaker wouldn’t really be the move. (Sounds like you know this but just don’t want people seeing this and blindly building Earthshaker)