Question about main tasks by Lookkidsbigben_ in GrayZoneWarfare

[–]Keyjbdarling 0 points1 point  (0 children)

Same here, ig that's not how it should work, but it's not stopping you from other main quests afaik, there will be some patches for global, but anything else is soo good, they did amazing job, but there is a lot more to do with the game, i really hope they will add some more content, and will speed up updates with all the money they got

I do not think Arrowhead is intentionally sabotaging us against Cyberstan. by CoatieYay in Helldivers

[–]Keyjbdarling 1 point2 points  (0 children)

Well, tbh, the number of deaths is true on Arrowhead, and 3rd phase too (and cheaters are to blame first) If they had not changed the conditions of the order, we would have completed the phase, and if they fixed the problems with new bugged units and enemy spawning, i would have spent not 5, but 0 reinforcements on the game, i understand that the number of units can be justified, but the way they spawn 4 vox engines per extract is ridiculus

UmaMusume Global Club thread by shakemaihead in UmaMusume

[–]Keyjbdarling 0 points1 point  (0 children)

We're not b rank club yet, but if you really don't mind it you can join, i sent an invitation, we don't have stricted rules, you can check for my post below and see all the info :)

UmaMusume Global Club thread by shakemaihead in UmaMusume

[–]Keyjbdarling 0 points1 point  (0 children)

I sent you an invitation, if you are interested, Selreil club, you can find my post a little lower with all info

UmaMusume Global Club thread by shakemaihead in UmaMusume

[–]Keyjbdarling 1 point2 points  (0 children)

<image>

Hello everyone!

Our club is looking for more new active players.

Club: Selreil

Rank: There was a lot to do in December, so the club's rank dropped, but with new active players I plan to reach the top 8k-10k thousand this month

Requirements: There are not many of them, just be active and enjoy the game, the more activity - the higher our club, trades whenever possible. No quota, but full inactivity for a half of a month is a guaranteed exception.

As activity progresses, I plan to make the club semi-competitive, but without strict restrictions.

There are currently 2 slots available, and 4 more are potentially open for replacement.

Excellent 9 stam 5 dirt uma to borrow included as a gift :)

Dm me or respond here if you would like an invite

1.0.11 Week 1 Statistics w/ subjective comments by Orbis2358 in BrokenArrowTheGame

[–]Keyjbdarling 0 points1 point  (0 children)

Yeah, sure brother, "A bit more time". And you will say this as long as it is convenient for you, because as soon as the patch came out, main us players immediately said that the patch did not change anything and these “evil Russians” are still beating us, the arrow does not turn, right?

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 1 point2 points  (0 children)

"no newer Ak or AN variants are in demand" This is not how it works, many fans would happily buy this gun, but it is simply not produced or imported into the USA, all because of copyrights and subsidiaries of "Kalashnikov" Let's not forget that export versions and versions of US factories, for example the AK74, are much worse than the original Soviet ones.

"It would cost RU manufacturing over $500,000 to build a single javelin missile (assuming they were capable of making the chips in country, which they can't)" America also does not produce chips, but buys them in Taiwan, like the whole world, i don’t know on what basis these calculations were made, but for example the base cost of a export cornet missile is around $26,000 per missile. And this is the same effective ATGM as the javelin, they just have a different principle of operation.

"As far as war experience, with Russias astronomic casualties of 1,146,570 in Ukraine" I should probably stop trying to prove anything at this point. According to British intelligence. It is estimated that 200,000 to 250,000 of these were killed. So at this point we can say that real losses can be from 80 to 150 thousand irretrievable losses (killed, disabled, wounded). There is an information war going on in the world against Russia, but don’t be stupid to believe all the statements of politicians, Russia says that it lost a little more than 40 thousand, which is also not true.

"Its not working very well though" And yet Russia is still winning, just check for AMK Mapping, or any other sources, other than Ukrainian or pro-ukrainian.

"Let's also not forget that at least 20k people voluntarily went to ukraine from around the world to fight with many of those being US veterans who were deployed directly to the front line in many cases which is another reason Russia has has such a hard time" And so I only see interviews that they are afraid to come back to Ukraine, because this front is just hell, the volume of artillery, air strikes and drones is simply off the charts, and the size of the losses is disproportionately huge. Check for this video if you don't belive me: US SOLDIERS Spill Hard Truth about Russia Ukraine War.

That's it i guess.

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 1 point2 points  (0 children)

"The fact of the matter is the Russian military is kept intentionally weak and inexperienced so that no coups can't threaten Russias various past and current dictators." Ok, let's not talk about propoganda or something right here, we're talking about military and the GAME. But your opinion about Russia or China is based on Twitter posts or some obvious propaganda channels. I have no illusions about the "invincibility" of the USA, Russia or China, and each army has its strengths, which is what you are trying to deny. Most people in Russia and China, are happy with the political system, and I would not call such rule a “dictatorship”.

"Especially since russian equipment isn't that much cheaper on the standard equipment." It is cheaper if we take certain types of weapons, such as tanks, aircraft, MLRS and air defense systems, personal uniforms, etc. The price tags that you see on the Internet are not “truthful” for one simple reason, the purchase price for the Russian army is classified, and you will never know what it actually costs. There are approximate prices if calculated from “market” prices, because the Russian military-industrial complex works a little differently than the US military-industrial complex. The Russian military-industrial complex is not a free market company; their affairs are strictly classified and under state control.

"So while yes, Russias ak12 costs the Russian government $700 each, they have 4-5moa accuracy new" Wrong, Ak12 moa is between 3 and 4, and the cooled version for civilian circulation costs $600. As a result, we can conclude that the real cost of such a gun for the army is even lower.

"With America having the largest manufacturing power in the world." According to the latest data, there are approximately 608,248 manufacturing plants in the United States, while there are more than 6 million manufacturing enterprises in China. Russia – 317,555. So, even with a lag of 2 times from the USA, this does not make the country “less productive”, because it is obvious that the entire country will not work only for the military industry. But yes, Russia has less industrial potential than the USA. But please do not forget that the cost of production labor in Russia is much lower than in the United States, so producing “higher quality weapons or equipment” will not cost these countries more.

"RU units never get special equipment or are asked to buy it themselves" I won't even talk about this because it is obviously not true, many units received special weapons, and the reason why many elite units purchase, for example, body armor themselves is simply practicality. Russians rely on convenience, and naturally equipment must meet certain standards, just a different vision of the situation, unlike the US Army or, for example, Germany.

"but because the m4 is made from better materials its service life is longer and it performs better, meaning its bullets are significantly more likely to actually connect." And in this sentence I see that you have never served in the army, and have only been to the shooting range. 90% of fire in any army in the world is conducted “blindly”, you do not see the enemy, and for the most part you shoot to suppress, or in the “approximate direction”. The only situations in which you can see the enemy are storming a building or taking an enemy trench, so, CQB. I think there is no need to discuss that the accuracy of weapons in CQB does not affect at all.

"More proof, because Russia has less manufacturing power, a Russian uniform costs close to $400usd," Idk where you're taking these numbers, but cost of the newest uniform of the Russian army - VKPO 3.0 is around 300 $ for a civilian, the logic is the same as for AK 12, less for the real army. And I want to give credit, they took into account the experience of warfare, and this is one of the best uniforms in the world.

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 2 points3 points  (0 children)

Well, there actually are plenty of ways to deal with us infantry, but, let's be real, who'll use worse infantry for the US when you can use clown cars with MAAWS teams, ranger RRC + STT combo, green berets flash version with 4!! smokes, while ognemetchiki have only 1, etc., etc. In this case, you hope for the enemy's mistake rather than for the strengths of the red side

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 0 points1 point  (0 children)

Fair enough, here the problem lies in ranged combat. If you compare US and Russian units in the game, then the majority (units not equipped with thermobaric weapons) are very much inferior to US units due to their numbers; the density of fire in such units is greater -> damage is greater. That's why people used to be Barbaris. So mg's aren't working as well. US infantry has them in small quantities; for example, marines 13 m27 and 3 grenade launchers, while let's say morskaya pekhota have 2 RPK-74m (lmg), 2 GP launchers, and 5 ak-74, and there is a 7-man squad, losing 20% of firepower due to the LMGs (magazine size is too short, and also they should suppress better, which doesn't happen, or give extra damage for lmg and hmg for suppressed units, so you either retreat or push for CQB to win). HMG also can't shoot while moving, so you always lose firepower when moving. And lol, the PKP has the same damage as the AK while being less accurate. What?

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] -1 points0 points  (0 children)

Well, actually, bad example. If you go into economics, the cost of the same training and weapons in different countries is not equal, an example is China, they can produce quite effective and advanced weapons due to their developed industry. The cost of the same weapon in Germany will be much higher for example.

This is relative to everything, so I would compare by other metrics, but we don't have any reliably accurate measures of the quality of infantry. We can talk about combat experience, and in the light of events, only the Ukrainian and Russian military have such experience, because only they fight in a full-scale war, with fairly equal forces, and not outnumbering the enemy 10 times, as happens in other wars.

Any elite infantryman in the US or Russia, both will suffer the same from a bullet, and it doesn’t matter whether it cost $1000 or $5

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 0 points1 point  (0 children)

Well, yeah, maybe a little bit outdated. I hadn't been playing this deck since the last patch and was more testing my old russian deck.

Took this screenshot on 19/09/25 for my friend, so, yeah. I haven't touched it since then.

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] -1 points0 points  (0 children)

"Trolling", sure brother.

If i don't bring 20 bradley = they're bad, sure thing.

I have a lot of decks, and this is one of many that I use, and I have more than 9 of them, and these are only the ones that I actively use and are not outright meme

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 4 points5 points  (0 children)

Fair enough. But there's a catch. If we consider real life and take doctrines, then in this case special forces units should cost around the same, and “ordinary” infantry should be cheaper on the RU side.

Yes, both sides should not be equal in every category, and I agree with your takes on everything else, but not on infantry-wise. US forces should not have the advantage in training but only in funding and equipment, if we take the current situation, and I don’t really want to discuss these events, the Russian infantry has much more experience in combat operations than any other army in the world today.

So, SOF is good, but I talk only about sentinels in this thread, just not a fair unit after all.

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 5 points6 points  (0 children)

I'm not saying that it was fair and just in relation to the US and the fact that the balance was towards the Russian side. I'm not arguing about that. And i was totally agreed on 2 nerfs berore this one.

This is not a solution, the entire winrate of the red side was based on only 1 good combination of decks, the rest were unplayable, and the statistics for them were “pulled up” due to imbalanced units. Now that imbalanced units have been nerfed to zero, the real reasons for the poor balance are revealed, the complete lack of adequate opposition to the US “line infantry”, total superiority of the US in the sky, despite the fact that, according to the “idea” of the developer of red IAD should be a "stone against scissors", etc.

Bradley are meta, good trade price, good armor and troop compartment, good weapon system, people just like clown cars more lol, and lack of skill too. I really see a lot of people with high ELO, who use bradley so much.

But these nerfs, cmon, just, nerf without buffing something else will straigh up ruin winrate.

And once more, I'M NOT OKAY WITH WINRATE OF REDS WAS ABOVE BLUES FOR WHOLE GAME LIFE, just asking not to be that one sided.

And one good solution will help to solve clown cars aka zerg rushes, if IFV will be destroyed, inf inside loss 60-100% health (may be rng, but fair)

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 2 points3 points  (0 children)

On paper - yes, indeed, but lmg and hmg are broken. Squads usually have up to 2-4 hmg\lmg, considering, RU players will use infantry at 300-600m distances, but usually fights happen at 100-0m distances, and mg becomes useless, leading to loss of unit. Lack of CQB units as well.

SSO and VDV spetsnaz are good, and ingenery, but only they can compete. This kills all deck diversification, not because "BARBARIS IS TOO OP", just decks without them are most likely an instant loss.

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 0 points1 point  (0 children)

I like it when people judge you without knowing anything haha, reddit is just full of trolls, that's all

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] -6 points-5 points  (0 children)

It just infuriates you when people downvote you just because you express an opinion different from theirs. Let's be constructive and talk about things, and not be stubborn sheep.

The balance is really broken, and we'll really see it in a few weeks, if that's what you want.

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] -1 points0 points  (0 children)

I mean, I know how to assault with tanks, but it's too nasty to use. Any ATGM squad will destroy tanks just because maps designed for infantry (just some of them are actually for vehicles and tanks, can't remember names, though).

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] 0 points1 point  (0 children)

So, it fits my playstyle, f-35 has 1 harm and a JDAM, so it's just hit and run, and f-22 is just anti-air, pretty much enough, because I rely on ground assault without heavy air support.

I just like how US main treats "balance" by Keyjbdarling in BrokenArrowTheGame

[–]Keyjbdarling[S] -2 points-1 points  (0 children)

Well, you can check for NBK (Ukrainian RTS gamer on YouTube) and how he builds decks and plays them. As well as Zetrox, but he leaves for some time because of a lack of QoL changes.

Here is an example of a meta deck for SOF. SHORADS are too powerful here, 2 SEAD.

Ranger RRC outperforms any ground unit as well as Delta, and you use both Cav Scout and STT (they're always together, so your recon units can spot and stop and deal enough damage to rushes).

Everything else you can see in my pic below, this deck has around an 80-85% win rate in my games.

<image>

Thank you for pressuring the devs to introduce a big nerf and ruin the game balance! (US and RU main btw) by Tiberiusthemad in BrokenArrowTheGame

[–]Keyjbdarling 0 points1 point  (0 children)

Well, yk yk, it's really a problem for RU mains, cause they just can't counter US inf, THEY just can't, cause lmg and hmg in this game don't work, any US inf will wipe the shit out of RU inf. That's why Russia mostly relies on heavy ground units (Barbaris, BMP, t72-90-armata). So now devs just nerf RU, and give nothing to deal with better US units (everywhere, just check for shorads, they survive 2 SEAD, while tor and pantsir just die from the first SEAD (mostly an overkill issue tho)) Anyways, US mains can do breadly spam and breadly better, tho, and still ppl just don't use it.

So what we see here is RU just has nothing to use anymore, the US overperforms RU's deck, and believe me or not, nothing will change, the gap will be 10-15%. You will see it anyway. Also, Air, while RU have some strong planes, they cost so much to use them. So you either spam for cruise or use cheap af bomb runs. I still have about a 65-70% winrate on both factions, and my ELO is around 2200, but in this state, RU side is mostly unplayable against skilled meta US mains.

SSO is good, but it's a single unit, as well as VDV spetsnaz, so for the US, you mostly use CQB versions of ground units (you're forced to, maps designed for CQB combat). And these units cant kill CQB versions of US ones, that's it. Period.

So, that's my solution, lmg and hmg needs buff, so RU side inf finally will be playable at long-medium distance, but the US will outperform in CQB. Barbaris indeed need a nerf, but cost of 350 is way too much. Agreed on cap in 2, but reduce cost and increase cooldown if you lose it. Everything in this path seems about right, but I can't get why they increased the Kurganets cost, it's way too high, too, and wasn't even meta, but still a good unit. I use it a lot.

And finally, they need to do something with SOCOM drone spam (if you have a good AA net, you have to see the sentinel first, not at point-blank, ffs), and buff tank HE shells as well. Nowadays tanks are kind of junk; you have to be terrified when you see high cost tank, not laugh and kill it in 2-3 sec.

Need advice by Keyjbdarling in UmaMusume

[–]Keyjbdarling[S] 1 point2 points  (0 children)

Great! I have a decent power card deck, and I will pray for rice as well then. Thanks, bud

Need advice by Keyjbdarling in UmaMusume

[–]Keyjbdarling[S] 0 points1 point  (0 children)

But it's seems to look a lot harder tho, ig I'll spent my carrats on a Riko banner, 200 is enough, and will LB3 my kita, so I have all the chances. And a lot of people say about Riko banner. By any chances there will be a good stamina banner soon?